Files
itgmania212121/stepmania/src/ThemeManager.cpp
T

280 lines
8.7 KiB
C++

#include "stdafx.h"
/*
-----------------------------------------------------------------------------
Class: ThemeManager
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ThemeManager.h"
#include "RageLog.h"
#include "PrefsManager.h"
#include "RageException.h"
#include "RageTimer.h"
#include "GameState.h"
#include "GameDef.h"
#include "IniFile.h"
ThemeManager* THEME = NULL; // global object accessable from anywhere in the program
const CString BASE_THEME_NAME = "default";
const CString THEMES_DIR = "Themes\\";
ThemeManager::ThemeManager()
{
m_pIniMetrics = new IniFile;
/* Update the metric cache on the first call to GetMetric. */
m_uNextReloadTicks = 0;
m_sCurThemeName = BASE_THEME_NAME; // Use te base theme for now. It's up to PrefsManager to change this.
CStringArray arrayThemeNames;
GetAllThemeNames( arrayThemeNames );
}
ThemeManager::~ThemeManager()
{
delete m_pIniMetrics;
}
void ThemeManager::GetAllThemeNames( CStringArray& AddTo )
{
GetDirListing( THEMES_DIR+"\\*", AddTo, true );
// strip out the folder called "CVS"
for( int i=AddTo.GetSize()-1; i>=0; i-- )
if( 0 == stricmp(AddTo[i],"cvs") )
AddTo.RemoveAt(i);
}
void ThemeManager::GetThemeNamesForCurGame( CStringArray& AddTo )
{
GetAllThemeNames( AddTo );
/*
// strip out announcers that don't have the current game name in them
CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
sGameName.MakeLower();
for( int i=AddTo.GetSize()-1; i>=0; i-- )
{
CString sLowercaseVer = AddTo[i];
sLowercaseVer.MakeLower();
if( sLowercaseVer.Find(sGameName)==-1 )
AddTo.RemoveAt(i);
}
*/
}
bool ThemeManager::DoesThemeExist( CString sThemeName )
{
CStringArray asThemeNames;
GetAllThemeNames( asThemeNames );
for( int i=0; i<asThemeNames.GetSize(); i++ )
{
if( 0==stricmp(sThemeName, asThemeNames[i]) )
return true;
}
return false;
}
void ThemeManager::SwitchTheme( CString sThemeName )
{
if( !DoesThemeExist(sThemeName) )
m_sCurThemeName = BASE_THEME_NAME;
else
m_sCurThemeName = sThemeName;
// update hashes for metrics files
m_uHashForCurThemeMetrics = GetHashForFile( GetMetricsPathFromName(m_sCurThemeName) );
m_uHashForBaseThemeMetrics = GetHashForFile( GetMetricsPathFromName(BASE_THEME_NAME) );
// read new metrics. First read base metrics, then read cur theme's metrics, overriding base theme
m_pIniMetrics->Reset();
m_pIniMetrics->SetPath( GetMetricsPathFromName(BASE_THEME_NAME) );
m_pIniMetrics->ReadFile();
m_pIniMetrics->SetPath( GetMetricsPathFromName(m_sCurThemeName) );
m_pIniMetrics->ReadFile();
}
CString ThemeManager::GetThemeDirFromName( CString sThemeName )
{
return THEMES_DIR + sThemeName + "\\";
}
CString ThemeManager::GetPathTo( CString sAssetCategory, CString sFileName )
{
#ifdef _DEBUG
try_element_again:
#endif
sAssetCategory.MakeLower();
sFileName.MakeLower();
const CString sCurrentThemeDir = GetThemeDirFromName( m_sCurThemeName );
const CString sDefaultThemeDir = GetThemeDirFromName( BASE_THEME_NAME );
CStringArray asPossibleElementFilePaths;
// look for a redirect
GetDirListing( sCurrentThemeDir + sAssetCategory+"\\"+sFileName + "*.redir", asPossibleElementFilePaths, false, true );
if( asPossibleElementFilePaths.GetSize() > 0 )
{
CStdioFile file;
file.Open( asPossibleElementFilePaths[0], CFile::modeRead );
CString sLine;
file.ReadString( sLine );
}
///////////////////////////////////////
// Search both the current theme and the default theme dirs for this element
///////////////////////////////////////
static const char *graphic_masks[] = {
"*.sprite", "*.png", "*.jpg", "*.bmp", "*.gif", "*.redir",
"*.avi", "*.mpg", "*.mpeg", NULL
};
static const char *sound_masks[] = { ".set", ".mp3", ".ogg", ".wav", ".redir", NULL };
static const char *font_masks[] = { " 16x16.png", ".redir", NULL };
static const char *numbers_masks[] = { " 5x3.png", ".redir", NULL };
static const char *bganimations_masks[] = { ".", ".redir", NULL };
const char **asset_masks = NULL;
if( sAssetCategory == "graphics" ) asset_masks = graphic_masks;
else if( sAssetCategory == "sounds" ) asset_masks = sound_masks;
else if( sAssetCategory == "fonts" ) asset_masks = font_masks;
else if( sAssetCategory == "numbers" ) asset_masks = numbers_masks;
