995f0ea8c1
These ones aren't a std::string method. Doing this helps the RString to std::string migration.
653 lines
18 KiB
C++
653 lines
18 KiB
C++
#include "global.h"
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#include "RageUtil_FileDB.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include <cstddef>
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#include <vector>
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/* Search for "beginning*containing*ending". */
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void FileSet::GetFilesMatching( const RString &sBeginning_, const RString &sContaining_, const RString &sEnding_, std::vector<RString> &asOut, bool bOnlyDirs ) const
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{
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/* "files" is a case-insensitive mapping, by filename. Use lower_bound to figure
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* out where to start. */
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RString sBeginning = sBeginning_;
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MakeLower(sBeginning);
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RString sContaining = sContaining_;
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MakeLower(sContaining);
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RString sEnding = sEnding_;
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MakeLower(sEnding);
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std::set<File>::const_iterator i = files.lower_bound( File(sBeginning) );
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for( ; i != files.end(); ++i )
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{
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const File &f = *i;
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if( bOnlyDirs && !f.dir )
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continue;
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const RString &sPath = f.lname;
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/* Check sBeginning. Once we hit a filename that no longer matches sBeginning,
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* we're past all possible matches in the sort, so stop. */
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if( sBeginning.size() > sPath.size() )
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break; /* can't start with it */
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if( sPath.compare(0, sBeginning.size(), sBeginning) )
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break; /* doesn't start with it */
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/* Position the end starts on: */
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int end_pos = int(sPath.size())-int(sEnding.size());
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/* Check end. */
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if( end_pos < 0 )
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continue; /* can't end with it */
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if( sPath.compare(end_pos, std::string::npos, sEnding) )
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continue; /* doesn't end with it */
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/* Check sContaining. Do this last, since it's the slowest (substring
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* search instead of string match). */
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if( !sContaining.empty() )
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{
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size_t pos = sPath.find( sContaining, sBeginning.size() );
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if( pos == sPath.npos )
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continue; /* doesn't contain it */
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if( pos + sContaining.size() > unsigned(end_pos) )
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continue; /* found it but it overlaps with the end */
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}
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asOut.push_back( f.name );
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}
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}
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void FileSet::GetFilesEqualTo( const RString &sStr, std::vector<RString> &asOut, bool bOnlyDirs ) const
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{
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std::set<File>::const_iterator i = files.find( File(sStr) );
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if( i == files.end() )
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return;
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if( bOnlyDirs && !i->dir )
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return;
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asOut.push_back( i->name );
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}
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RageFileManager::FileType FileSet::GetFileType( const RString &sPath ) const
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{
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std::set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return RageFileManager::TYPE_NONE;
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return i->dir? RageFileManager::TYPE_DIR:RageFileManager::TYPE_FILE;
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}
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int FileSet::GetFileSize( const RString &sPath ) const
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{
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std::set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return -1;
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return i->size;
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}
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int FileSet::GetFileHash( const RString &sPath ) const
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{
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std::set<File>::const_iterator i = files.find( File(sPath) );
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if( i == files.end() )
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return -1;
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return i->hash + i->size;
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}
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/*
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* Given "foo/bar/baz/" or "foo/bar/baz", return "foo/bar/" and "baz".
