287 lines
9.2 KiB
Plaintext
287 lines
9.2 KiB
Plaintext
function ScreenTitleBranch()
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-- Don't show the title menu (says "Press Start") if there are 0 credits
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-- inserted and CoinMode is pay.
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if GAMESTATE:GetCoinsNeededToJoin() > GAMESTATE:GetCoins() then
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return THEME:GetMetric( "Common", "InitialScreen" )
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end
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if GAMESTATE:GetCoinMode() == "CoinMode_Home" then return "ScreenTitleMenu" end
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return "ScreenTitleJoin"
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end
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function ScreenCautionBranch()
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if PREFSMAN:GetPreference("ShowCaution") then return "ScreenCaution" end
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return "ScreenSelectStyle"
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end
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function ScreenSelectGroupBranch()
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if PREFSMAN:GetPreference("ShowSelectGroup") then return "ScreenSelectGroup" end
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return GetScreenInstructions()
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end
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function SongSelectionScreen()
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local pm = GAMESTATE:GetPlayMode()
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if pm ~= "PlayMode_Regular" and IsNetConnected() then
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SCREENMAN:SystemMessage( THEME:GetString("NetworkSyncManager","Not Supported") )
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return "ScreenSelectDifficulty"
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end
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if pm == "PlayMode_Nonstop" then return "ScreenSelectCourse" end
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if pm == "PlayMode_Oni" then return "ScreenSelectCourse" end
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if pm == "PlayMode_Endless" then return "ScreenSelectCourse" end
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if IsNetConnected() then ReportStyle() end
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if IsNetSMOnline() then return SMOnlineScreen() end
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if IsNetConnected() then return "ScreenNetSelectMusic" end
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return "ScreenSelectMusic"
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end
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function ScreenSelectMusicBranch()
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if IsNetConnected() then ReportStyle() end
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if IsNetSMOnline() then return SMOnlineScreen() end
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if IsNetConnected() then return "ScreenNetSelectMusic" end
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return "ScreenSelectMusic"
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end
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function NextNetworkScreen()
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if IsNetConnected() then return "ScreenCaution" end
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return "ScreenTitleMenu"
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end
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function SMOnlineScreen()
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if not IsSMOnlineLoggedIn(PLAYER_1) and GAMESTATE:IsPlayerEnabled(PLAYER_1) then return "ScreenSMOnlineLogin" end
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if not IsSMOnlineLoggedIn(PLAYER_2) and GAMESTATE:IsPlayerEnabled(PLAYER_2) then return "ScreenSMOnlineLogin" end
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return "ScreenNetRoom"
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end
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function GetSelectMusicNext()
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if SCREENMAN:GetTopScreen():GetGoToOptions() then
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return SelectFirstOptionsScreen()
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else
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return "ScreenStageInformation"
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end
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end
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function SelectFirstOptionsScreen()
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if GAMESTATE:GetPlayMode() == "PlayMode_Rave" then return "ScreenRaveOptions" end
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return "ScreenPlayerOptions"
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end
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function ScreenPlayerOptionsNext()
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if SCREENMAN:GetTopScreen():GetGoToOptions() then
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return "ScreenSongOptions"
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else
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return "ScreenStageInformation"
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end
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end
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function GetGameplayScreen()
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local st = GAMESTATE:GetCurrentStyle():GetStyleType()
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if st == "StyleType_TwoPlayersSharedSides" then return "ScreenGameplayShared" end
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return "ScreenGameplay"
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end
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function SelectEvaluationScreen()
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if IsNetConnected() then return "ScreenNetEvaluation" end
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local pm = GAMESTATE:GetPlayMode()
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if( GAMESTATE:GetMultiplayer() ) then return "ScreenEvaluationMultiplayer" end
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if( pm == "PlayMode_Regular" ) then return "ScreenEvaluationStage" end
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if( pm == "PlayMode_Nonstop" ) then return "ScreenEvaluationNonstop" end
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if( pm == "PlayMode_Oni" ) then return "ScreenEvaluationOni" end
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if( pm == "PlayMode_Endless" ) then return "ScreenEvaluationEndless" end
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if( pm == "PlayMode_Rave" ) then return "ScreenEvaluationRave" end
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if( pm == "PlayMode_Battle" ) then return "ScreenEvaluationBattle" end
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end
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function GetTopScreenMetric( sElement )
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local sClass = SCREENMAN:GetTopScreen():GetName();
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return THEME:GetMetric( sClass, sElement )
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end
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local function GetEvaluationNextScreenInternal( sNextScreen, sFailedScreen, sEndScreen )
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Trace( "GetEvaluationNextScreen: " .. sNextScreen .. ", " .. sFailedScreen .. ", " .. sEndScreen )
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if GAMESTATE:IsEventMode() then
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Trace( "IsEventMode" )
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return sNextScreen
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end
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local bIsExtraStage = GAMESTATE:IsAnExtraStage()
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-- Not in event mode. If failed, go to the game over screen.
