Files
itgmania212121/Themes/default/Graphics/ScreenSelectStyle Icon.lua
T
ListenerJubatus 67099e520c Merge a major revamp of Lambda
Besides a few other minor retouches and additions, the biggest change is
that the theme now has a fixed color scheme of yellow, orange, and dark
magenta, and that many of the glossy graphics have been replaced by
flatter versions with subtle shadows.
2018-02-08 23:35:28 -06:00

32 lines
1.1 KiB
Lua

local gc = Var("GameCommand");
local string_name = gc:GetText();
local string_expl = THEME:GetString("StyleType", gc:GetStyle():GetStyleType());
local icon_color = color("#FFCB05");
local icon_color2 = color("#F0BA00");
local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
GainFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconGainFocusCommand");
LoseFocusCommand=THEME:GetMetric(Var "LoadingScreen","IconLoseFocusCommand");
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_background base"))..{
GainFocusCommand=cmd(diffuse,color("#981F41"););
LoseFocusCommand=cmd(diffuse,color("#740A27"););
};
LoadFont("_overpass 36px")..{
Text=string.upper(string_name);
InitCommand=cmd(y,-12;maxwidth,232);
OnCommand=cmd(diffuse,icon_color);
};
LoadFont("Common Italic Condensed")..{
Text=string.upper(string_expl);
InitCommand=cmd(y,29.5;maxwidth,128);
};
LoadActor(THEME:GetPathG("ScreenSelectPlayMode", "icon/_background base"))..{
DisabledCommand=cmd(diffuse,color("0,0,0,0.5"));
EnabledCommand=cmd(diffuse,color("1,1,1,0"));
};
};
return t