Files
itgmania212121/stepmania/src/EditCoursesMenu.cpp
T
Glenn Maynard 504e622409 add debug cruft
2003-08-14 22:37:57 +00:00

591 lines
17 KiB
C++

#include "global.h"
/*
-----------------------------------------------------------------------------
Class: EditCoursesMenu
Desc: See header.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "EditCoursesMenu.h"
#include "RageLog.h"
#include "SongManager.h"
#include "GameState.h"
#include "ThemeManager.h"
#include "GameManager.h"
#include "Steps.h"
#include "song.h"
#include "Course.h"
#include "ScreenMiniMenu.h"
#include "ScreenManager.h"
//
// Defines specific to EditCoursesMenu
//
#define ARROWS_X( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("Arrows%dX",i+1))
#define COURSE_BANNER_X THEME->GetMetricF("EditCoursesMenu","CourseBannerX")
#define COURSE_BANNER_Y THEME->GetMetricF("EditCoursesMenu","CourseBannerY")
#define COURSE_BANNER_WIDTH THEME->GetMetricF("EditCoursesMenu","CourseBannerWidth")
#define COURSE_BANNER_HEIGHT THEME->GetMetricF("EditCoursesMenu","CourseBannerHeight")
#define COURSE_TEXT_BANNER_X THEME->GetMetricF("EditCoursesMenu","CourseTextBannerX")
#define COURSE_TEXT_BANNER_Y THEME->GetMetricF("EditCoursesMenu","CourseTextBannerY")
#define ENTRY_BANNER_X THEME->GetMetricF("EditCoursesMenu","EntryBannerX")
#define ENTRY_BANNER_Y THEME->GetMetricF("EditCoursesMenu","EntryBannerY")
#define ENTRY_BANNER_WIDTH THEME->GetMetricF("EditCoursesMenu","EntryBannerWidth")
#define ENTRY_BANNER_HEIGHT THEME->GetMetricF("EditCoursesMenu","EntryBannerHeight")
#define ENTRY_TEXT_BANNER_X THEME->GetMetricF("EditCoursesMenu","EntryTextBannerX")
#define ENTRY_TEXT_BANNER_Y THEME->GetMetricF("EditCoursesMenu","EntryTextBannerY")
#define ROW_LABELS_X THEME->GetMetricF("EditCoursesMenu","RowLabelsX")
#define ROW_VALUE_X( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("RowValue%dX",i+1))
#define ROW_Y( i ) THEME->GetMetricF("EditCoursesMenu",ssprintf("Row%dY",i+1))
const ScreenMessage SM_BackFromCourseOptionsMenu = (ScreenMessage)(SM_User+1);
const ScreenMessage SM_BackFromCourseEntryOptionsMenu = (ScreenMessage)(SM_User+2);
enum CourseEntryMenuRow
{
repeat,
randomize,
lives,
};
Menu g_CourseOptionsMenu
(
"Course Options",
MenuRow( "Repeat", true, 0, "NO","YES" ),
MenuRow( "Randomize", true, 0, "NO","YES" ),
MenuRow( "Lives", true, 4, "Use Bar Life","1","2","3","4","5","6","7","8","9","10" )
);
enum CourseOptionsMenuRow
{
song,
group,
difficulty,
low_meter,
high_meter,
best_worst_value,
NUM_ENTRY_OPTIONS_MENU_ROWS
};
Menu g_CourseEntryMenu
(
"Course Entry Options",
MenuRow( "Song", true, 0 ),
MenuRow( "Group", true, 0 ),
MenuRow( "Difficulty", true, 0 ),
MenuRow( "Low Meter", true, 0 ),
MenuRow( "High Meter", true, 0 ),
MenuRow( "Best/Worst value",true, 0 )
);
const bool g_bRowEnabledForType[NUM_COURSE_ENTRY_TYPES][NUM_ENTRY_OPTIONS_MENU_ROWS] =
{ // song, group, difficulty, low_meter, high_meter, best_worst
/* fixed */ { true, false, true, true, true, false },
/* random */ { false, false, true, true, true, false },
/* random_group */{ false, true, true, true, true, false },
/* best */ { false, false, false, false, false, true },
/* worst */ { false, false, false, false, false, true }
};
EditCoursesMenu::EditCoursesMenu()
{