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if STATSMAN:GetCurStageStats():AllFailed() and not bIsExtraStage then
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Trace( "Failed" )
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return sFailedScreen
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end
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local sIsStage = not GetTopScreenMetric( "Summary" ) and not GAMESTATE:IsCourseMode()
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if sIsStage then
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local bLastStage = GAMESTATE:GetSmallestNumStagesLeftForAnyHumanPlayer() <= 0
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if not bLastStage then
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Trace( "Another" )
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return sNextScreen
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end
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end
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Trace( "End" )
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return sEndScreen
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end
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function GetEvaluationSummaryNextScreen()
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return GetEvaluationNextScreenInternal( "ScreenNameEntry", "ScreenProfileSave", "ScreenNameEntry" );
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end
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function GetEvaluationNextScreen()
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if IsEventMode() then
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return "ScreenProfileSave";
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end
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local sFailedScreen;
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local sEndScreen;
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local pm = GAMESTATE:GetPlayMode();
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if pm == "PlayMode_Regular" or
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pm == "PlayMode_Rave" then
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sFailedScreen = "ScreenProfileSave";
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sEndScreen = "ScreenEvaluationSummary";
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elseif pm == "PlayMode_Nonstop" or
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pm == "PlayMode_Oni" or
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pm == "PlayMode_Endless" then
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sFailedScreen = "ScreenNameEntry";
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sEndScreen = "ScreenNameEntry";
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else
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assert(false);
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end
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local sNextScreen;
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if IsNetSMOnline() then sNextScreen = "ScreenNetRoom"
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elseif( IsNetConnected() ) then sNextScreen = "ScreenNetSelectMusic"
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else sNextScreen = SongSelectionScreen(); end
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return GetEvaluationNextScreenInternal( sNextScreen, sFailedScreen, sEndScreen );
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end
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function ScreenBranchNetAfterEval()
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if IsNetSMOnline() then return "ScreenSMOnlineSelectMusic" end
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if IsNetConnected() then return "ScreenNetSelectMusic" end
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return "ScreenSelectMusic"
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end
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function SelectEndingScreen()
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local bIsExtraStage = GAMESTATE:IsAnExtraStage()
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if STATSMAN:GetCurStageStats():AllFailed() and not bIsExtraStage then
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return "ScreenGameOver"
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end
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local grade = STATSMAN:GetBestFinalGrade()
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if Grade:Compare( grade, "Grade_Tier03" ) >= 0 then return "ScreenEnding3" end
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if Grade:Compare( grade, "Grade_Tier05" ) >= 0 then return "ScreenEnding2" end
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return "ScreenEnding1"
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end
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function ScreenProfileSaveNextScreen()
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if IsEventMode() then
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return SongSelectionScreen();
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end
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return SelectEndingScreen();
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end
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function IsEventMode()
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return PREFSMAN:GetPreference( "EventMode" )
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end
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-- For "EvalOnFail", do:
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-- function GetGameplayNextScreen() return SelectEvaluationScreen() end
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function GetGameplayNextScreen()
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Trace( "GetGameplayNextScreen: " )
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local Passed = not STATSMAN:GetCurStageStats():AllFailed()
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Trace( " Passed = "..tostring(Passed) )
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Trace( " IsCourseMode = "..tostring(GAMESTATE:IsCourseMode()) )
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Trace( " IsExtraStage = "..tostring(GAMESTATE:IsExtraStage()) )
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Trace( " IsExtraStage2 = "..tostring(GAMESTATE:IsExtraStage2()) )
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Trace( " Event mode = "..tostring(IsEventMode()) )
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return SelectEvaluationScreen()
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-- if Passed or GAMESTATE:IsCourseMode() or
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-- GAMESTATE:IsExtraStage() or GAMESTATE:IsExtraStage2()
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-- then
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-- Trace( "Go to evaluation screen" )
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-- return SelectEvaluationScreen()
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-- end
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--
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-- if IsEventMode() then
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-- Trace( "Go to song selection screen" )
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-- -- DeletePreparedScreens()
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-- return SongSelectionScreen()
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-- end
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--
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-- Trace( "ScreenGameOver" )
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-- return "ScreenGameOver"
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end
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local function ShowScreenInstructions()
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if not PREFSMAN:GetPreference("ShowInstructions") then
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return false
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end
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if not GAMESTATE:GetPlayMode() then
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Trace( "ShowScreenInstructions: called without PlayMode set" )
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return true
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end
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if GAMESTATE:GetPlayMode() ~= "PlayMode_Regular" then
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return true
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end
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for pn in ivalues(PlayerNumber) do
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if Difficulty:Compare( GAMESTATE:GetPreferredDifficulty(pn), "Difficulty_Easy" ) <= 0 then
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return true
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end
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end
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return false
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end
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function GetScreenInstructions()
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if not ShowScreenInstructions() then
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return THEME:GetMetric("ScreenInstructions","NextScreen")
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else
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return "ScreenInstructions"
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end
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end
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function OptionsMenuAvailable()
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if GAMESTATE:IsAnExtraStage() then return false end
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if GAMESTATE:GetPlayMode() == "PlayMode_Oni" then return false end
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return true
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end
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function ModeMenuAvailable()
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if GAMESTATE:IsAnExtraStage() then
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return false
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end
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return true
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end
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-- (c) 2005 Glenn Maynard, Chris Danford
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-- All rights reserved.
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--
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-- Permission is hereby granted, free of charge, to any person obtaining a
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-- copy of this software and associated documentation files (the
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-- "Software"), to deal in the Software without restriction, including
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-- without limitation the rights to use, copy, modify, merge, publish,
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-- distribute, and/or sell copies of the Software, and to permit persons to
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-- whom the Software is furnished to do so, provided that the above
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-- copyright notice(s) and this permission notice appear in all copies of
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-- the Software and that both the above copyright notice(s) and this
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-- permission notice appear in supporting documentation.
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--
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-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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-- OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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-- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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-- THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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-- INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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-- OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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-- OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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-- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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-- PERFORMANCE OF THIS SOFTWARE.
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