331 lines
12 KiB
Lua
331 lines
12 KiB
Lua
--internals table
|
||
local Shared = {};
|
||
--Special Scoring types.
|
||
local r = {};
|
||
local DisabledScoringModes = { '[SSC] Radar Master' };
|
||
--the following metatable makes any missing value in a table 0 instead of nil.
|
||
local ZeroIfNotFound = { __index = function() return 0 end; };
|
||
|
||
-- Retrieve the amount of taps/holds/rolls involved. Used for some formulas.
|
||
function GetTotalItems(radars)
|
||
local total = radars:GetValue('RadarCategory_TapsAndHolds')
|
||
total = total + radars:GetValue('RadarCategory_Holds')
|
||
total = total + radars:GetValue('RadarCategory_Rolls')
|
||
total = total + radars:GetValue('RadarCategory_Lifts')
|
||
return total
|
||
end;
|
||
|
||
-- Determine whether marvelous timing is to be considered.
|
||
function IsW1Allowed(tapScore)
|
||
return tapScore == 'TapNoteScore_W2'
|
||
and (PREFSMAN:GetPreference("AllowW1") ~= 'AllowW1_Never'
|
||
or not (GAMESTATE:IsCourseMode() and
|
||
PREFSMAN:GetPreference("AllowW1") == 'AllowW1_CoursesOnly'));
|
||
end;
|
||
|
||
-- Get the radar values directly. The individual steps aren't used much.
|
||
function GetDirectRadar(player)
|
||
return GAMESTATE:GetCurrentSteps(player):GetRadarValues(player);
|
||
end;
|
||
|
||
-----------------------------------------------------------
|
||
--DDR 1st Mix and 2nd Mix Scoring
|
||
-----------------------------------------------------------
|
||
r['DDR 1stMIX'] = function(params, pss)
|
||
local dCombo = math.floor((pss:GetCurrentCombo()+1)/4);
|
||
local bScore = (dCombo^2+1) * 100;
|
||
local multLookup =
|
||
{
|
||
['TapNoteScore_W1']=3,
|
||
['TapNoteScore_W2']=3,
|
||
['TapNoteScore_W3']=1
|
||
};
|
||
setmetatable(multLookup, ZeroIfNotFound);
|
||
--if score increases above the boundaries of a 32-bit signed
|
||
--(about 2.15 billion), it stops increasing. Conveniently,
|
||
--1st Mix clamped score as well.
|
||
local capScore = 999999999;
|
||
local bestScore = bScore * multLookup['TapNoteScore_W1'];
|
||
local localScore = bScore * multLookup[params.TapNoteScore];
|
||
pss:SetCurMaxScore(clamp(pss:GetCurMaxScore()+(bestScore),0,capScore));
|
||
pss:SetScore(clamp(pss:GetScore()+(localScore),0,capScore));
|
||
|
||
end;
|
||
-----------------------------------------------------------
|
||
--DDR 4th Mix/Extra Mix/Konamix/GB3/DDRPC Scoring
|
||
-----------------------------------------------------------
|
||
r['DDR 4thMIX'] = function(params, pss)
|
||
local scoreLookupTable =
|
||
{
|
||
['TapNoteScore_W1']=777,
|
||
['TapNoteScore_W2']=777,
|
||
['TapNoteScore_W3']=555
|
||
};
|
||
setmetatable(scoreLookupTable, ZeroIfNotFound);
|
||
-- TODO: Modify this so that current max assumes full combo?
