132 lines
4.6 KiB
Plaintext
132 lines
4.6 KiB
Plaintext
Scripts included with sm-ssc's fallback theme
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(as of sm-ssc v1.0 beta 2, this document is out of date.
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Please see hierarchy.txt referenced below for an up-to-date look at the script
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execution order/prefixes. This document will be updated again soon)
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As a StepMania fork focused on themers, sm-ssc is going to be a bit different
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than a normal StepMania 4 setup. The fallback theme includes a number of scripts
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you won't find in the SM4 default theme. This file is meant to be an overview of
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what happens in the scripts; it does not go in depth with any of them. Please
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see the documentation included in the scripts as comments, as well as any text
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files for the more sufficiently advanced scripts.
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For an explanation of why the scripts are named with numbers at the beginning,
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see hierarchy.txt in Themes/_fallback/Scripts/ for more information.
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==00 init.lua== (StepMania 4)
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Always executed first, this file does the following:
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* replaces Lua's Uppercase function with StepMania's (which is always UTF8)
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* alias Trace, Warn, and print
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* creates convienence aliases PLAYER_1, PLAYER_2, and NUM_PLAYERS
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* creates find_last(text) function for strings.
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==01 alias.lua== (sm-ssc)
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This file is used to create aliases for functions. Usually, it's used for making
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case-sensitive commands case-insensitive without having to make source code
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edits to accomplish the same thing.
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==01 base.lua== (StepMania 4)
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* overrides loadfile to use StepMania's.
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* overrides dofile to use SM's loadfile.
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* creates a function ivalues(t), which is like pairs but returns only values.
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==01 compat.lua== (sm-ssc)
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sm-ssc compatibility helpers. Since sm-ssc renames and deprecates some features,
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this file is used to help ease the transition of themes that still use the old
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commands.
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==02 CustomSpeedMods.lua== (sm-ssc)
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This version of AJ Kelly's CustomSpeedMods is for sm-ssc, since it allows for
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reading in of both player and machine slots, as well as merging of the speed
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mods of all three (if applicable). By including this in _fallback, every sm-ssc
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theme has access to custom speed mods from the start.
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To use CustomSpeedMods in your theme, find [ScreenPlayerOptions] in the metrics,
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find "list,Speed" and replace it with "lua,SpeedMods()".
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==02 EnvUtils2.lua== (sm-ssc)
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EnvUtils2 provides the getenv(name) and setenv(name,value) commands.
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==02 HSV.lua== (sm-ssc)
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[to be written]
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==02 ProductivityHelpers.lua== (sm-ssc)
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This file is the sm-ssc edition of ProductivityHelpers. It shouldn't be used
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with any newly created regular SM4 themes, just sm-ssc ones.
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* provides the Blend alias, allowing for commands like blend,Blend.Add; etc.
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* provides the Health alias, which provides a mapping to various HealthState
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enums.
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* CenterX, CenterY, xy (set both the x and y coords in one command)
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* MaskSource and MaskDest commands for easier masking.
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Various others are included, see the file for more information.
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==02 UserPreferences2.lua== (sm-ssc)
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[to be written]
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==03 FileUtils.lua== (sm-ssc)
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FileUtils is used to read and write files with minimal effort.
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* File.Read(path) reads in the file at path.
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* File.Write(path,buf) writes the contents of buf to the file at path.
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If either of the two error out/don't work, check the log for the reason why.
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==03 WidescreenHelpers.lua== (sm-ssc)
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[to be written]
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==Actor.lua== (StepMania 4)
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[to be written]
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==ActorDef.lua== (StepMania 4)
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[to be written]
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==Branches.lua== (sm-ssc)
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sm-ssc's branch system is slightly different than the one in StepMania 4.
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Instead of having multiple functions, all the branches are contained within a
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single table, Branch. All the branches are members of this table, so you'll see
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things like
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NextScreen=Branch.PlayerOptions()
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in the theme.
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==Colors.lua== (StepMania 4)
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[to be written]
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==DateTime.lua== (sm-ssc)
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freem, inc.'s DateTime class only exists to provide two commands at the moment:
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* Date.Today() - returns today's date as YYYYMMDD.
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* Time.Now() - returns the current time in 24 hour format as HH:MM:SS.
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Eventually, this class may grow bigger.
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==Debug.lua== (StepMania 4)
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[to be written]
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==Enum.lua== (StepMania 4)
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[to be written]
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==HelpDisplay.lua== (StepMania 4)
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[to be written]
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==Lyrics.lua== (StepMania 4)
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[to be written]
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==OptionsMenu.lua== (StepMania 4)
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[to be written]
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==Other.lua== (StepMania 4)
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[to be written]
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==Serialize.lua== (StepMania 4)
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[to be written]
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==Sound.lua== (StepMania 4)
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[to be written]
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==Sprite.lua== (StepMania 4)
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[to be written]
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==StageMods.lua== (StepMania 4)
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[to be written]
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==Utilities.lua== (StepMania 4)
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[to be written] |