Files
itgmania212121/stepmania/src/OptionsCursor.h
T
Chris Danford 22ef6c358b moved PlayerNumber into a separate header to reduce dependences on GameConstantsAndTypes.h
default mappings for menu buttons
items in battle now have a duration
fix VC6 compile errors
2003-02-26 00:20:00 +00:00

37 lines
792 B
C++

#ifndef OPTIONSCURSOR_H
#define OPTIONSCURSOR_H
/*
-----------------------------------------------------------------------------
Class: OptionsCursor
Desc: A graphic displayed in the OptionsCursor during Dancing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Sprite.h"
#include "ActorFrame.h"
#include "PlayerNumber.h"
class OptionsCursor : public ActorFrame
{
public:
OptionsCursor();
void Load( PlayerNumber pn, bool bUnderline );
void SetBarWidth( int iWidth );
void TweenBarWidth( int iNewWidth );
protected:
void TweenBarWidth( int iNewWidth, float fTweenTime );
Sprite m_sprLeft;
Sprite m_sprMiddle;
Sprite m_sprRight;
};
#endif