538 lines
23 KiB
Makefile
538 lines
23 KiB
Makefile
bin_PROGRAMS = stepmania
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TESTS =
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tests: $(TESTS)
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if BUILD_TESTS
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noinst_PROGRAMS = $(TESTS)
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endif
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AM_LDFLAGS =
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AM_CXXFLAGS =
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AM_CFLAGS =
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# Relax inlining; the default of 600 takes way too long to compile and
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# generates enormous output.
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AM_CXXFLAGS += -finline-limit=300
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AM_CXXFLAGS += $(XCFLAGS)
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LIBS +=
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LIBS += -lpthread -lrt
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Screens = \
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Screen.cpp Screen.h ScreenAttract.cpp ScreenAttract.h \
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ScreenBookkeeping.cpp ScreenBookkeeping.h \
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ScreenCenterImage.cpp ScreenCenterImage.h ScreenCredits.cpp ScreenCredits.h \
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ScreenDebugOverlay.cpp ScreenDebugOverlay.h \
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ScreenDemonstration.cpp ScreenDemonstration.h ScreenDimensions.h \
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ScreenEdit.cpp ScreenEdit.h \
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ScreenEditMenu.cpp ScreenEditMenu.h ScreenEnding.cpp ScreenEnding.h \
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ScreenEvaluation.cpp ScreenEvaluation.h \
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ScreenExit.cpp ScreenExit.h ScreenNetEvaluation.cpp ScreenNetEvaluation.h \
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ScreenNetSelectMusic.cpp ScreenNetSelectMusic.h ScreenNetSelectBase.cpp ScreenNetSelectBase.h ScreenNetRoom.cpp ScreenNetRoom.h \
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ScreenEz2SelectMusic.cpp ScreenEz2SelectMusic.h ScreenEz2SelectPlayer.cpp ScreenEz2SelectPlayer.h \
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ScreenGameplay.cpp ScreenGameplay.h \
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ScreenGameplayLesson.cpp ScreenGameplayLesson.h \
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ScreenGameplayNormal.cpp ScreenGameplayNormal.h \
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ScreenGameplaySyncMachine.cpp ScreenGameplaySyncMachine.h \
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ScreenHowToPlay.cpp ScreenHowToPlay.h \
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ScreenInstructions.cpp ScreenInstructions.h \
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ScreenJukebox.cpp ScreenJukebox.h \
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ScreenMapControllers.cpp ScreenMapControllers.h \
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ScreenMessage.cpp ScreenMessage.h ScreenMiniMenu.cpp ScreenMiniMenu.h ScreenMusicScroll.cpp ScreenMusicScroll.h \
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ScreenNameEntry.cpp ScreenNameEntry.h ScreenNameEntryTraditional.cpp ScreenNameEntryTraditional.h \
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ScreenOptions.cpp ScreenOptions.h \
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ScreenOptionsEditCourse.cpp ScreenOptionsEditCourse.h \
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ScreenOptionsEditCourseEntry.cpp ScreenOptionsEditCourseEntry.h \
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ScreenOptionsEditProfile.cpp ScreenOptionsEditProfile.h \
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ScreenOptionsManageCourses.cpp ScreenOptionsManageCourses.h \
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ScreenOptionsManageEditSteps.cpp ScreenOptionsManageEditSteps.h \
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ScreenOptionsManageProfiles.cpp ScreenOptionsManageProfiles.h \
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ScreenOptionsMaster.cpp ScreenOptionsMaster.h \
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ScreenOptionsMasterPrefs.cpp ScreenOptionsMasterPrefs.h ScreenPackages.cpp ScreenPackages.h \
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ScreenPlayerOptions.cpp ScreenPlayerOptions.h \
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ScreenNetworkOptions.h ScreenNetworkOptions.cpp \
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ScreenPrompt.cpp ScreenPrompt.h ScreenRanking.cpp ScreenRanking.h \
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ScreenReloadSongs.cpp ScreenReloadSongs.h \
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ScreenSandbox.cpp ScreenSandbox.h \
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ScreenSaveSync.cpp ScreenSaveSync.h \
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ScreenServiceAction.cpp ScreenServiceAction.h \
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ScreenStatsOverlay.cpp ScreenStatsOverlay.h \
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ScreenSelect.cpp ScreenSelect.h ScreenSelectCharacter.cpp ScreenSelectCharacter.h \
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ScreenSelectDifficulty.cpp ScreenSelectDifficulty.h ScreenSelectGroup.cpp ScreenSelectGroup.h \
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ScreenSelectLanguage.cpp ScreenSelectLanguage.h \
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ScreenSelectMaster.cpp ScreenSelectMaster.h ScreenSelectMode.cpp ScreenSelectMode.h \
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ScreenSelectMusic.cpp ScreenSelectMusic.h \
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ScreenSelectStyle.cpp ScreenSelectStyle.h \
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ScreenSyncOverlay.cpp ScreenSyncOverlay.h \
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ScreenSystemLayer.cpp ScreenSystemLayer.h ScreenSetTime.cpp ScreenSetTime.h \
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ScreenSongOptions.cpp ScreenSongOptions.h \
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ScreenSplash.cpp ScreenSplash.h \
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ScreenStage.cpp ScreenStage.h \
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ScreenTestFonts.cpp ScreenTestFonts.h ScreenTestInput.cpp ScreenTestInput.h \
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ScreenTestLights.cpp ScreenTestLights.h ScreenTestSound.cpp ScreenTestSound.h ScreenTextEntry.cpp ScreenTextEntry.h \
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ScreenTitleMenu.cpp ScreenTitleMenu.h \
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ScreenUnlockBrowse.cpp ScreenUnlockBrowse.h \
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ScreenUnlockCelebrate.cpp ScreenUnlockCelebrate.h \
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ScreenUnlockStatus.cpp ScreenUnlockStatus.h \
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ScreenWithMenuElements.cpp ScreenWithMenuElements.h
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if !WITHOUT_NETWORKING
