6204de38a7
Need to check something on the default branch before this gets pushed there: something may still be off.
984 lines
30 KiB
C++
984 lines
30 KiB
C++
#include "global.h"
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#include "TimingData.h"
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#include "PrefsManager.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "NoteTypes.h"
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#include "Foreach.h"
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#include <float.h>
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TimingData::TimingData()
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{
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m_fBeat0OffsetInSeconds = 0;
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m_bHasNegativeBpms = false;
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}
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void TimingData::GetActualBPM( float &fMinBPMOut, float &fMaxBPMOut ) const
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{
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fMinBPMOut = FLT_MAX;
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fMaxBPMOut = 0;
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FOREACH_CONST( BPMSegment, m_BPMSegments, seg )
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{
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const float fBPM = seg->GetBPM();
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fMaxBPMOut = max( fBPM, fMaxBPMOut );
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fMinBPMOut = min( fBPM, fMinBPMOut );
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}
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}
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void TimingData::AddBPMSegment( const BPMSegment &seg )
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{
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m_BPMSegments.insert( upper_bound(m_BPMSegments.begin(), m_BPMSegments.end(), seg), seg );
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}
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void TimingData::AddStopSegment( const StopSegment &seg )
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{
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m_StopSegments.insert( upper_bound(m_StopSegments.begin(), m_StopSegments.end(), seg), seg );
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}
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void TimingData::AddTimeSignatureSegment( const TimeSignatureSegment &seg )
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{
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m_vTimeSignatureSegments.insert( upper_bound(m_vTimeSignatureSegments.begin(), m_vTimeSignatureSegments.end(), seg), seg );
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}
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void TimingData::AddWarpSegment( const WarpSegment &seg )
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{
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m_WarpSegments.insert( upper_bound(m_WarpSegments.begin(), m_WarpSegments.end(), seg), seg );
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}
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void TimingData::AddTickcountSegment( const TickcountSegment &seg )
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{
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m_TickcountSegments.insert( upper_bound(m_TickcountSegments.begin(), m_TickcountSegments.end(), seg), seg );
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}
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void TimingData::AddComboSegment( const ComboSegment &seg )
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{
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m_ComboSegments.insert( upper_bound(m_ComboSegments.begin(), m_ComboSegments.end(), seg), seg );
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}
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/* Change an existing BPM segment, merge identical segments together or insert a new one. */
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void TimingData::SetBPMAtRow( int iNoteRow, float fBPM )
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{
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float fBPS = fBPM / 60.0f;
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unsigned i;
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for( i=0; i<m_BPMSegments.size(); i++ )
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if( m_BPMSegments[i].m_iStartRow >= iNoteRow )
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break;
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if( i == m_BPMSegments.size() || m_BPMSegments[i].m_iStartRow != iNoteRow )
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{
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// There is no BPMSegment at the specified beat. If the BPM being set differs
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// from the last BPMSegment's BPM, create a new BPMSegment.
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if( i == 0 || fabsf(m_BPMSegments[i-1].m_fBPS - fBPS) > 1e-5f )
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AddBPMSegment( BPMSegment(iNoteRow, fBPM) );
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}
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else // BPMSegment being modified is m_BPMSegments[i]
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{
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if( i > 0 && fabsf(m_BPMSegments[i-1].m_fBPS - fBPS) < 1e-5f )
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m_BPMSegments.erase( m_BPMSegments.begin()+i, m_BPMSegments.begin()+i+1 );
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else
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m_BPMSegments[i].m_fBPS = fBPS;
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}
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}
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void TimingData::SetStopAtRow( int iRow, float fSeconds, bool bDelay )
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{
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unsigned i;
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for( i=0; i<m_StopSegments.size(); i++ )
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if( m_StopSegments[i].m_iStartRow == iRow && m_StopSegments[i].m_bDelay == bDelay )
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break;
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if( i == m_StopSegments.size() ) // there is no Stop/Delay Segment at the current beat
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{
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// create a new StopSegment
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if( fSeconds > 0 || PREFSMAN->m_bQuirksMode )
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{
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AddStopSegment( StopSegment(iRow, fSeconds, bDelay) );
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}
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}
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else // StopSegment being modified is m_StopSegments[i]
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{
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if( fSeconds > 0 || PREFSMAN->m_bQuirksMode )
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{
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m_StopSegments[i].m_fStopSeconds = fSeconds;
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//m_StopSegments[i].m_bDelay = bDelay; // use this?
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}
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else
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m_StopSegments.erase( m_StopSegments.begin()+i, m_StopSegments.begin()+i+1 );
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}
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}
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void TimingData::SetTimeSignatureAtRow( int iRow, int iNumerator, int iDenominator )
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{
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unsigned i;
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for( i = 0; i < m_vTimeSignatureSegments.size(); i++ )
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{
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if( m_vTimeSignatureSegments[i].m_iStartRow >= iRow)
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break; // We found our segment.
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}
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TimeSignatureSegment &ts = m_vTimeSignatureSegments[i];
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TimeSignatureSegment &prev = m_vTimeSignatureSegments[i-1];
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if( i == m_vTimeSignatureSegments.size() || ts.m_iStartRow != iRow )
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{
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// There is no TimeSignatureSegment at the specified beat.
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// If the TimeSignatureSegment being set differs
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// from the last TimeSignature, create a new TimeSignatureSegment.