|
||
local comboBonusForThisStep = (pss:GetCurrentCombo()+1)*333;
|
||
local capScore = 999999999;
|
||
local bestPoints = scoreLookupTable['TapNoteScore_W1'];
|
||
local bestCombo = bestPoints and comboBonusForThisStep or 0;
|
||
pss:SetCurMaxScore(clamp(pss:GetCurMaxScore()+bestPoints+bestCombo,0,capScore));
|
||
local localPoints = scoreLookupTable[params.TapNoteScore];
|
||
local localCombo = localPoints and comboBonusForThisStep or 0;
|
||
pss:SetScore(clamp(pss:GetScore()+localPoints+localCombo,0,capScore));
|
||
end;
|
||
-----------------------------------------------------------
|
||
--DDR MAX2/Extreme Scoring
|
||
-----------------------------------------------------------
|
||
r['DDR Extreme'] = function(params, pss)
|
||
local judgmentBase = {
|
||
['TapNoteScore_W1'] = 10,
|
||
['TapNoteScore_W2'] = 9,
|
||
['TapNoteScore_W3'] = 5
|
||
};
|
||
setmetatable(judgmentBase, ZeroIfNotFound);
|
||
local steps = GAMESTATE:GetCurrentSteps(params.Player);
|
||
local radarValues = steps:GetRadarValues(params.Player);
|
||
local meter = steps:GetMeter();
|
||
if (steps:IsAnEdit()) then
|
||
meter = 5;
|
||
elseif (meter < 1) then
|
||
meter = 1;
|
||
elseif (meter > 10) then
|
||
meter = 10;
|
||
end;
|
||
local baseScore = meter * 1000000;
|
||
if (GAMESTATE:GetCurrentSong():IsMarathon()) then
|
||
baseScore = baseScore * 3;
|
||
elseif (GAMESTATE:GetCurrentSong():IsLong()) then
|
||
baseScore = baseScore * 2;
|
||
end;
|
||
local totalItems = GetTotalItems(radarValues);
|
||
local singleStep = (1 + totalItems) * totalItems / 2;
|
||
if (not Shared.CurrentStep) then
|
||
Shared.CurrentStep = {};
|
||
Shared.CurrentStep["P1"] = 0;
|
||
Shared.CurrentStep["P2"] = 0;
|
||
end;
|
||
local pn = PlayerNumberToString(params.Player);
|
||
Shared.CurrentStep[pn] = Shared.CurrentStep[pn] + 1;
|
||
local stepValue = math.floor(baseScore /singleStep);
|
||
local stepLast = stepValue * Shared.CurrentStep[pn];
|
||
pss:SetCurMaxScore(pss:GetCurMaxScore() +
|
||
(stepLast * judgmentBase['TapNoteScore_W1']));
|
||
local judgeScore = 0;
|
||
if (params.HoldNoteScore == 'HoldNoteScore_Held') then
|
||
judgeScore = judgmentBase['TapNoteScore_W1'];
|
||
else
|
||
judgeScore = judgmentBase[params.TapNoteScore];
|
||
if (IsW1Allowed(params.TapNoteScore)) then
|
||
judgeScore = judgmentBase['TapNoteScore_W1'];
|
||
end;
|
||
end;
|
||
local stepScore = judgeScore * stepLast;
|
||
pss:SetScore(pss:GetScore() + stepScore);
|
||
if (Shared.CurrentStep[pn] >= totalItems) then -- Just in case.
|
||
-- TODO: Implement the bonus for the last step?
|
||
Shared.CurrentStep[pn] = 0; -- Reset for the next song.
|
||
end;
|
||
end;
|
||
|
||
-----------------------------------------------------------
|
||
--HYBRID Scoring, contributed by @waiei
|
||
-----------------------------------------------------------
|
||
local hyb_Steps=0;
|
||
r['HYBRID'] = function(params, pss)
|
||
local multLookup =
|
||
{
|
||
['TapNoteScore_W1'] = 10,
|
||
['TapNoteScore_W2'] = 9,
|
||
['TapNoteScore_W3'] = 5
|
||
};
|
||
setmetatable(multLookup, ZeroIfNotFound);
|
||
local radarValues = GetDirectRadar(params.Player);
|
||
-- [ja] GetTotalItems(radarValues) に Liftも含まれているので 引いておく
|
||
local totalItems = GetTotalItems(radarValues) - radarValues:GetValue('RadarCategory_Lifts');
|
||
