31 lines
1.1 KiB
Lua
31 lines
1.1 KiB
Lua
local t = Def.ActorFrame {};
|
|
t.InitCommand=function(self)
|
|
self:name("ArcadeOverlay")
|
|
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen")
|
|
end;
|
|
t[#t+1] = Def.ActorFrame {
|
|
Name="ArcadeOverlay.Text";
|
|
InitCommand=function(self)
|
|
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen")
|
|
end;
|
|
LoadActor(THEME:GetPathG("OptionRowExit","Frame")) .. {
|
|
InitCommand=cmd(diffuse,Color("Orange");diffusealpha,0.35);
|
|
};
|
|
LoadFont("Common Normal") .. {
|
|
InitCommand=cmd(zoom,0.75;shadowlength,1;glowshift;strokecolor,Color("Outline");diffuse,Color("Orange");diffusetopedge,Color("Yellow");textglowmode,'TextGlowMode_Inner');
|
|
Text="TESTING";
|
|
OnCommand=cmd(playcommand,"Refresh");
|
|
CoinInsertedMessageCommand=cmd(playcommand,"Refresh");
|
|
CoinModeChangedMessageCommand=cmd(playcommand,"Refresh");
|
|
RefreshCommand=function(self)
|
|
local bCanPlay = GAMESTATE:EnoughCreditsToJoin();
|
|
local bReady = GAMESTATE:GetNumSidesJoined() > 0;
|
|
if bCanPlay or bReady then
|
|
self:settext(THEME:GetString("ScreenTitleJoin","HelpTextJoin"));
|
|
else
|
|
self:settext(THEME:GetString("ScreenTitleJoin","HelpTextWait"));
|
|
end
|
|
end;
|
|
};
|
|
};
|
|
return t |