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if( i == 0 || ( prev.m_iNumerator != iNumerator || prev.m_iDenominator != iDenominator ) )
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AddTimeSignatureSegment( TimeSignatureSegment(iRow, iNumerator, iDenominator) );
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}
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else // TimeSignatureSegment being modified is m_vTimeSignatureSegments[i]
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{
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if( i > 0 && prev.m_iNumerator == iNumerator
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&& prev.m_iDenominator == iDenominator )
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m_vTimeSignatureSegments.erase( m_vTimeSignatureSegments.begin()+i,
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m_vTimeSignatureSegments.begin()+i+1 );
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else
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{
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ts.m_iNumerator = iNumerator;
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ts.m_iDenominator = iDenominator;
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}
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}
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}
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void TimingData::SetTimeSignatureNumeratorAtRow( int iRow, int iNumerator )
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{
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SetTimeSignatureAtRow( iRow, iNumerator, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).m_iDenominator );
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}
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void TimingData::SetTimeSignatureDenominatorAtRow( int iRow, int iDenominator )
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{
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SetTimeSignatureAtRow( iRow, GetTimeSignatureSegmentAtBeat( NoteRowToBeat( iRow ) ).m_iNumerator, iDenominator );
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}
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/*
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void TimingData::SetWarpAtRow( int iRowAt, float fLengthBeats )
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{
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// todo: code this -aj
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}
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*/
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/* Change an existing Tickcount segment, merge identical segments together or insert a new one. */
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void TimingData::SetTickcountAtRow( int iRow, int iTicks )
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{
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unsigned i;
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for( i=0; i<m_TickcountSegments.size(); i++ )
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if( m_TickcountSegments[i].m_iStartRow >= iRow )
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break;
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if( i == m_TickcountSegments.size() || m_TickcountSegments[i].m_iStartRow != iRow )
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{
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// No TickcountSegment here. Make a new segment if required.
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if( i == 0 || m_TickcountSegments[i-1].m_iTicks != iTicks )
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AddTickcountSegment( TickcountSegment(iRow, iTicks ) );
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}
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else // TickcountSegment being modified is m_TickcountSegments[i]
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{
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if( i > 0 && m_TickcountSegments[i-1].m_iTicks == iTicks )
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m_TickcountSegments.erase( m_TickcountSegments.begin()+i, m_TickcountSegments.begin()+i+1 );
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else
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m_TickcountSegments[i].m_iTicks = iTicks;
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}
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}
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void TimingData::SetComboAtRow( int iRow, int iCombo )
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{
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unsigned i;
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for( i=0; i<m_ComboSegments.size(); i++ )
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if( m_ComboSegments[i].m_iStartRow >= iRow )
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break;
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if( i == m_ComboSegments.size() || m_ComboSegments[i].m_iStartRow != iRow )
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{
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if( i == 0 || m_ComboSegments[i-1].m_iCombo != iCombo )
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AddComboSegment( ComboSegment(iRow, iCombo ) );
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}
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else
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{
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if( i > 0 && m_ComboSegments[i-1].m_iCombo == iCombo )
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m_ComboSegments.erase( m_ComboSegments.begin()+i, m_ComboSegments.begin()+i+1 );
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else
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m_ComboSegments[i].m_iCombo = iCombo;
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}
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}
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float TimingData::GetStopAtRow( int iNoteRow, bool bDelay ) const
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{
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for( unsigned i=0; i<m_StopSegments.size(); i++ )
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{
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if( m_StopSegments[i].m_bDelay == bDelay && m_StopSegments[i].m_iStartRow == iNoteRow )
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{
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return m_StopSegments[i].m_fStopSeconds;
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}
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}
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return 0;
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}
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float TimingData::GetStopAtRow( int iRow ) const
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{
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return GetStopAtRow( iRow, false );
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}
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float TimingData::GetDelayAtRow( int iRow ) const
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{
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return GetStopAtRow( iRow, true );
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}
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int TimingData::GetComboAtRow( int iNoteRow ) const
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{
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return m_ComboSegments[GetComboSegmentIndexAtRow( iNoteRow )].m_iCombo;
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}
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int TimingData::GetWarpToRow( int iWarpBeginRow ) const
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{
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for( unsigned i=0; i<m_WarpSegments.size(); i++ )
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{
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if( m_WarpSegments[i].m_iStartRow == iWarpBeginRow )
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{
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return iWarpBeginRow + BeatToNoteRow(m_WarpSegments[i].m_fWarpBeats);
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}
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}
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return 0;
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}
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// Multiply the BPM in the range [fStartBeat,fEndBeat) by fFactor.
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void TimingData::MultiplyBPMInBeatRange( int iStartIndex, int iEndIndex, float fFactor )
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{
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// Change all other BPM segments in this range.
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for( unsigned i=0; i<m_BPMSegments.size(); i++ )
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{
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const int iStartIndexThisSegment = m_BPMSegments[i].m_iStartRow;
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const bool bIsLastBPMSegment = i==m_BPMSegments.size()-1;
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const int iStartIndexNextSegment = bIsLastBPMSegment ? INT_MAX : m_BPMSegments[i+1].m_iStartRow;
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if( iStartIndexThisSegment <= iStartIndex && iStartIndexNextSegment <= iStartIndex )
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continue;
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/* If this BPM segment crosses the beginning of the range,
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* split it into two. */
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if( iStartIndexThisSegment < iStartIndex && iStartIndexNextSegment > iStartIndex )
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{
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BPMSegment b = m_BPMSegments[i];
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b.m_iStartRow = iStartIndexNextSegment;
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m_BPMSegments.insert( m_BPMSegments.begin()+i+1, b );
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/* Don't apply the BPM change to the first half of the segment we
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* just split, since it lies outside the range. */
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continue;
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}
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// If this BPM segment crosses the end of the range, split it into two.