-- 1+2+3+...+totalItems value/の値
|
||
local sTotal = (totalItems+1)*totalItems/2;
|
||
-- [en] Score for one song
|
||
-- [ja] 1ステップあたりのスコア
|
||
local sOne = math.floor(100000000/sTotal);
|
||
-- [ja] 端数は最後の1ステップで加算するのでその値を取得
|
||
local sLast = 100000000-(sOne*sTotal);
|
||
|
||
-- [ja] スコアが0の時に初期化
|
||
if pss:GetScore()==0 then
|
||
hyb_Steps=0;
|
||
end;
|
||
|
||
-- [ja] 現在のステップ数
|
||
hyb_Steps=hyb_Steps+1;
|
||
pss:SetCurMaxScore(pss:GetCurMaxScore()+1);
|
||
-- [en] current score
|
||
-- [ja] 今回加算するスコア(W1の時)
|
||
local vScore = sOne*hyb_Steps;
|
||
pss:SetCurMaxScore(pss:GetCurMaxScore()+vScore);
|
||
-- [ja] 判定によって加算量を変更
|
||
if (params.HoldNoteScore == 'HoldNoteScore_Held') then
|
||
vScore = vScore;
|
||
else
|
||
if (params.HoldNoteScore == 'HoldNoteScore_LetGo') then
|
||
vScore = 0;
|
||
else
|
||
vScore = vScore*multLookup[params.TapNoteScore]/10;
|
||
end;
|
||
end;
|
||
pss:SetScore(pss:GetScore()+vScore);
|
||
|
||
-- [ja] 最後の1ステップの場合、端数を加算する
|
||
if ((vScore > 0) and (hyb_Steps == totalItems)) then
|
||
pss:SetScore(pss:GetScore()+sLast);
|
||
end;
|
||
end;
|
||
|
||
-----------------------------------------------------------
|
||
--DDR SuperNOVA(-esque) scoring
|
||
-----------------------------------------------------------
|
||
r['DDR SuperNOVA'] = function(params, pss)
|
||
local multLookup =
|
||
{
|
||
['TapNoteScore_W1'] = 1,
|
||
['TapNoteScore_W2'] = 1,
|
||
['TapNoteScore_W3'] = 0.5
|
||
};
|
||
setmetatable(multLookup, ZeroIfNotFound);
|
||
local radarValues = GetDirectRadar(params.Player);
|
||
local totalItems = GetTotalItems(radarValues);
|
||
local base = 10000000 / totalItems;
|
||
local hold = base * (params.HoldNoteScore == 'HoldNoteScore_Held' and 1 or 0);
|
||
local maxScore = (base * multLookup['TapNoteScore_W1']) + hold;
|
||
pss:SetCurMaxScore(pss:GetCurMaxScore() + math.round(maxScore));
|
||
local buildScore = (base * multLookup[params.TapNoteScore]) + hold;
|
||
pss:SetScore(pss:GetScore() + math.round(buildScore));
|
||
end;
|
||
-----------------------------------------------------------
|
||
--DDR SuperNOVA 2(-esque) scoring
|
||
-----------------------------------------------------------
|
||
local sn2tmp_Sub=0;
|
||
local sn2tmp_Score=0;
|
||
local sn2tmp_Steps=0;
|
||
r['DDR SuperNOVA 2'] = function(params, pss)
|
||
local multLookup =
|
||
{
|
||
['TapNoteScore_W1'] = 10,
|
||
['TapNoteScore_W2'] = 10,
|
||
['TapNoteScore_W3'] = 5
|
||
};
|
||
setmetatable(multLookup, ZeroIfNotFound);
|
||
local radarValues = GetDirectRadar(params.Player);
|
||
-- [ja] GetTotalItems(radarValues) に Liftも含まれているので 引いておく
|
||
local totalItems = GetTotalItems(radarValues) - radarValues:GetValue('RadarCategory_Lifts');
|
||
-- [ja] 0除算対策(しなくても動作するけど満点になっちゃうんで)
|
||
if totalItems <= 0 then
|
||
totalItems=1
|
||
end;
|
||
|
||
-- [ja] スコアが0の時に初期化
|
||
if pss:GetScore() == 0 then
|
||
sn2tmp_Sub=0;
|
||
sn2tmp_Score=0;
|
||
sn2tmp_Steps=0;
|
||
end;
|
||
|
||
-- [ja] maxAdd は 加算する最高点を 10 とした時の値(つまり、10=100% / 5=50%)
|
||
local maxAdd = 0;
|
||
-- [ja] O.K.判定時は問答無用で満点
|
||
if params.HoldNoteScore == 'HoldNoteScore_Held' then
|
||
maxAdd = 10;
|
||
else
|
||
-- [ja] N.G.判定時は問答無用で0点
|
||
if params.HoldNoteScore == 'HoldNoteScore_LetGo' then
|
||
maxAdd = 0;
|
||
-- [ja] それ以外ということは、ロングノート以外の判定である
|
||
else
|
||
maxAdd = multLookup[params.TapNoteScore];