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* "foo" -> "", "foo"
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*/
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static void SplitPath( RString sPath, RString &sDir, RString &sName )
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{
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CollapsePath( sPath );
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if( Right(sPath, 1) == "/" )
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sPath.erase( sPath.size()-1 );
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size_t iSep = sPath.find_last_of( '/' );
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if( iSep == RString::npos )
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{
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sDir = "";
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sName = sPath;
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}
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else
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{
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sDir = sPath.substr( 0, iSep+1 );
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sName = sPath.substr( iSep+1 );
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}
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}
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RageFileManager::FileType FilenameDB::GetFileType( const RString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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RString sDir, sName;
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SplitPath( sPath, sDir, sName );
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if( sName == "/" )
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return RageFileManager::TYPE_DIR;
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const FileSet *fs = GetFileSet( sDir );
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RageFileManager::FileType ret = fs->GetFileType( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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int FilenameDB::GetFileSize( const RString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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RString sDir, sName;
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SplitPath( sPath, sDir, sName );
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const FileSet *fs = GetFileSet( sDir );
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int ret = fs->GetFileSize( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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int FilenameDB::GetFileHash( const RString &sPath )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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RString sDir, sName;
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SplitPath( sPath, sDir, sName );
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const FileSet *fs = GetFileSet( sDir );
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int ret = fs->GetFileHash( sName );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return ret;
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}
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/* path should be fully collapsed, so we can operate in-place: no . or .. */
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bool FilenameDB::ResolvePath( RString &sPath )
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{
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if( sPath == "/" || sPath == "" )
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return true;
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/* Split path into components. */
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int iBegin = 0, iSize = -1;
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/* Resolve each component. */
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RString ret = "";
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const FileSet *fs = nullptr;
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static const RString slash("/");
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for(;;)
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{
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split( sPath, slash, iBegin, iSize, true );
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if( iBegin == (int) sPath.size() )
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break;
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if( fs == nullptr )
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fs = GetFileSet( ret );
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else
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m_Mutex.Lock(); /* for access to fs */
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RString p = sPath.substr( iBegin, iSize );
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ASSERT_M( p.size() != 1 || p[0] != '.', sPath ); // no .
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ASSERT_M( p.size() != 2 || p[0] != '.' || p[1] != '.', sPath ); // no ..
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std::set<File>::const_iterator it = fs->files.find( File(p) );
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/* If there were no matches, the path isn't found. */
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if( it == fs->files.end() )
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{
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m_Mutex.Unlock(); /* locked by GetFileSet */
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return false;
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}
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ret += "/" + it->name;
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fs = it->dirp;
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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if( sPath.size() && sPath[sPath.size()-1] == '/' )
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sPath = ret + "/";
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else
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sPath = ret;
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return true;
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}
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void FilenameDB::GetFilesMatching( const RString &sDir, const RString &sBeginning, const RString &sContaining, const RString &sEnding, std::vector<RString> &asOut, bool bOnlyDirs )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( sDir );
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fs->GetFilesMatching( sBeginning, sContaining, sEnding, asOut, bOnlyDirs );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::GetFilesEqualTo( const RString &sDir, const RString &sFile, std::vector<RString> &asOut, bool bOnlyDirs )
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{
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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const FileSet *fs = GetFileSet( sDir );
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fs->GetFilesEqualTo( sFile, asOut, bOnlyDirs );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::GetFilesSimpleMatch( const RString &sDir, const RString &sMask, std::vector<RString> &asOut, bool bOnlyDirs )
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{
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/* Does this contain a wildcard? */
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size_t first_pos = sMask.find_first_of( '*' );
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if( first_pos == sMask.npos )
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{
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/* No; just do a regular search. */
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GetFilesEqualTo( sDir, sMask, asOut, bOnlyDirs );
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return;
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}
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size_t second_pos = sMask.find_first_of( '*', first_pos+1 );
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if( second_pos == sMask.npos )
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{
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/* Only one *: "A*B". */
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/* XXX: "_blank.png*.png" shouldn't match the file "_blank.png". */
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GetFilesMatching( sDir, sMask.substr(0, first_pos), RString(), sMask.substr(first_pos+1), asOut, bOnlyDirs );
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return;
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}
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/* Two *s: "A*B*C". */
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GetFilesMatching( sDir,
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sMask.substr(0, first_pos),
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sMask.substr(first_pos+1, second_pos-first_pos-1),
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sMask.substr(second_pos+1), asOut, bOnlyDirs );
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}
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/*
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* Get the FileSet for dir; if create is true, create the FileSet if necessary.