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if( iStartIndexThisSegment < iEndIndex && iStartIndexNextSegment > iEndIndex )
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{
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BPMSegment b = m_BPMSegments[i];
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b.m_iStartRow = iEndIndex;
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m_BPMSegments.insert( m_BPMSegments.begin()+i+1, b );
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}
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else if( iStartIndexNextSegment > iEndIndex )
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continue;
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m_BPMSegments[i].m_fBPS = m_BPMSegments[i].m_fBPS * fFactor;
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}
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}
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float TimingData::GetBPMAtRow( int iNoteRow ) const
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{
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unsigned i;
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for( i=0; i<m_BPMSegments.size()-1; i++ )
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if( m_BPMSegments[i+1].m_iStartRow > iNoteRow )
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break;
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return m_BPMSegments[i].GetBPM();
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}
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int TimingData::GetBPMSegmentIndexAtRow( int iNoteRow ) const
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{
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unsigned i;
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for( i=0; i<m_BPMSegments.size()-1; i++ )
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if( m_BPMSegments[i+1].m_iStartRow > iNoteRow )
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break;
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return (int)i;
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}
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int TimingData::GetStopSegmentIndexAtRow( int iNoteRow, bool bDelay ) const
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{
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unsigned i;
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for( i=0; i<m_StopSegments.size()-1; i++ )
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{
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const StopSegment& s = m_StopSegments[i+1];
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if( s.m_iStartRow > iNoteRow && s.m_bDelay == bDelay )
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break;
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}
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return (int)i;
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}
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int TimingData::GetTimeSignatureSegmentIndexAtRow( int iRow ) const
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{
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int i;
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for (i=0; i < (int)(m_vTimeSignatureSegments.size()) - 1; i++ )
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if( m_vTimeSignatureSegments[i+1].m_iStartRow > iRow )
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break;
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return i;
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}
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TimeSignatureSegment& TimingData::GetTimeSignatureSegmentAtRow( int iRow )
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{
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unsigned i;
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for( i=0; i<m_vTimeSignatureSegments.size()-1; i++ )
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if( m_vTimeSignatureSegments[i+1].m_iStartRow > iRow )
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break;
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return m_vTimeSignatureSegments[i];
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}
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int TimingData::GetTimeSignatureNumeratorAtRow( int iRow )
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{
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return GetTimeSignatureSegmentAtRow( iRow ).m_iNumerator;
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}
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int TimingData::GetTimeSignatureDenominatorAtRow( int iRow )
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{
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return GetTimeSignatureSegmentAtRow( iRow ).m_iDenominator;
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}
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int TimingData::GetComboSegmentIndexAtRow( int iRow ) const
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{
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unsigned i;
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for( i=0; i<m_ComboSegments.size()-1; i++ )
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{
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const ComboSegment& s = m_ComboSegments[i+1];
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if( s.m_iStartRow > iRow )
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break;
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}
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return (int)i;
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}
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BPMSegment& TimingData::GetBPMSegmentAtRow( int iNoteRow )
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{
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static BPMSegment empty;
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if( m_BPMSegments.empty() )
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return empty;
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int i = GetBPMSegmentIndexAtRow( iNoteRow );
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return m_BPMSegments[i];
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}
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ComboSegment& TimingData::GetComboSegmentAtRow( int iRow )
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{
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unsigned i;
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for( i=0; i<m_ComboSegments.size()-1; i++ )
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if( m_ComboSegments[i+1].m_iStartRow > iRow )
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break;
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return m_ComboSegments[i];
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}
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StopSegment& TimingData::GetStopSegmentAtRow( int iNoteRow, bool bDelay )
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{
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static StopSegment empty;
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if( m_StopSegments.empty() )
