Files
itgmania212121/stepmania/Themes/default/BGAnimations/ScreenHowToPlay decorations/default.lua
T
2008-11-24 06:50:00 +00:00

45 lines
2.2 KiB
Lua

function ExplanationText(s,delay,length)
return Def.ActorFrame {
LoadActor("text frame") .. {
OnCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;diffusealpha,0;sleep,delay;linear,0.5;diffusealpha,1;sleep,length;linear,0.5;diffusealpha,0;);
};
LoadFont("_venacti Bold 24px") .. {
OnCommand=cmd(x,SCREEN_CENTER_X+160;y,SCREEN_CENTER_Y+40;settext,s;diffusetopedge,color("#FFFFFF");diffusebottomedge,color("#fefb00");wrapwidthpixels,250;shadowlength,0;cropright,1;sleep,delay;linear,0.5;cropright,0;sleep,length;linear,0.5;diffusealpha,0;);
};
};
end
function Circle(xpos,ypos,delay,length)
return Def.ActorFrame {
OnCommand=cmd(x,xpos;y,ypos;draworder,1;);
LoadActor("circle") .. {
OnCommand=cmd(cropleft,0.6;cropright,0.6;croptop,0.5;cropbottom,0.0;sleep,delay+0.0;linear,0.2;cropleft,0;glowshift;sleep,length-0.2;linear,0.5;diffusealpha,0;);
};
LoadActor("circle") .. {
OnCommand=cmd(cropleft,0.0;cropright,1;croptop,0.0;cropbottom,0.5;sleep,delay+0.2;linear,0.4;cropright,0;glowshift;sleep,length-0.6;linear,0.5;diffusealpha,0;);
};
LoadActor("circle") .. {
OnCommand=cmd(cropleft,1;cropright,0.0;croptop,0.5;cropbottom,0.0;sleep,delay+0.6;linear,0.2;cropleft,0.4;glowshift;sleep,length-0.8;linear,0.5;diffusealpha,0;);
};
};
end
function Arrow(xpos,ypos,delay,length)
return LoadActor("arrow") .. {
OnCommand=cmd(x,xpos;y,ypos;diffusealpha,0;sleep,delay;addx,50;linear,0.5;diffusealpha,1;addx,-50;sleep,length;linear,0.5;diffusealpha,0;draworder,1;);
};
end
return Def.ActorFrame {
LoadActor("how to play") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,0;zoom,6;sleep,0.0;linear,0.3;diffusealpha,1;zoom,2;sleep,1.7;linear,0.3;zoom,1;addx,160;addy,-150;draworder,1;);
};
ExplanationText( "When the arrows rise to this point, step on the matching panels.", 5, 9 );
Circle( SCREEN_CENTER_X-160, SCREEN_CENTER_Y-120, 5, 3 );
--Step( SCREEN_CENTER_X-160, SCREEN_CENTER_Y-120, 5, 3 );
ExplanationText( "Step on both panels if two different arrows appear at the same time.", 15, 5 );
ExplanationText( "If you misstep repeatedly, you life meter will decrease until the game is over.", 21, 4 );
Arrow( SCREEN_CENTER_X-60, SCREEN_CENTER_Y-175, 21, 2 );
};