97 lines
3.0 KiB
C++
97 lines
3.0 KiB
C++
#ifndef ScreenSelectDifficultyEX_H
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#define ScreenSelectDifficultyEX_H
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#include "BitmapText.h"
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#include "RageSound.h"
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#include "RandomSample.h"
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#include "ScreenSelect.h"
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#include "Sprite.h"
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#include "OptionsCursor.h"
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class ScreenSelectDifficultyEX : public ScreenSelect
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{
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public:
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ScreenSelectDifficultyEX( CString sName );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void MenuLeft( PlayerNumber pn );
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virtual void MenuRight( PlayerNumber pn );
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virtual void MenuUp( PlayerNumber pn ) {};
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virtual void MenuDown( PlayerNumber pn ) {};
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virtual void MenuStart( PlayerNumber pn );
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virtual void TweenOffScreen();
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virtual void TweenOnScreen();
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virtual void Update( float fDelta );
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protected:
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enum Page { PAGE_1, NUM_PAGES };
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virtual int GetSelectionIndex( PlayerNumber pn );
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virtual void UpdateSelectableChoices();
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void Change( PlayerNumber pn, int iNewChoice );
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float GetCursorX( PlayerNumber pn );
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float GetCursorY( PlayerNumber pn );
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bool IsACourse( int mIndex );
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bool IsValidModeName( CString ModeName );
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void SetAllPlayersSelection( int iChoice, bool bSwitchingModes );
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ActorFrame m_framePages;
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Sprite m_sprCursor[NUM_PLAYERS];
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Sprite m_sprInfo[NUM_PLAYERS];
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/* Icon Bar stuff */
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unsigned m_NumModes;
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Sprite m_sprDifficulty[8];
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Sprite m_sprIconBar;
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BitmapText m_textDifficultyText[8];
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OptionsCursor m_sprHighlight[NUM_PLAYERS];
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int GetIconIndex( CString DiffName );
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void SetDifficultyIconText( bool bDisplayCourseItems );
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/* -------------- */
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Sprite m_sprOK[NUM_PLAYERS];
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Sprite m_sprPicture[NUM_PLAYERS];
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RageSound m_soundChange;
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RandomSample m_soundDifficult;
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vector<ModeChoice> m_ModeChoices;
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Page m_CurrentPage;
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int m_iChoice[NUM_PLAYERS];
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bool m_bChosen[NUM_PLAYERS];
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float m_fLockInputTime;
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};
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#endif
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/*
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* (c) 2001-2003 Kevin Slaughter
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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