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return empty;
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int i = GetStopSegmentIndexAtRow( iNoteRow, bDelay );
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return m_StopSegments[i];
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}
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int TimingData::GetTickcountSegmentIndexAtRow( int iRow ) const
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{
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int i;
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for (i=0; i < (int)(m_TickcountSegments.size()) - 1; i++ )
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if( m_TickcountSegments[i+1].m_iStartRow > iRow )
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break;
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return i;
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}
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TickcountSegment& TimingData::GetTickcountSegmentAtRow( int iRow )
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{
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static TickcountSegment empty;
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if( m_TickcountSegments.empty() )
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return empty;
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int i = GetTickcountSegmentIndexAtBeat( iRow );
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return m_TickcountSegments[i];
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}
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int TimingData::GetTickcountAtRow( int iRow ) const
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{
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return m_TickcountSegments[GetTickcountSegmentIndexAtRow( iRow )].m_iTicks;
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}
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void TimingData::GetBeatAndBPSFromElapsedTime( float fElapsedTime, float &fBeatOut, float &fBPSOut, bool &bFreezeOut, bool &bDelayOut, int &iWarpBeginOut, float &fWarpLengthOut ) const
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{
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fElapsedTime += PREFSMAN->m_fGlobalOffsetSeconds;
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GetBeatAndBPSFromElapsedTimeNoOffset( fElapsedTime, fBeatOut, fBPSOut, bFreezeOut, bDelayOut, iWarpBeginOut, fWarpLengthOut );
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}
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void TimingData::GetBeatAndBPSFromElapsedTimeNoOffset( float fElapsedTime, float &fBeatOut, float &fBPSOut, bool &bFreezeOut, bool &bDelayOut, int &iWarpBeginOut, float &fWarpLengthOut ) const
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{
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// LOG->Trace( "GetBeatAndBPSFromElapsedTime( fElapsedTime = %f )", fElapsedTime );
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const float fTime = fElapsedTime;
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fElapsedTime += m_fBeat0OffsetInSeconds;
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for( unsigned i=0; i<m_BPMSegments.size(); i++ ) // foreach BPMSegment
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{
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const int iStartRowThisSegment = m_BPMSegments[i].m_iStartRow;
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const float fStartBeatThisSegment = NoteRowToBeat( iStartRowThisSegment );
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const bool bIsFirstBPMSegment = i==0;
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const bool bIsLastBPMSegment = i==m_BPMSegments.size()-1;
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const int iStartRowNextSegment = bIsLastBPMSegment ? MAX_NOTE_ROW : m_BPMSegments[i+1].m_iStartRow;
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const float fStartBeatNextSegment = NoteRowToBeat( iStartRowNextSegment );
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const float fBPS = m_BPMSegments[i].m_fBPS;
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for( unsigned j=0; j<m_StopSegments.size(); j++ ) // foreach freeze
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{
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const bool bIsDelay = m_StopSegments[j].m_bDelay;
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if( !bIsFirstBPMSegment && iStartRowThisSegment >= m_StopSegments[j].m_iStartRow )
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continue;
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if( !bIsLastBPMSegment && m_StopSegments[j].m_iStartRow > iStartRowNextSegment )
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continue;
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// this freeze lies within this BPMSegment
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const int iRowsBeatsSinceStartOfSegment = m_StopSegments[j].m_iStartRow - iStartRowThisSegment;
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const float fBeatsSinceStartOfSegment = NoteRowToBeat(iRowsBeatsSinceStartOfSegment);
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const float fFreezeStartSecond = fBeatsSinceStartOfSegment / fBPS;
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// modified for delays
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if( !bIsDelay && fFreezeStartSecond >= fElapsedTime )
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break;
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if( bIsDelay && fFreezeStartSecond > fElapsedTime )
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break;
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// the freeze segment is <= current time
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fElapsedTime -= m_StopSegments[j].m_fStopSeconds;
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|
|
|
if( (fFreezeStartSecond >= fElapsedTime && !bIsDelay) ||
|
|
(fFreezeStartSecond > fElapsedTime && bIsDelay) )
|
|
{
|
|
// The time lies within the stop.
|
|
fBeatOut = NoteRowToBeat(m_StopSegments[j].m_iStartRow);
|
|
fBPSOut = fBPS;
|
|
bFreezeOut = !bIsDelay;
|
|
bDelayOut = bIsDelay;
|
|
//iWarpBeginOut = -1;
|
|
//fWarpLengthOut = -1;
|
|
return;
|
|
}
|
|
}
|
|
|
|
// by this point we should have the warps in their own place.
|
|
for( unsigned j=0; j<m_WarpSegments.size(); j++ ) // foreach warp
|
|
{
|
|
if( !bIsFirstBPMSegment && iStartRowThisSegment >= m_WarpSegments[j].m_iStartRow )
|
|
continue;
|
|
if( !bIsLastBPMSegment && m_WarpSegments[j].m_iStartRow > iStartRowNextSegment )
|
|
continue;
|
|
|
|
/*
|
|
const int iRowsBeatsSinceStartOfSegment = m_WarpSegments[j].m_iStartRow - iStartRowThisSegment;
|
|
const float fBeatsSinceStartOfSegment = NoteRowToBeat(iRowsBeatsSinceStartOfSegment);
|
|
const float fWarpStartSecond = fBeatsSinceStartOfSegment / fBPS;
|
|
*/
|
|
|
|
// the freeze segment is <= current time
|
|
//fElapsedTime -= m_WarpSegments[j].m_fWarpBeats;
|
|
|
|
// this warp lies within this BPMSegment.
|
|
/*
|
|
if( fWarpStartSecond >= fElapsedTime )
|
|
{
|
|
// this WarpSegment IS the current segment.
