not the time corresponding to the current input state. (If debouncing delays reporting an input, m_BeingHeldTime refers to the time of the delayed input.) Add m_LastInputTime, which remembers the timestamp of the last reported input.
not the time corresponding to the current input state. (If debouncing delays reporting an input, m_BeingHeldTime refers to the time of the delayed input.) Add m_LastInputTime, which remembers the timestamp of the last reported input.