38f93f78cf
lua functions: bool SetProfileIndex(PlayerNumber, profileindex) if profileindex == -2 - unloads specified player if profileindex == -1 - sets choosed profile to none (if any human player profileindex is set to -1 then screen cannot finish) also joins player if player was not joined before if profileindex == 0 - sets choosed profile to use memory card (memory card should be mounted at this point) if profileindex >0 and profilexindex <numlocalprofiles - sets choosed profile to one of local profiles other values returns false true is returned on successful operation int GetProfileIndex(PlayerNumber) returns selected profileindex for player bool Finish tries to load selected profiles and proceed to next screen returns false if not all players are finished choosing or players have selected the same local profiles Cancel - returns to previous screen