|
|
// don't know how to properly handle beatout -aj
|
|
//fBeatOut = NoteRowToBeat(m_WarpSegments[j].m_iStartRow);
|
|
fBeatOut = fStartBeatThisSegment + fElapsedTime*fBPS;
|
|
fBPSOut = m_BPMSegments[i+1].m_fBPS;
|
|
bFreezeOut = false;
|
|
bDelayOut = false;
|
|
iWarpBeginOut = m_WarpSegments[j].m_iStartRow;
|
|
fWarpLengthOut = m_WarpSegments[j].m_fWarpBeats;
|
|
return;
|
|
}
|
|
*/
|
|
}
|
|
|
|
const float fBeatsInThisSegment = fStartBeatNextSegment - fStartBeatThisSegment;
|
|
const float fSecondsInThisSegment = fBeatsInThisSegment / fBPS;
|
|
//if(fBPS < 0.0f)
|
|
/*
|
|
if(fStartBeatThisSegment == 445.500f || fStartBeatThisSegment == 449.500)
|
|
{
|
|
LOG->Trace( ssprintf("segment (beat %f) beats: %f / seconds: %f / BPS: %f",fStartBeatThisSegment,fBeatsInThisSegment,fSecondsInThisSegment,fBPS) );
|
|
}
|
|
*/
|
|
if( bIsLastBPMSegment || fElapsedTime <= fSecondsInThisSegment )
|
|
{
|
|
// this BPMSegment IS the current segment.
|
|
fBeatOut = fStartBeatThisSegment + fElapsedTime*fBPS;
|
|
fBPSOut = fBPS;
|
|
bFreezeOut = false;
|
|
bDelayOut = false;
|
|
//iWarpBeginOut;
|
|
//fWarpLengthOut;
|
|
return;
|
|
}
|
|
|
|
// this BPMSegment is NOT the current segment.
|
|
fElapsedTime -= fSecondsInThisSegment;
|
|
// xxx: negative testing [aj]
|
|
/*
|
|
//if(fBPS < 0.0f)
|
|
if( (fStartBeatNextSegment >= 445.490f && fStartBeatNextSegment <= 453.72f) || fBPS < 0.0f )
|
|
{
|
|
//LOG->Trace( ssprintf("beat %f is %f BPS (%f BPM)",fBeatOut,fBPSOut,fBPSOut*60.0f) );
|
|
//LOG->Trace( ssprintf("start beat %f + elapsed time %f",fStartBeatThisSegment,fElapsedTime) );
|
|
//LOG->Trace( ssprintf("elapsed time is now %f",fElapsedTime) );
|
|
}
|
|
*/
|
|
}
|
|
// If we get here, something has gone wrong. Is everything sorted?
|
|
vector<BPMSegment> vBPMS = m_BPMSegments;
|
|
vector<StopSegment> vSS = m_StopSegments;
|
|
vector<WarpSegment> vWS = m_WarpSegments;
|
|
vector<TimeSignatureSegment> vTSS = m_vTimeSignatureSegments;
|
|
vector<TickcountSegment> vTS = m_TickcountSegments;
|
|
vector<ComboSegment> vCS = m_ComboSegments;
|
|
sort( vBPMS.begin(), vBPMS.end() );
|
|
sort( vSS.begin(), vSS.end() );
|
|
sort( vWS.begin(), vWS.end() );
|
|
sort( vTSS.begin(), vTSS.end() );
|
|
sort( vTS.begin(), vTS.end() );
|
|
sort( vCS.begin(), vCS.end() );
|
|
ASSERT_M( vBPMS == m_BPMSegments, "The BPM segments were not sorted!" );
|
|
ASSERT_M( vSS == m_StopSegments, "The Stop segments were not sorted!" );
|
|
ASSERT_M( vWS == m_WarpSegments, "The Warp segments were not sorted!" );
|
|
ASSERT_M( vTSS == m_vTimeSignatureSegments, "The Time Signature segments were not sorted!" );
|
|
ASSERT_M( vTS == m_TickcountSegments, "The Tickcount segments were not sorted!" );
|
|
ASSERT_M( vCS == m_ComboSegments, "The Combo segments were not sorted!" );
|
|
FAIL_M( ssprintf("Failed to find the appropriate segment for elapsed time %f.", fTime) );
|
|
}
|
|
|
|
|
|
float TimingData::GetElapsedTimeFromBeat( float fBeat ) const
|
|
{
|
|
return TimingData::GetElapsedTimeFromBeatNoOffset( fBeat ) - PREFSMAN->m_fGlobalOffsetSeconds;
|
|
}
|
|
|
|
float TimingData::GetElapsedTimeFromBeatNoOffset( float fBeat ) const
|
|
{
|
|
float fElapsedTime = 0;
|
|
fElapsedTime -= m_fBeat0OffsetInSeconds;
|
|
|
|
int iRow = BeatToNoteRow(fBeat);
|
|
for( unsigned j=0; j<m_StopSegments.size(); j++ ) // foreach freeze
|
|
{
|
|
/* A traditional stop has the beat happening before the stop (>=)
|
|
* A Pump delay acts differently. [aj: how?] (>)
|
|
*/
|
|
if( m_StopSegments[j].m_iStartRow >= iRow && !m_StopSegments[j].m_bDelay ||
|
|
m_StopSegments[j].m_iStartRow > iRow && m_StopSegments[j].m_bDelay )
