38 lines
1.6 KiB
Plaintext
38 lines
1.6 KiB
Plaintext
as found by cppcheck against normal sm4svn source (as of 20090527), so
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line numbers will be different in SM5 for some of these.
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==================================================================================
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[.\ActorFrameTexture.h:38]: (all) Memory leak: ActorFrameTexture::m_pRenderTarget
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[.\AdjustSync.h:16]: (all) Memory leak: AdjustSync::s_pTimingDataOriginal
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[.\AutoKeysounds.h:32]: (all) Memory leak: AutoKeysounds::m_pSharedSound
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[.\Font.cpp:748]: (all) Memory leak: pPage
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[.\GameSoundManager.cpp:267]: (all) Memory leak: pSound
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[.\LifeMeterTime.h:40]: (all) Memory leak: LifeMeterTime::m_pStream
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[.\MusicWheelItem.h:55]: (all) Memory leak: MusicWheelItem::m_pTextSectionCount
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[.\OptionRow.h:131]: (all) Memory leak: OptionRow::m_textTitle
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[.\PitchDetectionTestUtil.cpp:928]: (error) Mismatching allocation and deallocation: inarray
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[.\PitchDetectionTestUtil.cpp:968]: (error) Mismatching allocation and deallocation: a
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[.\RageFile.cpp:377]: (all) Memory leak: pFile
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[.\RageFileDriverDeflate.cpp:533]: (all) Memory leak: mem
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[.\RageSoundReader_ChannelSplit.h:57]: (all) Memory leak: RageSoundSplitter::m_pImpl
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[.\RageSoundReader_PitchChange.h:25]: (all) Memory leak: RageSoundReader_PitchChange::m_pSpeedChange
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[.\RageSoundReader_PitchChange.h:26]: (all) Memory leak: RageSoundReader_PitchChange::m_pResample
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[.\RageThreads.cpp:141]: (all) Memory leak: pLock
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[.\archutils\Unix\CrashHandlerChild.cpp:290]: (error) Resource leak: tty
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[.\crypto\CryptRSA.cpp:447]: (error) Memory leak: rsa
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[.\smpackage\ZipArchive\Linux\ZipPlatform.cpp:87]: (style) Found 'mktemp'. You should use 'mkstemp' instead |