Files
itgmania212121/stepmania/src/PlayerNumber.h
T
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00

36 lines
672 B
C

#ifndef PlayerNumber_H
#define PlayerNumber_H
/*
-----------------------------------------------------------------------------
File: PlayerNumber.h
Desc: Things that are used in many places and don't change often.
Copyright (c) 2001-2003 by the person(s) listed below. All rights reserved.
Chris Danford
Chris Gomez
-----------------------------------------------------------------------------
*/
#include "RageTypes.h" // for RageColor
//
// Player number stuff
//
enum PlayerNumber {
PLAYER_1 = 0,
PLAYER_2,
NUM_PLAYERS, // leave this at the end
PLAYER_INVALID
};
RageColor PlayerToColor( PlayerNumber pn );
RageColor PlayerToColor( int p );
#endif