|
|
break;
|
|
fElapsedTime += m_StopSegments[j].m_fStopSeconds;
|
|
}
|
|
|
|
for( unsigned i=0; i<m_BPMSegments.size(); i++ ) // foreach BPMSegment
|
|
{
|
|
const bool bIsLastBPMSegment = i==m_BPMSegments.size()-1;
|
|
const float fBPS = m_BPMSegments[i].m_fBPS;
|
|
|
|
if( bIsLastBPMSegment )
|
|
{
|
|
fElapsedTime += NoteRowToBeat( iRow ) / fBPS;
|
|
}
|
|
else
|
|
{
|
|
const int iStartIndexThisSegment = m_BPMSegments[i].m_iStartRow;
|
|
const int iStartIndexNextSegment = m_BPMSegments[i+1].m_iStartRow;
|
|
const int iRowsInThisSegment = min( iStartIndexNextSegment - iStartIndexThisSegment, iRow );
|
|
fElapsedTime += NoteRowToBeat( iRowsInThisSegment ) / fBPS;
|
|
iRow -= iRowsInThisSegment;
|
|
}
|
|
|
|
if( iRow <= 0 )
|
|
return fElapsedTime;
|
|
}
|
|
|
|
/*
|
|
for( unsigned i=0; i<m_WarpSegments.size(); i++ ) // foreach WarpSegment
|
|
{
|
|
// todo: is this correct? -aj
|
|
const int iWarpToRow = m_WarpSegments[i].m_iEndRow;
|
|
fElapsedTime += NoteRowToBeat( iWarpToRow );
|
|
}
|
|
*/
|
|
|
|
return fElapsedTime;
|
|
}
|
|
|
|
void TimingData::ScaleRegion( float fScale, int iStartIndex, int iEndIndex )
|
|
{
|
|
ASSERT( fScale > 0 );
|
|
ASSERT( iStartIndex >= 0 );
|
|
ASSERT( iStartIndex < iEndIndex );
|
|
|
|
for ( unsigned i = 0; i < m_BPMSegments.size(); i++ )
|
|
{
|
|
const int iSegStart = m_BPMSegments[i].m_iStartRow;
|
|
if( iSegStart < iStartIndex )
|
|
continue;
|
|
else if( iSegStart > iEndIndex )
|
|
m_BPMSegments[i].m_iStartRow += lrintf( (iEndIndex - iStartIndex) * (fScale - 1) );
|
|
else
|
|
m_BPMSegments[i].m_iStartRow = lrintf( (iSegStart - iStartIndex) * fScale ) + iStartIndex;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
|
|
{
|
|
const int iSegStartRow = m_StopSegments[i].m_iStartRow;
|
|
if( iSegStartRow < iStartIndex )
|
|
continue;
|
|
else if( iSegStartRow > iEndIndex )
|
|
m_StopSegments[i].m_iStartRow += lrintf((iEndIndex - iStartIndex) * (fScale - 1));
|
|
else
|
|
m_StopSegments[i].m_iStartRow = lrintf((iSegStartRow - iStartIndex) * fScale) + iStartIndex;
|
|
}
|
|
}
|
|
|
|
void TimingData::InsertRows( int iStartRow, int iRowsToAdd )
|
|
{
|
|
for( unsigned i = 0; i < m_BPMSegments.size(); i++ )
|
|
{
|
|
BPMSegment &bpm = m_BPMSegments[i];
|
|
if( bpm.m_iStartRow < iStartRow )
|
|
continue;
|
|
bpm.m_iStartRow += iRowsToAdd;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
|
|
{
|
|
StopSegment &stop = m_StopSegments[i];
|
|
if( stop.m_iStartRow < iStartRow )
|
|
continue;
|
|
stop.m_iStartRow += iRowsToAdd;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_vTimeSignatureSegments.size(); i++ )
|
|
{
|
|
TimeSignatureSegment &time = m_vTimeSignatureSegments[i];
|
|
if( time.m_iStartRow < iStartRow )
|
|
continue;
|
|
time.m_iStartRow += iRowsToAdd;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_TickcountSegments.size(); i++ )
|
|
{
|
|
TickcountSegment &tick = m_TickcountSegments[i];
|
|
if( tick.m_iStartRow < iStartRow )
|
|
continue;
|
|
tick.m_iStartRow += iRowsToAdd;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_ComboSegments.size(); i++ )
|
|
{
|
|
ComboSegment &comb = m_ComboSegments[i];
|
|
if( comb.m_iStartRow < iStartRow )
|
|
continue;
|
|
comb.m_iStartRow += iRowsToAdd;
|
|
}
|
|
|
|
if( iStartRow == 0 )
|
|
{
|
|
/* If we're shifting up at the beginning, we just shifted up the first
|
|
* BPMSegment. That segment must always begin at 0. */
|
|
ASSERT( m_BPMSegments.size() > 0 );
|
|
m_BPMSegments[0].m_iStartRow = 0;
|
|
}
|
|
}
|
|
|
|
// Delete BPMChanges and StopSegments in [iStartRow,iRowsToDelete), and shift down.
