123 lines
3.6 KiB
C++
123 lines
3.6 KiB
C++
#include "global.h"
|
|
/*
|
|
-----------------------------------------------------------------------------
|
|
Class: ScreenSongOptions
|
|
|
|
Desc: See header.
|
|
|
|
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
|
|
Chris Danford
|
|
-----------------------------------------------------------------------------
|
|
*/
|
|
|
|
#include "ScreenSongOptions.h"
|
|
#include "RageUtil.h"
|
|
#include "RageSoundManager.h"
|
|
#include "ScreenManager.h"
|
|
#include "GameConstantsAndTypes.h"
|
|
#include "RageLog.h"
|
|
#include "GameState.h"
|
|
#include "ThemeManager.h"
|
|
|
|
|
|
enum {
|
|
SO_LIFE = 0,
|
|
SO_DRAIN,
|
|
SO_BAT_LIVES,
|
|
SO_FAIL,
|
|
SO_ASSIST,
|
|
SO_RATE,
|
|
SO_AUTOSYNC,
|
|
NUM_SONG_OPTIONS_LINES
|
|
};
|
|
|
|
OptionRowData g_SongOptionsLines[NUM_SONG_OPTIONS_LINES] = {
|
|
{ "Life\nType", 2, {"BAR","BATTERY"} },
|
|
{ "Bar\nDrain", 3, {"NORMAL","NO RECOVER","SUDDEN DEATH"} },
|
|
{ "Bat\nLives", 10, {"1","2","3","4","5","6","7","8","9","10"} },
|
|
{ "Fail", 3, {"ARCADE","END OF SONG","OFF"} },
|
|
{ "Assist", 2, {"OFF","TICK"} },
|
|
{ "Rate", 9, {"x0.7","x0.8","x0.9","x1.0","x1.1","x1.2","x1.3","x1.4","x1.5"} },
|
|
{ "Auto\nAdjust", 2, {"OFF", "ON"} },
|
|
};
|
|
|
|
|
|
ScreenSongOptions::ScreenSongOptions() :
|
|
ScreenOptions(
|
|
THEME->GetPathTo("BGAnimations","song options"),
|
|
THEME->GetPathTo("Graphics","song options page"),
|
|
THEME->GetPathTo("Graphics","song options top edge")
|
|
)
|
|
{
|
|
LOG->Trace( "ScreenSongOptions::ScreenSongOptions()" );
|
|
|
|
Init( INPUTMODE_BOTH,
|
|
g_SongOptionsLines,
|
|
NUM_SONG_OPTIONS_LINES,
|
|
false );
|
|
}
|
|
|
|
void ScreenSongOptions::ImportOptions()
|
|
{
|
|
SongOptions &so = GAMESTATE->m_SongOptions;
|
|
|
|
m_iSelectedOption[0][SO_LIFE] = so.m_LifeType;
|
|
m_iSelectedOption[0][SO_BAT_LIVES] = so.m_iBatteryLives-1;
|
|
m_iSelectedOption[0][SO_FAIL] = so.m_FailType;
|
|
m_iSelectedOption[0][SO_ASSIST] = so.m_AssistType;
|
|
m_iSelectedOption[0][SO_AUTOSYNC] = so.m_bAutoSync;
|
|
|
|
if( so.m_fMusicRate == 0.7f ) m_iSelectedOption[0][SO_RATE] = 0;
|
|
else if( so.m_fMusicRate == 0.8f ) m_iSelectedOption[0][SO_RATE] = 1;
|
|
else if( so.m_fMusicRate == 0.9f ) m_iSelectedOption[0][SO_RATE] = 2;
|
|
else if( so.m_fMusicRate == 1.0f ) m_iSelectedOption[0][SO_RATE] = 3;
|
|
else if( so.m_fMusicRate == 1.1f ) m_iSelectedOption[0][SO_RATE] = 4;
|
|
else if( so.m_fMusicRate == 1.2f ) m_iSelectedOption[0][SO_RATE] = 5;
|
|
else if( so.m_fMusicRate == 1.3f ) m_iSelectedOption[0][SO_RATE] = 6;
|
|
else if( so.m_fMusicRate == 1.4f ) m_iSelectedOption[0][SO_RATE] = 7;
|
|
else if( so.m_fMusicRate == 1.5f ) m_iSelectedOption[0][SO_RATE] = 8;
|
|
else m_iSelectedOption[0][SO_RATE] = 3;
|
|
}
|
|
|
|
void ScreenSongOptions::ExportOptions()
|
|
{
|
|
SongOptions &so = GAMESTATE->m_SongOptions;
|
|
|
|
so.m_LifeType = (SongOptions::LifeType)m_iSelectedOption[0][SO_LIFE];
|
|
so.m_DrainType = (SongOptions::DrainType)m_iSelectedOption[0][SO_DRAIN];
|
|
so.m_iBatteryLives = m_iSelectedOption[0][SO_BAT_LIVES]+1;
|
|
so.m_FailType = (SongOptions::FailType)m_iSelectedOption[0][SO_FAIL];
|
|
so.m_AssistType = (SongOptions::AssistType)m_iSelectedOption[0][SO_ASSIST];
|
|
so.m_bAutoSync = m_iSelectedOption[0][SO_AUTOSYNC] != 0;
|
|
|
|
switch( m_iSelectedOption[0][SO_RATE] )
|
|
{
|
|
case 0: so.m_fMusicRate = 0.7f; break;
|
|
case 1: so.m_fMusicRate = 0.8f; break;
|
|
case 2: so.m_fMusicRate = 0.9f; break;
|
|
case 3: so.m_fMusicRate = 1.0f; break;
|
|
case 4: so.m_fMusicRate = 1.1f; break;
|
|
case 5: so.m_fMusicRate = 1.2f; break;
|
|
case 6: so.m_fMusicRate = 1.3f; break;
|
|
case 7: so.m_fMusicRate = 1.4f; break;
|
|
case 8: so.m_fMusicRate = 1.5f; break;
|
|
default: ASSERT( false );
|
|
}
|
|
}
|
|
|
|
void ScreenSongOptions::GoToPrevState()
|
|
{
|
|
SCREENMAN->SetNewScreen( "ScreenPlayerOptions" );
|
|
}
|
|
|
|
void ScreenSongOptions::GoToNextState()
|
|
{
|
|
SOUNDMAN->StopMusic();
|
|
|
|
SCREENMAN->SetNewScreen( "ScreenStage" );
|
|
}
|
|
|
|
|
|
|
|
|