Files
itgmania212121/stepmania/src/MemoryCardManager.h
T
Glenn Maynard 733127d8ed license update
2004-06-08 01:24:17 +00:00

89 lines
3.0 KiB
C++

#ifndef MemoryCardManager_H
#define MemoryCardManager_H
#include "GameConstantsAndTypes.h" // for MemoryCardState
#include "PlayerNumber.h"
#include "RageSound.h"
#include "arch/MemoryCard/MemoryCardDriver.h"
const CString MEM_CARD_MOUNT_POINT[NUM_PLAYERS] =
{
/* @ is importast; see RageFileManager LoadedDriver::GetPath */
"@mc1/",
"@mc2/",
};
class MemoryCardManager
{
public:
MemoryCardManager();
~MemoryCardManager();
void Update( float fDelta );
MemoryCardState GetCardState( PlayerNumber pn );
// CString GetOsMountDir( PlayerNumber pn ); // only valid when state = ready
void LockCards( bool bLock ); // prevent removing or changing of memory cards
void PauseMountingThread(); // call this before reading or writing to memory card
void UnPauseMountingThread(); // call this when done reading or writing to memory card
void FlushAndReset(); // force all files to be written to mounted memory cards
bool PathIsMemCard( CString sDir ) const;
CString GetName( PlayerNumber pn ) const;
protected:
void AssignUnassignedCards(); // do our best to assign a Device to each player
MemoryCardDriver *m_pDriver;
vector<UsbStorageDevice> m_vStorageDevices; // all currently connected
bool m_bCardsLocked;
bool m_bTooLate[NUM_PLAYERS]; // card was inserted after lock
bool m_bWriteError[NUM_PLAYERS]; // couldn't write to the card
UsbStorageDevice m_Device[NUM_PLAYERS]; // device in the memory card slot, NULL if none
// don't play sounds on the first assign after resetting the driver
bool m_bDontPlaySoundsOnce;
RageSound m_soundReady;
RageSound m_soundError;
RageSound m_soundTooLate;
RageSound m_soundDisconnect;
};
extern MemoryCardManager* MEMCARDMAN; // global and accessable from anywhere in our program
#endif
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/