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*
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* We want to unlock the object while we populate FileSets, so m_Mutex should not
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* be locked when this is called. It will be locked on return; the caller must
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* unlock it.
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*/
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FileSet *FilenameDB::GetFileSet( const RString &sDir_, bool bCreate )
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{
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RString sDir = sDir_;
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/* Creating can take a long time; don't hold the lock if we might do that. */
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if( bCreate && m_Mutex.IsLockedByThisThread() && LOG )
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LOG->Warn( "FilenameDB::GetFileSet: m_Mutex was locked" );
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/* Normalize the path. */
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Replace(sDir, "\\", "/"); /* foo\bar -> foo/bar */
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Replace(sDir, "//", "/"); /* foo//bar -> foo/bar */
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if( sDir == "" )
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sDir = "/";
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RString sLower = sDir;
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MakeLower(sLower);
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m_Mutex.Lock();
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for(;;)
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{
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/* Look for the directory. */
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std::map<RString, FileSet*>::iterator i = dirs.find( sLower );
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if( !bCreate )
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{
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if( i == dirs.end() )
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return nullptr;
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return i->second;
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}
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/* We're allowed to create. If the directory wasn't found, break out and
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* create it. */
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if( i == dirs.end() )
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break;
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/* This directory already exists. If it's still being filled in by another
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* thread, wait for it. */
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FileSet *pFileSet = i->second;
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if( !pFileSet->m_bFilled )
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{
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m_Mutex.Wait();
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/* Beware: when we unlock m_Mutex to wait for it to finish filling,
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* we give up our claim to dirs, so i may be invalid. Start over
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* and re-search. */
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continue;
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}
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if( ExpireSeconds == -1 || pFileSet->age.Ago() < ExpireSeconds )
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{
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/* Found it, and it hasn't expired. */
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return pFileSet;
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}
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/* It's expired. Delete the old entry. */
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this->DelFileSet( i );
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break;
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}
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/* Create the FileSet and insert it. Set it to !m_bFilled, so if other threads
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* happen to try to use this directory before we finish filling it, they'll wait. */
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FileSet *pRet = new FileSet;
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pRet->m_bFilled = false;
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dirs[sLower] = pRet;
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/* Unlock while we populate the directory. This way, reads to other directories
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* won't block if this takes a while. */
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m_Mutex.Unlock();
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ASSERT( !m_Mutex.IsLockedByThisThread() );
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PopulateFileSet( *pRet, sDir );
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/* If this isn't the root directory, we want to set the dirp pointer of our parent
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* to the newly-created directory. Find the pointer we need to set. Be careful of
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* order of operations, here: since we just unlocked, any this->dirs searches we did
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* previously are no longer valid. */
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FileSet **pParentDirp = nullptr;
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if( sDir != "/" )
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{
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RString sParent = Dirname( sDir );
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if( sParent == "./" )
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sParent = "";
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/* This also re-locks m_Mutex for us. */
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FileSet *pParent = GetFileSet( sParent );
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if( pParent != nullptr )
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{
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std::set<File>::iterator it = pParent->files.find( File(Basename(sDir)) );
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if( it != pParent->files.end() )
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pParentDirp = const_cast<FileSet **>(&it->dirp);
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}
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}
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else
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{
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m_Mutex.Lock();
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}
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if( pParentDirp != nullptr )
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*pParentDirp = pRet;
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pRet->age.Touch();
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pRet->m_bFilled = true;
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/* Signal the event, to wake up any other threads that might be waiting for this
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* directory. Leave the mutex locked; those threads will wake up when the current
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* operation completes. */
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m_Mutex.Broadcast();
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return pRet;
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}
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/* Add the file or directory "sPath". sPath is a directory if it ends with
