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itgmania212121/src/smpackage/EditInsallations.cpp
T

186 lines
5.3 KiB
C++

// EditInsallations.cpp : implementation file
#define CO_EXIST_WITH_MFC
#include "global.h"
#include "stdafx.h"
#include "smpackage.h"
#include "EditInsallations.h"
#include "SMPackageUtil.h"
#include "archutils/Win32/DialogUtil.h"
#include ".\editinsallations.h"
#include "LocalizedString.h"
#include "RageFileManager.h"
#include "RageUtil.h"
#include "arch/Dialog/Dialog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// EditInsallations dialog
EditInsallations::EditInsallations(CWnd* pParent /*=NULL*/)
: CDialog(EditInsallations::IDD, pParent)
{
//{{AFX_DATA_INIT(EditInsallations)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void EditInsallations::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(EditInsallations)
DDX_Control(pDX, IDC_LIST, m_list);
DDX_Control(pDX, IDC_EDIT, m_edit);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(EditInsallations, CDialog)
//{{AFX_MSG_MAP(EditInsallations)
ON_BN_CLICKED(IDC_BUTTON_REMOVE, OnButtonRemove)
ON_BN_CLICKED(IDC_BUTTON_MAKE_DEFAULT, OnButtonMakeDefault)
ON_BN_CLICKED(IDC_BUTTON_ADD, OnButtonAdd)
//}}AFX_MSG_MAP
ON_LBN_SELCHANGE(IDC_LIST, OnLbnSelchangeList)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// EditInsallations message handlers
BOOL EditInsallations::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
DialogUtil::LocalizeDialogAndContents( *this );
vector<RString> vs;
SMPackageUtil::GetGameInstallDirs( vs );
for( unsigned i=0; i<vs.size(); i++ )
m_list.AddString( vs[i] );
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void EditInsallations::OnButtonRemove()
{
// TODO: Add your control notification handler code here
ASSERT( m_list.GetCount() > 1 ); // cannot remove the list item in the list
ASSERT( m_list.GetCurSel() != LB_ERR );
m_list.DeleteString( m_list.GetCurSel() );
OnLbnSelchangeList();
}
void EditInsallations::OnButtonMakeDefault()
{
// TODO: Add your control notification handler code here
ASSERT( m_list.GetCurSel() != LB_ERR );
CString sText;
m_list.GetText( m_list.GetCurSel(), sText );
m_list.DeleteString( m_list.GetCurSel() );
m_list.InsertString( 0, sText );
m_list.SetCurSel( 0 );
}
static LocalizedString YOU_MUST_TYPE_IN ("EditInstallations","You must type a program directory before clicking Add.");
static LocalizedString NOT_A_VALID_INSTALLATION_DIR ("EditInstallations","'%s' is not a valid installation directory.");
void EditInsallations::OnButtonAdd()
{
// TODO: Add your control notification handler code here
RString sNewDir;
{
CString s;
m_edit.GetWindowText( s );
sNewDir = s;
}
if( sNewDir == "" )
{
Dialog::OK( YOU_MUST_TYPE_IN.GetValue() );
return;
}
bool bAlreadyInList = false;
for( int i=0; i<m_list.GetCount(); i++ )
{
CString sDir;
m_list.GetText( i, sDir );
if( sDir.CompareNoCase(sNewDir)==0 )
return;
}
if( !SMPackageUtil::IsValidInstallDir(sNewDir) )
{
Dialog::OK( ssprintf(NOT_A_VALID_INSTALLATION_DIR.GetValue(),sNewDir.c_str()) );
return;
}
m_list.AddString( sNewDir );
}
void EditInsallations::OnOK()
{
vector<RString> vs;
for( int i=0; i<m_list.GetCount(); i++ )
{
CString sDir;
m_list.GetText( i, sDir );
RString s = sDir;
vs.push_back( s );
}
SMPackageUtil::WriteGameInstallDirs( vs );
// set the new default
vector<RString> asInstallDirs;
SMPackageUtil::GetGameInstallDirs( asInstallDirs );
FILEMAN->Remount( "/", asInstallDirs[0] );
CDialog::OnOK();
}
void EditInsallations::OnLbnSelchangeList()
{
// TODO: Add your control notification handler code here
bool bSomethingSelected = m_list.GetCurSel() != LB_ERR;
bool bMoreThanOne = m_list.GetCount() > 1;
this->GetDlgItem(IDC_BUTTON_MAKE_DEFAULT)->EnableWindow( bSomethingSelected );
this->GetDlgItem(IDC_BUTTON_REMOVE)->EnableWindow( bMoreThanOne );
}
/*
* (c) 2002-2005 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/