else if( sAssetCategory == "bganimations" ) asset_masks = bganimations_masks;
else ASSERT(0); // Unknown theme asset category
int i;
for(i = 0; asset_masks[i]; ++i)
GetDirListing( sCurrentThemeDir + sAssetCategory+"\\"+sFileName + asset_masks[i],
asPossibleElementFilePaths, false, true );
for(i = 0; asset_masks[i]; ++i)
GetDirListing( sDefaultThemeDir + sAssetCategory+"\\"+sFileName + asset_masks[i],
asPossibleElementFilePaths, false, true );
if( asPossibleElementFilePaths.GetSize() == 0 )
{
#ifdef _DEBUG
if( IDRETRY == AfxMessageBox( ssprintf("The theme element %s/%s is missing. Correct this and click Retry, or Cancel to break.",sAssetCategory,sFileName), MB_RETRYCANCEL ) )
goto try_element_again;
#endif
throw RageException( "Theme element '%s/%s' could not be found in '%s' or '%s'.",
sAssetCategory,
sFileName,
GetThemeDirFromName(m_sCurThemeName),
GetThemeDirFromName(BASE_THEME_NAME) );
}
asPossibleElementFilePaths[0].MakeLower();
if( asPossibleElementFilePaths[0].GetLength() > 5 && asPossibleElementFilePaths[0].Right(5) == "redir" ) // this is a redirect file
{
CString sRedirFilePath = asPossibleElementFilePaths[0];
CString sDir, sFName, sExt;
splitrelpath( sRedirFilePath, sDir, sFName, sExt );
CStdioFile file;
file.Open( sRedirFilePath, CFile::modeRead );
CString sNewFileName;
file.ReadString( sNewFileName );
// CString sNewFilePath = sDir+"\\"+sNewFileName; // This is what it used to be, FONT redirs were getting extra slashes
// at the start of their file names, so I took out this extra slash - Andy.
file.Close();
CString sNewFilePath = sDir+sNewFileName;
if( sNewFileName == "" || !DoesFileExist(sNewFilePath) )
{
#ifdef _DEBUG
if( IDRETRY == AfxMessageBox( ssprintf("The redirect '%s' points to the file '%s', which does not exist. Verify that this redirect is correct.", sRedirFilePath, sNewFilePath), MB_RETRYCANCEL ) )
goto try_element_again;
#endif
throw RageException( "The redirect '%s' points to the file '%s', which does not exist. Verify that this redirect is correct.", sRedirFilePath, sNewFilePath );
}
else
return sNewFilePath;
}
return asPossibleElementFilePaths[0];
}
CString ThemeManager::GetMetricsPathFromName( CString sThemeName )
{
return GetThemeDirFromName( sThemeName ) + "metrics.ini";
}
CString ThemeManager::GetMetric( CString sClassName, CString sValueName )
{
#ifdef _DEBUG
try_metric_again:
#endif
CString sCurMetricPath = GetMetricsPathFromName(m_sCurThemeName);
CString sDefaultMetricPath = GetMetricsPathFromName(BASE_THEME_NAME);
// Is our metric cache out of date?
if (m_uNextReloadTicks == 0 || ::GetTickCount() > m_uNextReloadTicks)
{
m_uNextReloadTicks = GetTickCount()+1000;
if( m_uHashForCurThemeMetrics != GetHashForFile(sCurMetricPath) ||
m_uHashForBaseThemeMetrics != GetHashForFile(sDefaultMetricPath) )
{
SwitchTheme(m_sCurThemeName); // force a reload of the metrics cache
}
}
CString sValue;
if( m_pIniMetrics->GetValue(sClassName,sValueName,sValue) )
{
sValue.Replace("::","\n"); // "::" means newline since you can't use line breaks in an ini file.
return sValue;
}
#ifdef _DEBUG
if( IDRETRY == AfxMessageBox( ssprintf("The theme metric %s-%s is missing. Correct this and click Retry, or Cancel to break.",sClassName,sValueName), MB_RETRYCANCEL ) )
goto try_metric_again;
#endif
throw RageException( "Theme metric '%s : %s' could not be found in '%s' or '%s'.",
sClassName,
sValueName,
sCurMetricPath,
sDefaultMetricPath
);
}
int ThemeManager::GetMetricI( CString sClassName, CString sValueName )
{
return atoi( GetMetric(sClassName,sValueName) );
}
float ThemeManager::GetMetricF( CString sClassName, CString sValueName )
{
return (float)atof( GetMetric(sClassName,sValueName) );
}
bool ThemeManager::GetMetricB( CString sClassName, CString sValueName )
{
return atoi( GetMetric(sClassName,sValueName) ) != 0;
}
D3DXCOLOR ThemeManager::GetMetricC( CString sClassName, CString sValueName )
{
float r=1,b=1,g=1,a=1; // initialize in case sscanf fails
CString sValue = GetMetric(sClassName,sValueName);
char szValue[40];
strncpy( szValue, sValue, 39 );
int result = sscanf( szValue, "%f,%f,%f,%f", &r, &g, &b, &a );
if( result != 4 )
{
LOG->Warn( "The color value '%s' for NoteSkin metric '%s : %s' is invalid.", szValue, sClassName, sValueName );
ASSERT(0);
}
return D3DXCOLOR(r,g,b,a);
}