LOG->Trace( "ScreenEditCoursesMenu::ScreenEditCoursesMenu()" );
GAMESTATE->m_bEditing = true;
int i;
for( i=0; i<2; i++ )
{
m_sprArrows[i].Load( THEME->GetPathToG(ssprintf("EditCoursesMenu %s",(i==0?"left":"right"))) );
m_sprArrows[i].SetX( ARROWS_X(i) );
this->AddChild( &m_sprArrows[i] );
}
m_SelectedRow = (Row)0;
ZERO( m_iSelection );
for( i=0; i<NUM_ROWS; i++ )
{
m_textLabel[i].LoadFromFont( THEME->GetPathToF("Common title") );
m_textLabel[i].SetXY( ROW_LABELS_X, ROW_Y(i) );
m_textLabel[i].SetText( RowToString((Row)i) );
m_textLabel[i].SetZoom( 0.8f );
m_textLabel[i].SetHorizAlign( Actor::align_left );
this->AddChild( &m_textLabel[i] );
m_textValue[i].LoadFromFont( THEME->GetPathToF("Common normal") );
m_textValue[i].SetXY( ROW_VALUE_X(i), ROW_Y(i) );
m_textValue[i].SetText( "blah" );
m_textValue[i].SetZoom( 0.6f );
this->AddChild( &m_textValue[i] );
}
m_CourseBanner.SetXY( COURSE_BANNER_X, COURSE_BANNER_Y );
this->AddChild( &m_CourseBanner );
m_EntryBanner.SetXY( ENTRY_BANNER_X, ENTRY_BANNER_Y );
this->AddChild( &m_EntryBanner );
m_EntryTextBanner.SetXY( ENTRY_TEXT_BANNER_X, ENTRY_TEXT_BANNER_Y );
this->AddChild( &m_EntryTextBanner );
m_soundChangeRow.Load( THEME->GetPathToS("EditCoursesMenu row") );
m_soundChangeValue.Load( THEME->GetPathToS("EditCoursesMenu value") );
m_soundStart.Load( THEME->GetPathToS("Common start") );
m_soundInvalid.Load( THEME->GetPathToS("Common invalid") );
m_soundSave.Load( THEME->GetPathToS("EditCoursesMenu save") );
// fill in data structures
SONGMAN->GetAllCourses( m_pCourses, false );
ChangeToRow( (Row)0 );
OnRowValueChanged( (Row)0 );
}
EditCoursesMenu::~EditCoursesMenu()
{
}
void EditCoursesMenu::DrawPrimitives()
{
ActorFrame::DrawPrimitives();
}
bool EditCoursesMenu::CanGoUp()
{
return m_SelectedRow != 0;
}
bool EditCoursesMenu::CanGoDown()
{
return m_SelectedRow != NUM_ROWS-1;
}
bool EditCoursesMenu::CanGoLeft()
{
return m_iSelection[m_SelectedRow] != 0;
}
bool EditCoursesMenu::CanGoRight()
{
int num_values[NUM_ROWS] =
{
m_pCourses.size(),
1,
NUM_ACTIONS,
(int)GetSelectedCourse()->m_entries.size(),
NUM_COURSE_ENTRY_TYPES,
1,
1,
1
};
return m_iSelection[m_SelectedRow] != (num_values[m_SelectedRow]-1);
}
void EditCoursesMenu::Up()
{
if( CanGoUp() )
{
ChangeToRow( Row(m_SelectedRow-1) );
m_soundChangeRow.Play();
}
}
void EditCoursesMenu::Down()
{
if( CanGoDown() )
{
ChangeToRow( Row(m_SelectedRow+1) );
m_soundChangeRow.Play();
}
}
void EditCoursesMenu::Left()
{
if( CanGoLeft() )
{
m_iSelection[m_SelectedRow]--;
switch( m_SelectedRow )
{
case ROW_ENTRY_TYPE:
GetSelectedEntry()->type = GetSelectedEntryType();
break;
}
OnRowValueChanged( m_SelectedRow );
m_soundChangeValue.Play();
}
}
void EditCoursesMenu::Right()
{
if( CanGoRight() )
{
m_iSelection[m_SelectedRow]++;
switch( m_SelectedRow )
{
case ROW_ENTRY_TYPE:
GetSelectedEntry()->type = GetSelectedEntryType();
break;
}
OnRowValueChanged( m_SelectedRow );
m_soundChangeValue.Play();
}
}
void EditCoursesMenu::Start()
{
Course* pCourse = GetSelectedCourse();
CourseEntry* pEntry = GetSelectedEntry();
switch( m_SelectedRow )
{
case ROW_COURSE_OPTIONS:
g_CourseOptionsMenu.rows[repeat].defaultChoice = pCourse->m_bRepeat ? 1 : 0;
g_CourseOptionsMenu.rows[randomize].defaultChoice = pCourse->m_bRandomize ? 1 : 0;
