50 lines
1.5 KiB
Lua
50 lines
1.5 KiB
Lua
local raveChildren
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local bg = Def.ActorFrame{
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Def.Quad{
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InitCommand=cmd(FullScreen;diffuse,color("0,0,0,0"));
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StartTransitioningCommand=cmd(sleep,0.8;linear,3;diffusealpha,1);
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};
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Def.ActorFrame{
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Name="RaveMessages";
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InitCommand=function(self)
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raveChildren = self:GetChildren()
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self:visible(GAMESTATE:GetPlayMode() == 'PlayMode_Rave')
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raveChildren.P1Win:visible(false)
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raveChildren.P2Win:visible(false)
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raveChildren.Draw:visible(false)
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end;
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OffCommand=function(self)
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local p1Win = GAMESTATE:IsWinner(PLAYER_1)
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local p2Win = GAMESTATE:IsWinner(PLAYER_2)
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if GAMESTATE:IsWinner(PLAYER_1) then
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raveChildren.P1Win:visible(true)
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elseif GAMESTATE:IsWinner(PLAYER_2) then
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raveChildren.P2Win:visible(true)
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else
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raveChildren.Draw:visible(true)
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end
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end;
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LoadActor(THEME:GetPathG("_rave result","P1"))..{
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Name="P1Win";
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InitCommand=cmd(Center;cropbottom,1;fadebottom,1);
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StartTransitioningCommand=cmd(sleep,1.8;linear,0.5;cropbottom,0;fadebottom,0;sleep,1.75;linear,0.25;diffusealpha,0);
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};
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LoadActor(THEME:GetPathG("_rave result","P2"))..{
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Name="P2Win";
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InitCommand=cmd(Center;cropbottom,1;fadebottom,1);
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StartTransitioningCommand=cmd(sleep,1.8;linear,0.5;cropbottom,0;fadebottom,0;sleep,1.75;linear,0.25;diffusealpha,0);
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};
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LoadActor(THEME:GetPathG("_rave result","draw"))..{
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Name="Draw";
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InitCommand=cmd(Center;cropbottom,1;fadebottom,1);
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StartTransitioningCommand=cmd(sleep,1.8;linear,0.5;cropbottom,0;fadebottom,0;sleep,1.75;linear,0.25;diffusealpha,0);
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};
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};
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};
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return bg |