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itgmania212121/stepmania/src/ScoreKeeperMAX2.h
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#ifndef SCOREKEEPER_MAX2_H
#define SCOREKEEPER_MAX2_H 1
/*
-----------------------------------------------------------------------------
Class: ScoreKeeperMAX2
Class to handle scorekeeping, MAX2-style.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
Glenn Maynard
-----------------------------------------------------------------------------
*/
#include "ScoreKeeper.h"
#include "NoteDataWithScoring.h"
struct Notes;
class ScoreKeeperMAX2: public ScoreKeeper
{
long m_lScore;
float m_fScoreMultiplier;
int m_iTapNotesHit; // number of notes judged so far, needed by scoring
void AddScore( TapNoteScore score );
public:
ScoreKeeperMAX2(Notes *notes, PlayerNumber pn);
void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow );
void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
int TapNoteScoreToDancePoints( TapNoteScore tns );
int HoldNoteScoreToDancePoints( HoldNoteScore hns );
int GetPossibleDancePoints( const NoteData* pNoteData );
};
#endif