|
|
void TimingData::DeleteRows( int iStartRow, int iRowsToDelete )
|
|
{
|
|
/* Remember the BPM at the end of the region being deleted. */
|
|
float fNewBPM = this->GetBPMAtBeat( NoteRowToBeat(iStartRow+iRowsToDelete) );
|
|
|
|
/* We're moving rows up. Delete any BPM changes and stops in the region
|
|
* being deleted. */
|
|
for( unsigned i = 0; i < m_BPMSegments.size(); i++ )
|
|
{
|
|
BPMSegment &bpm = m_BPMSegments[i];
|
|
|
|
// Before deleted region:
|
|
if( bpm.m_iStartRow < iStartRow )
|
|
continue;
|
|
|
|
// Inside deleted region:
|
|
if( bpm.m_iStartRow < iStartRow+iRowsToDelete )
|
|
{
|
|
m_BPMSegments.erase( m_BPMSegments.begin()+i, m_BPMSegments.begin()+i+1 );
|
|
--i;
|
|
continue;
|
|
}
|
|
|
|
// After deleted region:
|
|
bpm.m_iStartRow -= iRowsToDelete;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_StopSegments.size(); i++ )
|
|
{
|
|
StopSegment &stop = m_StopSegments[i];
|
|
|
|
// Before deleted region:
|
|
if( stop.m_iStartRow < iStartRow )
|
|
continue;
|
|
|
|
// Inside deleted region:
|
|
if( stop.m_iStartRow < iStartRow+iRowsToDelete )
|
|
{
|
|
m_StopSegments.erase( m_StopSegments.begin()+i, m_StopSegments.begin()+i+1 );
|
|
--i;
|
|
continue;
|
|
}
|
|
|
|
// After deleted region:
|
|
stop.m_iStartRow -= iRowsToDelete;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_vTimeSignatureSegments.size(); i++ )
|
|
{
|
|
TimeSignatureSegment &time = m_vTimeSignatureSegments[i];
|
|
|
|
// Before deleted region:
|
|
if( time.m_iStartRow < iStartRow )
|
|
continue;
|
|
|
|
// Inside deleted region:
|
|
if( time.m_iStartRow < iStartRow+iRowsToDelete )
|
|
{
|
|
m_vTimeSignatureSegments.erase(
|
|
m_vTimeSignatureSegments.begin()+i,
|
|
m_vTimeSignatureSegments.begin()+i+1 );
|
|
--i;
|
|
continue;
|
|
}
|
|
|
|
// After deleted region:
|
|
|
|
|
|
time.m_iStartRow -= iRowsToDelete;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_TickcountSegments.size(); i++ )
|
|
{
|
|
TickcountSegment &tick = m_TickcountSegments[i];
|
|
|
|
// Before deleted region:
|
|
if( tick.m_iStartRow < iStartRow )
|
|
continue;
|
|
|
|
// Inside deleted region:
|
|
if( tick.m_iStartRow < iStartRow+iRowsToDelete )
|
|
{
|
|
m_TickcountSegments.erase( m_TickcountSegments.begin()+i, m_TickcountSegments.begin()+i+1 );
|
|
--i;
|
|
continue;
|
|
}
|
|
|
|
// After deleted region:
|
|
tick.m_iStartRow -= iRowsToDelete;
|
|
}
|
|
|
|
for( unsigned i = 0; i < m_ComboSegments.size(); i++ )
|
|
{
|
|
ComboSegment &comb = m_ComboSegments[i];
|
|
|
|
// Before deleted region:
|
|
if( comb.m_iStartRow < iStartRow )
|
|
continue;
|
|
|
|
// Inside deleted region:
|
|
if( comb.m_iStartRow < iStartRow+iRowsToDelete )
|
|
{
|
|
m_ComboSegments.erase( m_ComboSegments.begin()+i, m_ComboSegments.begin()+i+1 );
|
|
--i;
|
|
continue;
|
|
}
|
|
|
|
// After deleted region:
|
|
comb.m_iStartRow -= iRowsToDelete;
|
|
}
|
|
|
|
this->SetBPMAtRow( iStartRow, fNewBPM );
|
|
}
|
|
|
|
bool TimingData::HasBpmChanges() const
|
|
{
|
|
return m_BPMSegments.size()>1;
|
|
}
|
|
|
|
bool TimingData::HasStops() const
|
|
{
|
|
return m_StopSegments.size()>0;
|
|
}
|
|
|
|
bool TimingData::HasWarps() const
|
|
{
|
|
return m_WarpSegments.size()>0;
|
|
}
|
|
|
|
void TimingData::NoteRowToMeasureAndBeat( int iNoteRow, int &iMeasureIndexOut, int &iBeatIndexOut, int &iRowsRemainder ) const
|
|
{
|
|
iMeasureIndexOut = 0;
|
|
|
|
FOREACH_CONST( TimeSignatureSegment, m_vTimeSignatureSegments, iter )
|
|
{
|
|
vector<TimeSignatureSegment>::const_iterator next = iter;
|
|
next++;
|
|
int iSegmentEndRow = (next == m_vTimeSignatureSegments.end()) ? INT_MAX : next->m_iStartRow;
|
|
|
|
int iRowsPerMeasureThisSegment = iter->GetNoteRowsPerMeasure();
|
|
|
|
if( iNoteRow >= iter->m_iStartRow )
|
|
{
|
|
// iNoteRow lands in this segment
|
|
int iNumRowsThisSegment = iNoteRow - iter->m_iStartRow;
|
|
int iNumMeasuresThisSegment = (iNumRowsThisSegment) / iRowsPerMeasureThisSegment; // don't round up
