33 lines
808 B
C++
33 lines
808 B
C++
#include "stdafx.h"
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/*
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-----------------------------------------------------------------------------
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Class: ScreenLoading
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ScreenLoading.h"
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#include "GameState.h"
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ScreenLoading::ScreenLoading()
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{
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m_sprLoading.Load( THEME->GetPathTo(GRAPHIC_LOADING) );
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m_sprLoading.SetXY( CENTER_X, CENTER_Y );
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this->AddSubActor( &m_sprLoading );
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m_textMessage.Load( THEME->GetPathTo(FONT_NORMAL) );
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m_textMessage.SetXY( CENTER_X, CENTER_Y );
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this->AddSubActor( &m_textMessage );
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}
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void ScreenLoading::DrawPrimitives()
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{
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m_textMessage.SetText( GAMESTATE->m_sLoadingMessage );
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Screen::DrawPrimitives();
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}
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