Files
itgmania212121/stepmania/src/RageInput.cpp
T
Glenn Maynard 3c9897989c GetDeviceSpecificInputString and DeviceInputToLocalizedString are
the same: "a string suitable for display", but just formatted slightly
differently.  Handle these the same way (so hopefully a way to merge
them will become visible).

This also fixes the RageInputDevice dependency on RageInput.
2006-06-15 06:07:45 +00:00

233 lines
6.0 KiB
C++

#include "global.h"
#include "RageInput.h"
#include "RageLog.h"
#include "RageException.h"
#include "arch/InputHandler/InputHandler.h"
#include "arch/arch.h"
#include "arch/arch_default.h"
#include "Foreach.h"
#include "Preference.h"
RageInput* INPUTMAN = NULL; // globally accessable input device
static Preference<RString> g_sInputDrivers( "InputDrivers", "" ); // "" == DEFAULT_INPUT_DRIVER_LIST
RageInput::RageInput()
{
LOG->Trace( "RageInput::RageInput()" );
m_sDriverList = g_sInputDrivers;
if( m_sDriverList.empty() )
m_sDriverList = DEFAULT_INPUT_DRIVER_LIST;
LoadDrivers();
}
RageInput::~RageInput()
{
/* Delete optional devices. */
for( unsigned i = 0; i < m_pDevices.size(); ++i )
delete m_pDevices[i];
}
void RageInput::LoadDrivers()
{
for( unsigned i = 0; i < m_pDevices.size(); ++i )
delete m_pDevices[i];
m_pDevices.clear();
/* Init optional devices. */
MakeInputHandlers( m_sDriverList, m_pDevices );
/* If no input devices are loaded, the user won't be able to input anything. */
if( m_pDevices.size() == 0 )
LOG->Warn( "No input devices were loaded." );
}
void RageInput::Update()
{
/* Update optional devices. */
for( unsigned i = 0; i < m_pDevices.size(); ++i )
m_pDevices[i]->Update();
}
bool RageInput::DevicesChanged()
{
/* Update optional devices. */
for( unsigned i = 0; i < m_pDevices.size(); ++i )
{
if( m_pDevices[i]->DevicesChanged() )
return true;
}
return false;
}
void RageInput::GetDevicesAndDescriptions( vector<InputDeviceInfo>& vDevicesOut ) const
{
for( unsigned i = 0; i < m_pDevices.size(); ++i )
m_pDevices[i]->GetDevicesAndDescriptions( vDevicesOut );
}
void RageInput::WindowReset()
{
for( unsigned i = 0; i < m_pDevices.size(); ++i )
m_pDevices[i]->WindowReset();
}
void RageInput::AddHandler( InputHandler *pHandler )
{
ASSERT( pHandler != NULL );
m_pDevices.push_back( pHandler );
}
RString RageInput::GetDeviceSpecificInputString( const DeviceInput &di )
{
FOREACH( InputHandler*, m_pDevices, i )
{
vector<InputDeviceInfo> vDevices;
(*i)->GetDevicesAndDescriptions( vDevices );
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
{
if( idi->id == di.device )
return (*i)->GetDeviceSpecificInputString(di);
}
}
return di.ToString();
}
RString RageInput::GetLocalizedInputString( const DeviceInput &di )
{
FOREACH( InputHandler*, m_pDevices, i )
{
vector<InputDeviceInfo> vDevices;
(*i)->GetDevicesAndDescriptions( vDevices );
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
{
if( idi->id == di.device )
return (*i)->GetLocalizedInputString(di);
}
}
return Capitalize( DeviceButtonToString(di.button) );
}
wchar_t RageInput::DeviceInputToChar( DeviceInput di, bool bUseCurrentKeyModifiers )
{
FOREACH( InputHandler*, m_pDevices, i )
{
vector<InputDeviceInfo> vDevices;
(*i)->GetDevicesAndDescriptions( vDevices );
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
{
if( idi->id == di.device )
return (*i)->DeviceButtonToChar(di.button, bUseCurrentKeyModifiers);
}
}
return '\0';
}
InputDeviceState RageInput::GetInputDeviceState( InputDevice id )
{
FOREACH( InputHandler*, m_pDevices, i )
{
vector<InputDeviceInfo> vDevices;
(*i)->GetDevicesAndDescriptions( vDevices );
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
{
if( idi->id == id )
return (*i)->GetInputDeviceState(id);
}
}
return InputDeviceState_INVALID;
}
RString RageInput::GetDisplayDevicesString() const
{
vector<InputDeviceInfo> vDevices;
GetDevicesAndDescriptions( vDevices );
vector<RString> vs;
for( unsigned i=0; i<vDevices.size(); ++i )
{
const RString &sDescription = vDevices[i].sDesc;
InputDevice id = vDevices[i].id;
if( sDescription == "MonkeyKeyboard" )
continue; // hide this
vs.push_back( ssprintf("%s (%s)", sDescription.c_str(), InputDeviceToString(id).c_str()) );
}
return join("\n",vs);
}
// lua start
#include "LuaBinding.h"
class LunaRageInput: public Luna<RageInput>
{
public:
LunaRageInput() { LUA->Register( Register ); }
static int GetDescriptions( T* p, lua_State *L )
{
vector<InputDeviceInfo> vDevices;
p->GetDevicesAndDescriptions( vDevices );
vector<RString> vsDescriptions;
FOREACH_CONST( InputDeviceInfo, vDevices, idi )
vsDescriptions.push_back( idi->sDesc );
LuaHelpers::CreateTableFromArray( vsDescriptions, L );
return 1;
}
static void Register(lua_State *L)
{
ADD_METHOD( GetDescriptions );
Luna<T>::Register( L );
// Add global singleton if constructed already. If it's not constructed yet,
// then we'll register it later when we reinit Lua just before
// initializing the display.
if( INPUTMAN )
{
lua_pushstring(L, "INPUTMAN");
INPUTMAN->PushSelf( L );
lua_settable(L, LUA_GLOBALSINDEX);
}
}
};
LUA_REGISTER_CLASS( RageInput )
// lua end
/*
* Copyright (c) 2001-2004 Chris Danford, Glenn Maynard
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/