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* a slash. */
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void FilenameDB::AddFile( const RString &sPath_, int iSize, int iHash, void *pPriv )
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{
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RString sPath(sPath_);
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if( sPath == "" || sPath == "/" )
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return;
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if( sPath[0] != '/' )
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sPath = "/" + sPath;
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std::vector<RString> asParts;
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split( sPath, "/", asParts, false );
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std::vector<RString>::const_iterator begin = asParts.begin();
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std::vector<RString>::const_iterator end = asParts.end();
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bool IsDir = true;
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if( sPath[sPath.size()-1] != '/' )
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IsDir = false;
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else
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--end;
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/* Skip the leading slash. */
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++begin;
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do
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{
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/* Combine all but the last part. */
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RString dir = "/" + join( "/", begin, end-1 );
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if( dir != "/" )
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dir += "/";
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const RString &fn = *(end-1);
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FileSet *fs = GetFileSet( dir );
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ASSERT( m_Mutex.IsLockedByThisThread() );
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// const_cast to cast away the constness that is only needed for the name
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File &f = const_cast<File&>(*fs->files.insert( fn ).first);
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f.dir = IsDir;
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if( !IsDir )
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{
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f.size = iSize;
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f.hash = iHash;
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f.priv = pPriv;
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}
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m_Mutex.Unlock(); /* locked by GetFileSet */
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IsDir = true;
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--end;
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} while( begin != end );
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}
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/* Remove the given FileSet, and all dirp pointers to it. This means the cache has
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* expired, not that the directory is necessarily gone; don't actually delete the file
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* from the parent. */
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void FilenameDB::DelFileSet( std::map<RString, FileSet*>::iterator dir )
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{
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/* If this isn't locked, dir may not be valid. */
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ASSERT( m_Mutex.IsLockedByThisThread() );
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if( dir == dirs.end() )
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return;
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FileSet *fs = dir->second;
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/* Remove any stale dirp pointers. */
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for( std::map<RString, FileSet*>::iterator it = dirs.begin(); it != dirs.end(); ++it )
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{
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FileSet *Clean = it->second;
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for( std::set<File>::iterator f = Clean->files.begin(); f != Clean->files.end(); ++f )
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{
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File &ff = (File &) *f;
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if( ff.dirp == fs )
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ff.dirp = nullptr;
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}
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}
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delete fs;
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dirs.erase( dir );
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}
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void FilenameDB::DelFile( const RString &sPath )
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{
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LockMut(m_Mutex);
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RString lower = sPath;
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MakeLower(lower);
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std::map<RString, FileSet*>::iterator fsi = dirs.find( lower );
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DelFileSet( fsi );
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/* Delete sPath from its parent. */
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RString Dir, Name;
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SplitPath(sPath, Dir, Name);
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FileSet *Parent = GetFileSet( Dir, false );
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if( Parent )
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Parent->files.erase( Name );
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m_Mutex.Unlock(); /* locked by GetFileSet */
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}
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void FilenameDB::FlushDirCache( const RString & /* sDir */ )
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{
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FileSet *pFileSet = nullptr;
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m_Mutex.Lock();
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for(;;)
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{
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if( dirs.empty() )
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break;
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/* Grab the first entry. Take it out of the list while we hold the
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* lock, to guarantee that we own it. */
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pFileSet = dirs.begin()->second;
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dirs.erase( dirs.begin() );
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/* If it's being filled, we don't really own it until it's finished being
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* filled, so wait. */
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while( !pFileSet->m_bFilled )
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m_Mutex.Wait();
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delete pFileSet;
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}
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#if 0
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/* XXX: This is tricky, we want to flush all of the subdirectories of
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* sDir, but once we unlock the mutex, we basically have to start over.
