Files
itgmania212121/stepmania/src/ScreenSelect.h
T
Glenn Maynard 5a3f362f5d load in Init()
2006-01-15 19:29:33 +00:00

73 lines
2.6 KiB
C++

/* ScreenSelect - Base class for Style, Difficulty, and Mode selection screens. */
#ifndef SCREEN_SELECT_H
#define SCREEN_SELECT_H
#include "ScreenWithMenuElements.h"
#include "GameCommand.h"
#include "CodeDetector.h"
#include "ThemeMetric.h"
class ScreenSelect : public ScreenWithMenuElements
{
public:
virtual void Init();
virtual void BeginScreen();
virtual ~ScreenSelect();
virtual void Update( float fDelta );
virtual void DrawPrimitives();
virtual void Input( const InputEventPlus &input );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void HandleMessage( const CString &sMessage );
virtual void MenuBack( PlayerNumber pn );
protected:
virtual int GetSelectionIndex( PlayerNumber pn ) = 0;
virtual void UpdateSelectableChoices() = 0; // derived screens must handle this
vector<GameCommand> m_aGameCommands; // derived classes should look here for what choices are available
vector<CodeItem> m_aCodes;
vector<GameCommand> m_aCodeChoices;
vector<CString> m_asSubscribedMessages;
RageTimer m_timerIdleComment; // count up to time between idle comment announcer sounds
RageTimer m_timerIdleTimeout; // count up to go to the timeout screen
ThemeMetric<float> IDLE_COMMENT_SECONDS;
ThemeMetric<float> IDLE_TIMEOUT_SECONDS;
ThemeMetric<bool> ALLOW_DISABLED_PLAYER_INPUT;
private:
bool m_bTimeToFinalizePlayers;
};
#endif
/*
* (c) 2001-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/