|
|
iMeasureIndexOut += iNumMeasuresThisSegment;
|
|
iBeatIndexOut = iNumRowsThisSegment / iRowsPerMeasureThisSegment;
|
|
iRowsRemainder = iNumRowsThisSegment % iRowsPerMeasureThisSegment;
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// iNoteRow lands after this segment
|
|
int iNumRowsThisSegment = iSegmentEndRow - iter->m_iStartRow;
|
|
int iNumMeasuresThisSegment = (iNumRowsThisSegment + iRowsPerMeasureThisSegment - 1) / iRowsPerMeasureThisSegment; // round up
|
|
iMeasureIndexOut += iNumMeasuresThisSegment;
|
|
}
|
|
}
|
|
|
|
ASSERT(0);
|
|
return;
|
|
}
|
|
|
|
|
|
// lua start
|
|
#include "LuaBinding.h"
|
|
|
|
/** @brief Allow Lua to have access to the TimingData. */
|
|
class LunaTimingData: public Luna<TimingData>
|
|
{
|
|
public:
|
|
static int HasStops( T* p, lua_State *L ) { lua_pushboolean(L, p->HasStops()); return 1; }
|
|
static int HasBPMChanges( T* p, lua_State *L ) { lua_pushboolean(L, p->HasBpmChanges()); return 1; }
|
|
static int GetStops( T* p, lua_State *L )
|
|
{
|
|
vector<RString> vStops;
|
|
FOREACH_CONST( StopSegment, p->m_StopSegments, seg )
|
|
{
|
|
const float fStartRow = NoteRowToBeat(seg->m_iStartRow);
|
|
const float fStopLength = seg->m_fStopSeconds;
|
|
if(!seg->m_bDelay)
|
|
vStops.push_back( ssprintf("%f=%f", fStartRow, fStopLength) );
|
|
}
|
|
|
|
LuaHelpers::CreateTableFromArray(vStops, L);
|
|
return 1;
|
|
}
|
|
static int GetDelays( T* p, lua_State *L )
|
|
{
|
|
vector<RString> vDelays;
|
|
FOREACH_CONST( StopSegment, p->m_StopSegments, seg )
|
|
{
|
|
const float fStartRow = NoteRowToBeat(seg->m_iStartRow);
|
|
const float fStopLength = seg->m_fStopSeconds;
|
|
if(seg->m_bDelay)
|
|
vDelays.push_back( ssprintf("%f=%f", fStartRow, fStopLength) );
|
|
}
|
|
|
|
LuaHelpers::CreateTableFromArray(vDelays, L);
|
|
return 1;
|
|
}
|
|
static int GetBPMs( T* p, lua_State *L )
|
|
{
|
|
vector<float> vBPMs;
|
|
FOREACH_CONST( BPMSegment, p->m_BPMSegments, seg )
|
|
{
|
|
const float fBPM = seg->GetBPM();
|
|
vBPMs.push_back( fBPM );
|
|
}
|
|
|
|
LuaHelpers::CreateTableFromArray(vBPMs, L);
|
|
return 1;
|
|
}
|
|
static int GetBPMsAndTimes( T* p, lua_State *L )
|
|
{
|
|
vector<RString> vBPMs;
|
|
FOREACH_CONST( BPMSegment, p->m_BPMSegments, seg )
|
|
{
|
|
const float fStartRow = NoteRowToBeat(seg->m_iStartRow);
|
|
const float fBPM = seg->GetBPM();
|
|
vBPMs.push_back( ssprintf("%f=%f", fStartRow, fBPM) );
|
|
}
|
|
|
|
LuaHelpers::CreateTableFromArray(vBPMs, L);
|
|
return 1;
|
|
}
|
|
static int GetActualBPM( T* p, lua_State *L )
|
|
{
|
|
// certainly there's a better way to do it than this? -aj
|
|
float fMinBPM, fMaxBPM;
|
|
p->GetActualBPM( fMinBPM, fMaxBPM );
|
|
vector<float> fBPMs;
|
|
fBPMs.push_back( fMinBPM );
|
|
fBPMs.push_back( fMaxBPM );
|
|
LuaHelpers::CreateTableFromArray(fBPMs, L);
|
|
return 1;
|
|
}
|
|
static int HasNegativeBPMs( T* p, lua_State *L ) { lua_pushboolean(L, p->m_bHasNegativeBpms); return 1; }
|
|
// formerly in Song.cpp in sm-ssc private beta 1.x:
|
|
static int GetBPMAtBeat( T* p, lua_State *L ) { lua_pushnumber(L, p->GetBPMAtBeat(FArg(1))); return 1; }
|
|
static int GetBeatFromElapsedTime( T* p, lua_State *L ) { lua_pushnumber(L, p->GetBeatFromElapsedTime(FArg(1))); return 1; }
|
|
static int GetElapsedTimeFromBeat( T* p, lua_State *L ) { lua_pushnumber(L, p->GetElapsedTimeFromBeat(FArg(1))); return 1; }
|
|
|
|
LunaTimingData()
|
|
{
|
|
ADD_METHOD( HasStops );
|
|
ADD_METHOD( HasBPMChanges );
|
|
ADD_METHOD( GetStops );
|
|
ADD_METHOD( GetDelays );
|
|
ADD_METHOD( GetBPMs );
|
|
ADD_METHOD( GetBPMsAndTimes );
|
|
ADD_METHOD( GetActualBPM );
|
|
ADD_METHOD( HasNegativeBPMs );
|
|
// formerly in Song.cpp in sm-ssc private beta 1.x:
|
|
ADD_METHOD( GetBPMAtBeat );
|
|
ADD_METHOD( GetBeatFromElapsedTime );
|
|
ADD_METHOD( GetElapsedTimeFromBeat );
|
|
}
|
|
};
|
|
|
|
LUA_REGISTER_CLASS( TimingData )
|
|
// lua end
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|