Files
itgmania212121/stepmania/src/RageMovieTextureHelper.cpp
T
2002-12-21 19:34:02 +00:00

86 lines
2.3 KiB
C++

#include "stdafx.h"
#include "RageMovieTextureHelper.h"
#include "RageUtil.h"
#include "RageLog.h"
//-----------------------------------------------------------------------------
// Define GUID for Texture Renderer
// {71771540-2017-11cf-AE26-0020AFD79767}
//-----------------------------------------------------------------------------
struct __declspec(uuid("{71771540-2017-11cf-ae26-0020afd79767}")) CLSID_TextureRenderer;
static HRESULT CBV_ret;
CTextureRenderer::CTextureRenderer()
: CBaseVideoRenderer(__uuidof(CLSID_TextureRenderer),
NAME("Texture Renderer"), NULL, &CBV_ret)
{
if( FAILED(CBV_ret) )
RageException::Throw( hr_ssprintf(CBV_ret, "Could not create texture renderer object!") );
// Store and ARageef the texture for our use.
m_pTexture = NULL;
}
CTextureRenderer::~CTextureRenderer()
{
// Do nothing
}
HRESULT CTextureRenderer::CheckMediaType(const CMediaType *pmt)
{
VIDEOINFO *pvi;
// Reject the connection if this is not a video type
if( *pmt->FormatType() != FORMAT_VideoInfo )
return E_INVALIDARG;
// Force the graph to R8G8B8.
pvi = (VIDEOINFO *)pmt->Format();
if(IsEqualGUID( *pmt->Type(), MEDIATYPE_Video) &&
IsEqualGUID( *pmt->Subtype(), MEDIASUBTYPE_RGB24))
return S_OK;
return E_FAIL;
}
// SetMediaType: Graph connection has been made.
HRESULT CTextureRenderer::SetMediaType(const CMediaType *pmt)
{
// Retrive the size of this media type
VIDEOINFO *pviBmp; // Bitmap info header
pviBmp = (VIDEOINFO *)pmt->Format();
m_lVidWidth = pviBmp->bmiHeader.biWidth;
m_lVidHeight = abs(pviBmp->bmiHeader.biHeight);
m_lVidPitch = (m_lVidWidth * 3 + 3) + ~3; // We are forcing RGB24
return S_OK;
}
void CTextureRenderer::SetRenderTarget( RageMovieTexture* pTexture )
{
m_pTexture = pTexture;
}
// DoRenderSample: A sample has been delivered. Copy it.
HRESULT CTextureRenderer::DoRenderSample( IMediaSample * pSample )
{
if( m_pTexture == NULL )
{
LOG->Warn( "DoRenderSample called while m_pTexture was NULL!" );
return S_OK;
}
BYTE *pBmpBuffer; // Bitmap buffer
// Get the video bitmap buffer
pSample->GetPointer( &pBmpBuffer );
// Copy the bits
m_pTexture->NewData((char *) pBmpBuffer);
return S_OK;
}