g_CourseOptionsMenu.rows[lives].defaultChoice = pCourse->m_iLives;
if( g_CourseOptionsMenu.rows[lives].defaultChoice == -1 )
g_CourseOptionsMenu.rows[lives].defaultChoice = 0;
SCREENMAN->MiniMenu( &g_CourseOptionsMenu, SM_BackFromCourseOptionsMenu );
break;
case ROW_ACTION:
switch( GetSelectedAction() )
{
case save:
m_soundSave.Play();
pCourse->Save();
SCREENMAN->SystemMessage( "Course saved." );
break;
case add_entry:
m_soundStart.Play();
pCourse->m_entries.insert( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY], pCourse->m_entries[m_iSelection[ROW_ENTRY]] );
OnRowValueChanged( ROW_ENTRY );
break;
case delete_selected_entry:
if( pCourse->m_entries.size() == 1 )
{
m_soundInvalid.Play();
SCREENMAN->SystemMessage( "Cannot delete the last entry from a course" );
break;
}
m_soundStart.Play();
pCourse->m_entries.erase( pCourse->m_entries.begin()+m_iSelection[ROW_ENTRY] );
CLAMP( m_iSelection[ROW_ENTRY], 0, (int) pCourse->m_entries.size()-1 );
OnRowValueChanged( ROW_ENTRY );
break;
default:
ASSERT(0);
}
OnRowValueChanged( ROW_ENTRY );
break;
case ROW_ENTRY_OPTIONS:
{
unsigned i;
//
// populate songs list
//
g_CourseEntryMenu.rows[song].choices.clear();
g_CourseEntryMenu.rows[song].defaultChoice = 0;
vector<Song*> vSongs = SONGMAN->GetAllSongs();
for( i=0; i<vSongs.size(); i++ )
{
g_CourseEntryMenu.rows[song].choices.push_back( vSongs[i]->m_sGroupName + " - " + vSongs[i]->GetTranslitMainTitle() );
if( pEntry->pSong == vSongs[i] )
g_CourseEntryMenu.rows[song].defaultChoice = i;
}
//
// populate group list
//
g_CourseEntryMenu.rows[group].choices.clear();
g_CourseEntryMenu.rows[group].defaultChoice = 0;
CStringArray vGroups;
SONGMAN->GetGroupNames( vGroups );
for( i=0; i<vGroups.size(); i++ )
{
g_CourseEntryMenu.rows[group].choices.push_back( vGroups[i] );
if( pEntry->group_name == vGroups[i] )
g_CourseEntryMenu.rows[group].defaultChoice = i;
}
//
// populate difficulty list
//
g_CourseEntryMenu.rows[difficulty].choices.clear();
g_CourseEntryMenu.rows[difficulty].defaultChoice = NUM_DIFFICULTIES;
for( i=0; i<=NUM_DIFFICULTIES; i++ )
{
CString sDifficulty = (i==NUM_DIFFICULTIES) ? "Don't care" : DifficultyToString((Difficulty)i);
g_CourseEntryMenu.rows[difficulty].choices.push_back( sDifficulty );
if( pEntry->difficulty == (int) i )
g_CourseEntryMenu.rows[difficulty].defaultChoice = i;
}
//
// populate difficulty list
//
g_CourseEntryMenu.rows[low_meter].choices.clear();
g_CourseEntryMenu.rows[low_meter].defaultChoice = 0;
g_CourseEntryMenu.rows[high_meter].choices.clear();
g_CourseEntryMenu.rows[high_meter].defaultChoice = 0;
for( i=0; i<=(int)MAX_METER; i++ )
{
CString sMeter = (i==0) ? "Don't care" : ssprintf("%d", i);
g_CourseEntryMenu.rows[low_meter].choices.push_back( sMeter );
g_CourseEntryMenu.rows[high_meter].choices.push_back( sMeter );
if( pEntry->low_meter == (int) i )
g_CourseEntryMenu.rows[low_meter].defaultChoice = i;
if( pEntry->high_meter == (int) i )
g_CourseEntryMenu.rows[high_meter].defaultChoice = i;
}
//
// populate best/worst list
//
g_CourseEntryMenu.rows[best_worst_value].choices.clear();
g_CourseEntryMenu.rows[best_worst_value].defaultChoice = 0;
for( i=1; i<=40; i++ )
{
CString sNum = ssprintf("%d", i);
g_CourseEntryMenu.rows[best_worst_value].choices.push_back( sNum );