|
||
if (params.TapNoteScore == 'TapNoteScore_W2') or (params.TapNoteScore=='TapNoteScore_W3') then
|
||
-- [ja] W2とW3の数を記録
|
||
sn2tmp_Sub=sn2tmp_Sub+1;
|
||
end;
|
||
end
|
||
end;
|
||
sn2tmp_Score=sn2tmp_Score+maxAdd;
|
||
-- [ja] 踏み踏みしたステップ数
|
||
sn2tmp_Steps=sn2tmp_Steps+1;
|
||
-- [ja] 現時点での、All W1判定の時のスコア
|
||
pss:SetCurMaxScore(math.floor(10000*sn2tmp_Steps/totalItems) * 10);
|
||
|
||
-- [ja] 計算して代入
|
||
pss:SetScore((math.floor(10000*sn2tmp_Score/totalItems) * 10) - (sn2tmp_Sub*10) );
|
||
end;
|
||
-----------------------------------------------------------
|
||
--Radar Master (disabled; todo: get this working with StepMania 5)
|
||
-----------------------------------------------------------
|
||
r['[SSC] Radar Master'] = function(params, pss)
|
||
local masterTable = {
|
||
['RadarCategory_Stream'] = 0,
|
||
['RadarCategory_Voltage'] = 0,
|
||
['RadarCategory_Air'] = 0,
|
||
['RadarCategory_Freeze'] = 0,
|
||
['RadarCategory_Chaos'] = 0
|
||
};
|
||
local totalRadar = 0;
|
||
local finalScore = 0;
|
||
for k,v in pairs(masterTable) do
|
||
local firstRadar = GetDirectRadar(params.Player):GetValue(k);
|
||
if firstRadar == 0 then
|
||
masterTable[k] = nil;
|
||
else
|
||
masterTable[k] = firstRadar;
|
||
totalRadar = totalRadar + firstRadar;
|
||
end;
|
||
end;
|
||
--two loops are needed because we need to calculate totalRadar
|
||
--to actually calculate any part of the score
|
||
for k,v in pairs(masterTable) do
|
||
local curPortion = pss:GetRadarActual():GetValue(k) / v;
|
||
finalScore = finalScore + curPortion*(500000000*(v/totalRadar));
|
||
end;
|
||
pss:SetScore(finalScore);
|
||
end;
|
||
------------------------------------------------------------
|
||
--Marvelous Incorporated Grading System (or MIGS for short)
|
||
--basically like DP scoring with locked DP values
|
||
------------------------------------------------------------
|
||
r['MIGS'] = function(params,pss)
|
||
local curScore = 0;
|
||
local tapScoreTable =
|
||
{
|
||
['TapNoteScore_W1'] = 3,
|
||
['TapNoteScore_W2'] = 2,
|
||
['TapNoteScore_W3'] = 1,
|
||
['TapNoteScore_W5'] = -4,
|
||
['TapNoteScore_Miss'] = -8
|
||
};
|
||
for k,v in pairs(tapScoreTable) do
|
||
curScore = curScore + ( pss:GetTapNoteScores(k) * v );
|
||
end;
|
||
curScore = math.max(0,curScore + ( pss:GetHoldNoteScores('HoldNoteScore_Held') * 6 ));
|
||
end;
|
||
|
||
--------------------------------------------------------------
|
||
--1bilDP scoring because I can.
|
||
--------------------------------------------------------------
|
||
r['1bilDP']= function(params,pss)
|
||
local poss = pss:GetPossibleDancePoints()
|
||
pss:SetScore(math.floor((pss:GetActualDancePoints()/poss)*1000000000))
|
||
pss:SetCurMaxScore(math.floor((pss:GetCurrentPossibleDancePoints()/poss)*1000000000))
|
||
end
|
||
-------------------------------------------------------------------------------
|
||
-- Formulas end here.
|
||
for v in ivalues(DisabledScoringModes) do r[v] = nil end
|
||
Scoring = {}
|
||
setmetatable(Scoring, {
|
||
__metatable = { "Letting you change the metatable sort of defeats the purpose." },
|
||
__index = function(tbl, key)
|
||
for v in ivalues(DisabledScoringModes) do
|
||
if key == v then return r['DDR Extreme'] end
|
||
end
|
||
return r[key]
|
||
end,
|
||
}
|
||
); |