Files
itgmania212121/Themes/default/BGAnimations/ScreenPlayerOptions background.lua
T

30 lines
1.3 KiB
Lua

local t = Def.ActorFrame {};
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(Center);
Def.Sprite {
Condition=not GAMESTATE:IsCourseMode();
OnCommand=function(self)
if GAMESTATE:GetCurrentSong() then
self:LoadBackground( GAMESTATE:GetCurrentSong():GetBackgroundPath() );
self:scaletoclipped( SCREEN_WIDTH+1,SCREEN_HEIGHT );
(cmd(fadebottom,0.25;fadetop,0.25;croptop,48/480;cropbottom,48/480))(self);
else
self:visible(false);
end
end;
};
Def.Quad {
InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
OnCommand=cmd(diffuse,color("#FFCB05");diffusebottomedge,color("#F0BA00");diffusealpha,0.45);
};
--[[ LoadActor(THEME:GetPathB("ScreenWithMenuElements","background/_grid")).. {
InitCommand=cmd(customtexturerect,0,0,(SCREEN_WIDTH+1)/4,SCREEN_HEIGHT/4;SetTextureFiltering,true);
OnCommand=cmd(zoomto,SCREEN_WIDTH+1,SCREEN_HEIGHT;diffuse,Color("Black");diffuseshift;effecttiming,(1/8)*4,0,(7/8)*4,0;effectclock,'beatnooffset';
effectcolor2,Color("Black");effectcolor1,Colors.Alpha(Color("Black"),0.45);fadebottom,0.25;fadetop,0.25;croptop,48/480;cropbottom,48/480;diffusealpha,0.345);
}; --]]
LoadActor(THEME:GetPathB("ScreenWithMenuElements","background/_bg top")) .. {
InitCommand=cmd(scaletoclipped,SCREEN_WIDTH+1,SCREEN_HEIGHT);
};
};
return t