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* It's just an optimization though, so it can wait. */
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{
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if( it != dirs.end() )
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{
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pFileSet = it->second;
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dirs.erase( it );
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while( !pFileSet->m_bFilled )
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m_Mutex.Wait();
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delete pFileSet;
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if( sDir != "/" )
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|
{
|
|
RString sParent = Dirname( sDir );
|
|
if( sParent == "./" )
|
|
sParent = "";
|
|
sParent.MakeLower();
|
|
it = dirs.find( sParent );
|
|
if( it != dirs.end() )
|
|
{
|
|
FileSet *pParent = it->second;
|
|
std::set<File>::iterator fileit = pParent->files.find( File(Basename(sDir)) );
|
|
if( fileit != pParent->files.end() )
|
|
fileit->dirp = nullptr;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOG->Warn( "Trying to flush an unknown directory %s.", sDir.c_str() );
|
|
}
|
|
#endif
|
|
m_Mutex.Unlock();
|
|
}
|
|
|
|
const File *FilenameDB::GetFile( const RString &sPath )
|
|
{
|
|
if( m_Mutex.IsLockedByThisThread() && LOG )
|
|
LOG->Warn( "FilenameDB::GetFile: m_Mutex was locked" );
|
|
|
|
RString Dir, Name;
|
|
SplitPath(sPath, Dir, Name);
|
|
FileSet *fs = GetFileSet( Dir );
|
|
|
|
std::set<File>::iterator it;
|
|
it = fs->files.find( File(Name) );
|
|
if( it == fs->files.end() )
|
|
return nullptr;
|
|
|
|
return &*it;
|
|
}
|
|
|
|
void *FilenameDB::GetFilePriv( const RString &path )
|
|
{
|
|
ASSERT( !m_Mutex.IsLockedByThisThread() );
|
|
|
|
const File *pFile = GetFile( path );
|
|
void *pRet = nullptr;
|
|
if( pFile != nullptr )
|
|
pRet = pFile->priv;
|
|
|
|
m_Mutex.Unlock(); /* locked by GetFileSet */
|
|
return pRet;
|
|
}
|
|
|
|
|
|
|
|
void FilenameDB::GetDirListing( const RString &sPath_, std::vector<RString> &asAddTo, bool bOnlyDirs, bool bReturnPathToo )
|
|
{
|
|
RString sPath = sPath_;
|
|
// LOG->Trace( "GetDirListing( %s )", sPath.c_str() );
|
|
|
|
ASSERT( !sPath.empty() );
|
|
|
|
/* Strip off the last path element and use it as a mask. */
|
|
size_t pos = sPath.find_last_of( '/' );
|
|
RString fn;
|
|
if( pos == sPath.npos )
|
|
{
|
|
fn = sPath;
|
|
sPath = "";
|
|
}
|
|
else
|
|
{
|
|
fn = sPath.substr(pos+1);
|
|
sPath = sPath.substr(0, pos+1);
|
|
}
|
|
|
|
/* If the last element was empty, use "*". */
|
|
if( fn.size() == 0 )
|
|
fn = "*";
|
|
|
|
unsigned iStart = asAddTo.size();
|
|
GetFilesSimpleMatch( sPath, fn, asAddTo, bOnlyDirs );
|
|
|
|
if( bReturnPathToo && iStart < asAddTo.size() )
|
|
{
|
|
while( iStart < asAddTo.size() )
|
|
{
|
|
asAddTo[iStart].insert( 0, sPath );
|
|
iStart++;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Get a complete copy of a FileSet. This isn't very efficient, since it's a deep
|
|
* copy, but allows retrieving a copy from elsewhere without having to worry about
|
|
* our locking semantics. */
|
|
void FilenameDB::GetFileSetCopy( const RString &sDir, FileSet &out )
|
|
{
|
|
FileSet *pFileSet = GetFileSet( sDir );
|
|
out = *pFileSet;
|
|
m_Mutex.Unlock(); /* locked by GetFileSet */
|
|
}
|
|
|
|
void FilenameDB::CacheFile( const RString &sPath )
|
|
{
|
|
LOG->Warn( "Slow cache due to: %s", sPath.c_str() );
|
|
FlushDirCache( Dirname(sPath) );
|
|
}
|
|
|
|
/*
|
|
* Copyright (c) 2003-2004 Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|