67 lines
2.5 KiB
Plaintext
67 lines
2.5 KiB
Plaintext
Used by Pocket DDR (http://www.stepmania.com/forums/showthread.php?t=6621).
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Basically a compressed version of a .SM that includes the banner and background
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in the file as well.
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{Banner}
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{Background}
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{SDF data}
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When running SM2SDF.exe with /log, the process looks like this:
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-------------------------------------------------
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SM 2 SCF Converter v.1.0 by Robot2037
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-------------------------------------------------
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SM File: test.sm
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Loading file test.sm...done.
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[LOG] parsing SM file
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[LOG] songTitle = test song
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[LOG] songSubTitle = a remix
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[LOG] songArtist = kurt angle!
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[LOG] songCredits = aj jelly
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[LOG] songBanner = ssc-banner.png
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[LOG] songBackground = ssc-bg.png
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[LOG] songOffset = -0.060
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[LOG] songBPMs = 0.000=93.810;
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[LOG] songStops = ;
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[LOG] parsing stepcharts
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[LOG] difficulty 0 stepchart found, step difficulty = 2
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[LOG] difficulty 1 stepchart found, step difficulty = 4
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[LOG] difficulty 2 stepchart found, step difficulty = 6
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[LOG] difficulty 3 stepchart found, step difficulty = 10
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converting...
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[LOG] converting song properties
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[LOG] converting BPMs
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[LOG] converting stops
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[LOG] converting offset
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[LOG] converting stepcharts
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[LOG] converting stepchart 0
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[LOG] converting done
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[LOG] converting stepchart 1
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[LOG] converting done
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[LOG] converting stepchart 2
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[LOG] converting done
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[LOG] converting stepchart 3
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[LOG] converting done
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compressing stepchart 0 [ 576 -> 39 ]
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compressing stepchart 1 [ 576 -> 71 ]
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compressing stepchart 2 [ 576 -> 167 ]
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compressing stepchart 3 [ 576 -> 233 ]
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Converting image ssc-bg.png...done.
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Converting image ssc-banner.png...done.
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Writing file test.sdf...done.
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test_sm2sdf.sm is the equivalent of test.sm in the above example.
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test.sdf is the output file, with two BPMs.
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test-1bpm.sdf is an output file with only one BPM change (and a changed offset).
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the two images are included as well.
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--------------------------------------------------------------------------------
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A cursory glance at the steps part of the .SDF shows this:
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0x00-0x04: [000204060A]
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0x05-0x??: Title (first byte is number of characters/length of string)
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then Subtitle, Artist, and Credit follow the same pattern.
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That's followed by the Offset. +1.000 = 0x0003E8. -0.060 = 0x01003C.
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I think they call this binary coded decimal.
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After that is the number of BPMs, presumably followed by those BPMs.
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0x0007D0=0x0A2C2B == #BPMS:2.000=666.667;
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I'm just not sure how they're picking the places to store the decimal. |