Regression to figure out a line through the user's step errors to minimize that error. It then uses the slope of that line to fix the tempo and the intercept to fix the offset. Stops are adjusted as if they were originally calculated as a number of beats, ie the slope is also used to change the stops. Also fixed is a bug where the user doesn't get a chance to keep or reject the sync changes when ESCing (ZZing) from a song. R=glenn
218 lines
6.1 KiB
C++
218 lines
6.1 KiB
C++
#include "global.h"
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#include "SongOptions.h"
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#include "RageUtil.h"
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#include "GameState.h"
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#include "CommonMetrics.h"
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void SongOptions::Init()
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{
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m_LifeType = LIFE_BAR;
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m_DrainType = DRAIN_NORMAL;
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m_iBatteryLives = 4;
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m_FailType = FAIL_IMMEDIATE;
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m_bAssistTick = false;
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m_fMusicRate = 1.0f;
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m_SpeedfMusicRate = 1.0f;
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m_AutosyncType = AUTOSYNC_OFF;
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m_bSaveScore = true;
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}
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void SongOptions::Approach( const SongOptions& other, float fDeltaSeconds )
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{
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#define APPROACH( opt ) \
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fapproach( m_ ## opt, other.m_ ## opt, fDeltaSeconds * other.m_Speed ## opt );
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#define DO_COPY( x ) \
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x = other.x;
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DO_COPY( m_LifeType );
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DO_COPY( m_DrainType );
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DO_COPY( m_iBatteryLives );
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APPROACH( fMusicRate );
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DO_COPY( m_bAssistTick );
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DO_COPY( m_AutosyncType );
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DO_COPY( m_bSaveScore );
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#undef APPROACH
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#undef DO_COPY
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}
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void SongOptions::GetMods( vector<RString> &AddTo ) const
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{
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switch( m_LifeType )
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{
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case LIFE_BAR:
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switch( m_DrainType )
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{
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case DRAIN_NORMAL: break;
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case DRAIN_NO_RECOVER: AddTo.push_back("NoRecover"); break;
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case DRAIN_SUDDEN_DEATH: AddTo.push_back("SuddenDeath"); break;
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}
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break;
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case LIFE_BATTERY:
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AddTo.push_back( ssprintf( "%dLives", m_iBatteryLives ) );
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break;
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case LIFE_TIME:
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AddTo.push_back( "LifeTime" );
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break;
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default: ASSERT(0);
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}
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switch( m_FailType )
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{
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case FAIL_IMMEDIATE: break;
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case FAIL_END_OF_SONG: AddTo.push_back("FailEndOfSong"); break;
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case FAIL_OFF: AddTo.push_back("FailOff"); break;
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default: ASSERT(0);
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}
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if( m_fMusicRate != 1 )
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{
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RString s = ssprintf( "%2.2f", m_fMusicRate );
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if( s[s.size()-1] == '0' )
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s.erase( s.size()-1 );
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AddTo.push_back( s + "xMusic" );
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}
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switch( m_AutosyncType )
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{
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case AUTOSYNC_OFF: break;
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case AUTOSYNC_SONG: AddTo.push_back("AutosyncSong"); break;
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case AUTOSYNC_MACHINE: AddTo.push_back("AutosyncMachine"); break;
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case AUTOSYNC_TEMPO: AddTo.push_back("AutosyncTempo"); break;
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default: ASSERT(0);
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}
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}
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void SongOptions::GetLocalizedMods( vector<RString> &AddTo ) const
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{
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vector<RString> vMods;
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GetMods( vMods );
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FOREACH( RString, vMods, s )
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{
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*s = CommonMetrics::LocalizeOptionItem( *s, true );
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}
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}
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RString SongOptions::GetString() const
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{
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vector<RString> v;
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GetMods( v );
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return join( ", ", v );
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}
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RString SongOptions::GetLocalizedString() const
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{
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vector<RString> v;
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GetLocalizedMods( v );
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return join( ", ", v );
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}
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/* Options are added to the current settings; call Init() beforehand if
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* you don't want this. */
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void SongOptions::FromString( const RString &sOptions )
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{
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// Init();
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RString sTemp = sOptions;
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sTemp.MakeLower();
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vector<RString> asBits;
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split( sTemp, ",", asBits, true );
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for( unsigned i=0; i<asBits.size(); i++ )
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{
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RString& sBit = asBits[i];
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TrimLeft(sBit);
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TrimRight(sBit);
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Regex mult("^([0-9]+(\\.[0-9]+)?)xmusic$");
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vector<RString> matches;
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if( mult.Compare(sBit, matches) )
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m_fMusicRate = StringToFloat( matches[0] );
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matches.clear();
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Regex lives("^([0-9]+) ?(lives|life)$");
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if( lives.Compare(sBit, matches) )
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m_iBatteryLives = atoi( matches[0] );
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vector<RString> asParts;
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split( sBit, " ", asParts, true );
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bool on = true;
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if( asParts.size() > 1 )
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{
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sBit = asParts[1];
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if( asParts[0] == "no" )
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on = false;
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}
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if( sBit == "norecover" ) m_DrainType = DRAIN_NO_RECOVER;
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else if( sBit == "suddendeath" ||
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sBit == "death" ) m_DrainType = DRAIN_SUDDEN_DEATH;
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else if( sBit == "power-drop" ) m_DrainType = DRAIN_NO_RECOVER;
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else if( sBit == "normal-drain" ) m_DrainType = DRAIN_NORMAL;
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else if( sBit == "failarcade" ||
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sBit == "failimmediate" ) m_FailType = FAIL_IMMEDIATE;
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else if( sBit == "failendofsong" ) m_FailType = FAIL_END_OF_SONG;
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else if( sBit == "failoff" ) m_FailType = FAIL_OFF;
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else if( sBit == "faildefault" )
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{
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SongOptions so;
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GAMESTATE->GetDefaultSongOptions( so );
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m_FailType = so.m_FailType;
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}
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else if( sBit == "assisttick" ) m_bAssistTick = on;
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else if( sBit == "autosync" || sBit == "autosyncsong" )
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m_AutosyncType = on ? AUTOSYNC_SONG : AUTOSYNC_OFF;
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else if( sBit == "autosyncmachine" )
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m_AutosyncType = on ? AUTOSYNC_MACHINE : AUTOSYNC_OFF;
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else if( sBit == "autosynctempo" )
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m_AutosyncType = on ? AUTOSYNC_TEMPO : AUTOSYNC_OFF;
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else if( sBit == "savescore" ) m_bSaveScore = on;
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else if( sBit == "bar" ) m_LifeType = LIFE_BAR;
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else if( sBit == "battery" ) m_LifeType = LIFE_BATTERY;
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else if( sBit == "lifetime" ) m_LifeType = LIFE_TIME;
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}
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}
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bool SongOptions::operator==( const SongOptions &other ) const
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{
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#define COMPARE(x) { if( x != other.x ) return false; }
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COMPARE( m_LifeType );
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COMPARE( m_DrainType );
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COMPARE( m_iBatteryLives );
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COMPARE( m_FailType );
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COMPARE( m_fMusicRate );
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COMPARE( m_bAssistTick );
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COMPARE( m_AutosyncType );
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COMPARE( m_bSaveScore );
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#undef COMPARE
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return true;
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}
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/*
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* (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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