if( pEntry->players_index == (int) i )
g_CourseEntryMenu.rows[best_worst_value].defaultChoice = i;
}
// update enabled/disabled lines
for( i=0; i<g_CourseEntryMenu.rows.size(); i++ )
g_CourseEntryMenu.rows[i].enabled = g_bRowEnabledForType[pEntry->type][i];
SCREENMAN->MiniMenu( &g_CourseEntryMenu, SM_BackFromCourseEntryOptionsMenu );
}
break;
case ROW_ENTRY_PLAYER_OPTIONS:
m_soundStart.Play();
GAMESTATE->m_PlayerOptions[PLAYER_1] = PlayerOptions();
GAMESTATE->m_PlayerOptions[PLAYER_1].FromString( pEntry->modifiers );
SCREENMAN->AddNewScreenToTop( "ScreenPlayerOptions" );
break;
case ROW_ENTRY_SONG_OPTIONS:
m_soundStart.Play();
GAMESTATE->m_SongOptions = SongOptions();
GAMESTATE->m_SongOptions.FromString( pEntry->modifiers );
SCREENMAN->AddNewScreenToTop( "ScreenSongOptions" );
break;
default:
m_soundInvalid.Play();
return;
}
}
void EditCoursesMenu::HandleScreenMessage( const ScreenMessage SM )
{
Course* pCourse = GetSelectedCourse();
CourseEntry* pEntry = GetSelectedEntry();
switch( SM )
{
case SM_BackFromCourseOptionsMenu:
pCourse->m_bRepeat = !!ScreenMiniMenu::s_iLastAnswers[repeat];
pCourse->m_bRandomize = !!ScreenMiniMenu::s_iLastAnswers[randomize];
pCourse->m_iLives = ScreenMiniMenu::s_iLastAnswers[lives];
if( pCourse->m_iLives == 0 )
pCourse->m_iLives = -1;
OnRowValueChanged( ROW_COURSE_OPTIONS );
break;
case SM_BackFromCourseEntryOptionsMenu:
{
vector<Song*> vSongs = SONGMAN->GetAllSongs();
CStringArray vGroups;
SONGMAN->GetGroupNames( vGroups );
pEntry->pSong = vSongs[ ScreenMiniMenu::s_iLastAnswers[song] ];
pEntry->group_name = vGroups[ ScreenMiniMenu::s_iLastAnswers[group] ];
pEntry->difficulty = (Difficulty)ScreenMiniMenu::s_iLastAnswers[difficulty];
if( pEntry->difficulty == NUM_DIFFICULTIES )
pEntry->difficulty = DIFFICULTY_INVALID;
pEntry->low_meter = ScreenMiniMenu::s_iLastAnswers[low_meter];
if( pEntry->low_meter == 0 )
pEntry->low_meter = -1;
pEntry->high_meter = ScreenMiniMenu::s_iLastAnswers[high_meter];
if( pEntry->high_meter == 0 )
pEntry->high_meter = -1;
pEntry->players_index = ScreenMiniMenu::s_iLastAnswers[best_worst_value];
OnRowValueChanged( ROW_ENTRY_OPTIONS );
}
break;
case SM_RegainingFocus:
// coming back from PlayerOptions or SongOptions
pEntry->modifiers = GAMESTATE->m_PlayerOptions[PLAYER_1].GetString() + "," + GAMESTATE->m_SongOptions.GetString();
OnRowValueChanged( ROW_ENTRY_PLAYER_OPTIONS );
break;
}
}
void EditCoursesMenu::ChangeToRow( Row newRow )
{
m_SelectedRow = newRow;
for( int i=0; i<2; i++ )
m_sprArrows[i].SetY( ROW_Y(newRow) );
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[0].EnableAnimation( CanGoLeft() );
m_sprArrows[1].EnableAnimation( CanGoRight() );
}
void EditCoursesMenu::OnRowValueChanged( Row row )
{
LOG->Trace( "EditCoursesMenu::OnRowValueChanged(%i)", row );
m_sprArrows[0].SetDiffuse( CanGoLeft()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[1].SetDiffuse( CanGoRight()?RageColor(1,1,1,1):RageColor(0.2f,0.2f,0.2f,1) );
m_sprArrows[0].EnableAnimation( CanGoLeft() );
m_sprArrows[1].EnableAnimation( CanGoRight() );
Course* pCourse = GetSelectedCourse();
CourseEntry* pEntry = GetSelectedEntry();
// HACK: I can't decide how to handle Courses with 0 entries. For now,
// just add one entry to it.
