Files
itgmania212121/stepmania/Themes/default/BGAnimations/ScreenTitleMenu decorations/default.lua
T
2008-11-24 06:50:00 +00:00

50 lines
1.8 KiB
Lua

local t = LoadFallbackB();
t[#t+1] = LoadActor( "settings pane" ) .. {
InitCommand=cmd(x,SCREEN_CENTER_X-200;y,SCREEN_TOP;vertalign,top;);
};
t[#t+1] = LoadFont("Common", "normal") .. {
InitCommand=cmd(x,SCREEN_CENTER_X-202;y,SCREEN_TOP+40;shadowlengthx,0;shadowlengthy,2;playcommand,"Set");
SetCommand=function(self)
local s = "";
local fmt = THEME:GetString( Var "LoadingScreen", "%d songs in %d groups" );
local text = string.format( fmt, SONGMAN:GetNumSongs(), SONGMAN:GetNumSongGroups() )
s = s .. text;
local fmt = THEME:GetString( Var "LoadingScreen", "%d courses in %d groups" );
local text = string.format( fmt, SONGMAN:GetNumCourses(), SONGMAN:GetNumCourseGroups() )
s = s .. "\n" .. text;
if PREFSMAN:GetPreference("UseUnlockSystem") then
local fmt = THEME:GetString( Var "LoadingScreen", "%d unlocks" );
local text = string.format( fmt, UNLOCKMAN:GetNumUnlocks() )
s = s .. "\n" .. text;
end
local fmt = THEME:GetString( Var "LoadingScreen", "Gametype:" );
local text = fmt .. " " .. GAMESTATE:GetCurrentGame():GetName();
s = s .. "\n" .. text;
local fmt = THEME:GetString( Var "LoadingScreen", "Difficulty:" );
local text = fmt .. " " .. GetTimingDifficulty();
s = s .. "\n" .. text;
self:settext( s )
end;
};
t[#t+1] = LoadFont("Common", "normal") .. {
InitCommand=cmd(x,SCREEN_LEFT+20;y,SCREEN_TOP+36;horizalign,left;diffuse,0.6,0.6,0.6,1;shadowlength,2);
};
t[#t+1] = Def.ActorFrame {
InitCommand=cmd(x,SCREEN_CENTER_X+210;y,SCREEN_CENTER_Y+200;);
LoadActor( "stepmania logo" ) .. {
};
LoadFont( "common normal" ) .. {
InitCommand=cmd(y,-25;settext,ProductVersion() .. " " .. VersionTime();diffuse,color("#000000");shadowlength,0;);
};
};
return t;