Files
itgmania212121/NoteSkins/pump/naket-note/metrics.ini
T
2010-01-26 21:00:30 -06:00

77 lines
2.5 KiB
INI

[NoteDisplay]
DrawHoldHeadForTapsOnSameRow=0
TapNoteAnimationLengthInBeats=1
HoldTopCapAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway.
HoldHeadAnimationLengthInBeats=1
HoldBodyAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway.
HoldTailAnimationLengthInBeats=2
HoldBottomCapAnimationLengthInBeats=4 // doesn't matter. Only 1 frame anyway.
TapNoteAnimationIsVivid=0
HoldHeadAnimationIsVivid=0
HoldTopCapAnimationIsVivid=0
HoldBodyAnimationIsVivid=0
HoldBottomCapAnimationIsVivid=0
HoldTailAnimationIsVivid=0
TapNoteAnimationIsNoteColor=1
HoldHeadAnimationIsNoteColor=0
HoldTopCapAnimationIsNoteColor=0
HoldBodyAnimationIsNoteColor=0
HoldBottomCapAnimationIsNoteColor=0
HoldTailAnimationIsNoteColor=0
StartDrawingHoldBodyOffsetFromHead=0
HoldLetGoGrayPercent=0.8
UseLighting=0
HoldHeadIsAboveWavyParts=1
HoldTailIsAboveWavyParts=1
TapMineAnimationLengthInBeats=2
StopDrawingHoldBodyOffsetFromTail=-12
FlipHeadAndTailWhenReverse=1
FlipHoldBodyWhenReverse=1
TopHoldAnchorWhenReverse=1
TapNoteAdditionTextureCoordOffsetX=0
TapNoteAdditionTextureCoordOffsetY=0.5
[GhostArrowDim]
W5Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W4Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W3Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W2Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W1Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
JudgmentFrames=32
JudgmentSeconds=0.5
MineFrames=64
MineSeconds=1
HoldFrames=64
HoldSeconds=1
[GhostArrowBright]
W5Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W4Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W3Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W2Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
W1Command=loop,0;diffusealpha,1;setstate,0;sleep,self:GetAnimationLengthSeconds();diffusealpha,0
[ReceptorArrow]
InitCommand=effectclock,'beat'
[Center]
StartDrawingHoldBodyOffsetFromHead=0
StopDrawingHoldBodyOffsetFromTail=-11
[DownLeft]
StartDrawingHoldBodyOffsetFromHead=-2
[DownRight]
StartDrawingHoldBodyOffsetFromHead=-2
[UpLeft]
StartDrawingHoldBodyOffsetFromHead=8
[UpRight]
StartDrawingHoldBodyOffsetFromHead=8