if( pEntry == NULL )
{
pCourse->m_entries.push_back( CourseEntry() );
pEntry = GetSelectedEntry();
}
switch( row )
{
case ROW_COURSE:
CHECKPOINT;
m_textValue[ROW_COURSE].SetText( pCourse->m_sName );
m_CourseBanner.LoadFromCourse( pCourse );
m_CourseBanner.ScaleToClipped( COURSE_BANNER_WIDTH, COURSE_BANNER_HEIGHT );
m_iSelection[ROW_ENTRY] = 0;
// fall through
case ROW_COURSE_OPTIONS:
CHECKPOINT;
m_textValue[ROW_COURSE_OPTIONS].SetText(
ssprintf(
"(START) %s, %s, ",
pCourse->m_bRepeat ? "repeat" : "no repeat",
pCourse->m_bRandomize ? "randomize" : "no randomize" ) +
ssprintf(
(pCourse->m_iLives==-1) ? "use bar life" : "%d lives",
pCourse->m_iLives ) );
// fall through
case ROW_ACTION:
CHECKPOINT;
m_textValue[ROW_ACTION].SetText( "(START) " + ActionToString(GetSelectedAction()) );
// fall through
case ROW_ENTRY:
CHECKPOINT;
m_textValue[ROW_ENTRY].SetText( ssprintf("%d of %d",m_iSelection[ROW_ENTRY]+1, (int)GetSelectedCourse()->m_entries.size()) );
m_iSelection[ROW_ENTRY_TYPE] = pEntry->type;
// fall through
case ROW_ENTRY_TYPE:
CHECKPOINT;
m_textValue[ROW_ENTRY_TYPE].SetText( pEntry ? CourseEntryTypeToString(pEntry->type) : "(none)" );
// fall through
case ROW_ENTRY_OPTIONS:
CHECKPOINT;
{
CStringArray as;
const bool *bShow = g_bRowEnabledForType[GetSelectedEntry()->type];
if( bShow[song] )
as.push_back( pEntry->pSong ? pEntry->pSong->GetFullTranslitTitle() : "(missing song)" );
if( bShow[group] )
as.push_back( pEntry->group_name.empty() ? "(no group)" : pEntry->group_name );
if( bShow[difficulty] )
if( pEntry->difficulty != DIFFICULTY_INVALID )
as.push_back( DifficultyToString(pEntry->difficulty) );
if( bShow[low_meter] )
if( pEntry->low_meter > 0 )
as.push_back( ssprintf("low meter %d", pEntry->low_meter) );
if( bShow[high_meter] )
if( pEntry->high_meter > 0 )
as.push_back( ssprintf("high meter %d", pEntry->high_meter) );
if( bShow[best_worst_value] )
if( pEntry->players_index != -1 )
as.push_back( ssprintf("rank %d", pEntry->players_index+1) );
m_textValue[ROW_ENTRY_OPTIONS].SetText( "(START) " + join(", ",as) );
}
// fall through
case ROW_ENTRY_PLAYER_OPTIONS:
CHECKPOINT;
{
CString s = "(START) ";
PlayerOptions po;
po.FromString( pEntry->modifiers );
if( po.GetString().empty() )
s += "(none)";
else
s += po.GetString();
m_textValue[ROW_ENTRY_PLAYER_OPTIONS].SetText( s );
}
// fall through
case ROW_ENTRY_SONG_OPTIONS:
CHECKPOINT;
{
CString s = "(START) ";
SongOptions so;
so.FromString( pEntry->modifiers );
if( so.GetString().empty() )
s += "(none)";
else
s += so.GetString();
m_textValue[ROW_ENTRY_SONG_OPTIONS].SetText( s );
}
break;
default:
ASSERT(0); // invalid row
}
}
CourseEntry* EditCoursesMenu::GetSelectedEntry()
{
Course* pCourse = GetSelectedCourse();
if( m_iSelection[ROW_ENTRY] < int(pCourse->m_entries.size()) )
return &pCourse->m_entries[m_iSelection[ROW_ENTRY]];
else
return NULL;
}