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Screens += ScreenSMOnlineLogin.cpp ScreenSMOnlineLogin.h
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endif
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DataStructures = \
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Attack.cpp Attack.h AutoKeysounds.cpp AutoKeysounds.h \
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AdjustSync.cpp AdjustSync.h \
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BackgroundUtil.cpp BackgroundUtil.h \
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BannerCache.cpp BannerCache.h CatalogXml.cpp CatalogXml.h \
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Character.cpp Character.h \
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CodeDetector.cpp CodeDetector.h \
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Command.cpp Command.h \
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CommonMetrics.cpp CommonMetrics.h \
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Course.cpp Course.h \
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CourseLoaderCRS.cpp CourseLoaderCRS.h \
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CourseUtil.cpp CourseUtil.h \
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CourseWriterCRS.cpp CourseWriterCRS.h \
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DateTime.cpp DateTime.h \
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Difficulty.cpp Difficulty.h \
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EnumHelper.cpp EnumHelper.h \
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Font.cpp Font.h \
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FontCharAliases.cpp FontCharAliases.h \
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FontCharmaps.cpp FontCharmaps.h Game.cpp Game.h GameCommand.cpp GameCommand.h \
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GameConstantsAndTypes.cpp GameConstantsAndTypes.h \
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GamePreferences.cpp GamePreferences.h \
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GameInput.cpp GameInput.h Grade.cpp Grade.h \
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HighScore.cpp HighScore.h \
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InputEventPlus.h \
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Inventory.cpp Inventory.h \
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LocalizedString.cpp LocalizedString.h \
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LuaReference.cpp LuaReference.h \
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LuaExpressionTransform.cpp LuaExpressionTransform.h \
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LyricsLoader.cpp LyricsLoader.h \
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MenuInput.cpp MenuInput.h \
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ModsGroup.cpp ModsGroup.h \
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NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h NoteDataWithScoring.cpp NoteDataWithScoring.h \
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NoteTypes.cpp NoteTypes.h NotesLoader.cpp NotesLoader.h \
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NotesLoaderBMS.cpp NotesLoaderBMS.h NotesLoaderDWI.cpp NotesLoaderDWI.h NotesLoaderKSF.cpp NotesLoaderKSF.h \
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NotesLoaderSM.cpp NotesLoaderSM.h NotesWriterDWI.cpp NotesWriterDWI.h NotesWriterSM.cpp NotesWriterSM.h \
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OptionRowHandler.cpp OptionRowHandler.h \
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PlayerAI.cpp PlayerAI.h PlayerNumber.cpp PlayerNumber.h PlayerOptions.cpp PlayerOptions.h \
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PlayerStageStats.cpp PlayerStageStats.h \
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PlayerState.cpp PlayerState.h Preference.cpp Preference.h Profile.cpp Profile.h \
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RandomSample.cpp RandomSample.h RadarValues.cpp RadarValues.h \
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ScreenDimensions.h ScreenDimensions.cpp \
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ScoreKeeper.h ScoreKeeper.cpp \
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ScoreKeeperGuitar.cpp ScoreKeeperGuitar.h \
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ScoreKeeperNormal.cpp ScoreKeeperNormal.h \
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ScoreKeeperRave.cpp ScoreKeeperRave.h \
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Song.cpp song.h SongCacheIndex.cpp SongCacheIndex.h \
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SongOptions.cpp SongOptions.h SongUtil.cpp SongUtil.h StageStats.cpp StageStats.h Steps.cpp Steps.h \
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StepsUtil.cpp StepsUtil.h Style.cpp Style.h StyleUtil.cpp StyleUtil.h \
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SubscriptionManager.h \
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TimingData.cpp TimingData.h \
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ThemeMetric.h \
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Trail.cpp Trail.h TrailUtil.cpp TrailUtil.h TitleSubstitution.cpp TitleSubstitution.h \
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Tween.cpp Tween.h \
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Workout.cpp Workout.h
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if !WITHOUT_NETWORKING
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DataStructures += RoomWheel.cpp RoomWheel.h
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endif
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FileTypes = IniFile.cpp IniFile.h \
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MsdFile.cpp MsdFile.h \
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XmlFile.cpp XmlFile.h \
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XmlFileUtil.cpp XmlFileUtil.h
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StepMania = ExportStrings.h ExportStrings.cpp \
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StdString.h \
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StepMania.cpp StepMania.h \
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GameLoop.cpp GameLoop.h \
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global.cpp global.h \
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SpecialFiles.cpp SpecialFiles.h
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LoadingWindow = arch/LoadingWindow/LoadingWindow.h \
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arch/LoadingWindow/LoadingWindow_Null.h
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if HAVE_GTK
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LoadingWindow += arch/LoadingWindow/LoadingWindow_Gtk.cpp arch/LoadingWindow/LoadingWindow_Gtk.h
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endif
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Sound = arch/Sound/RageSoundDriver.h arch/Sound/RageSoundDriver.cpp \
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arch/Sound/RageSoundDriver_Null.cpp arch/Sound/RageSoundDriver_Null.h \
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arch/Sound/RageSoundDriver_Generic_Software.cpp arch/Sound/RageSoundDriver_Generic_Software.h
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if HAVE_OSS
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Sound += arch/Sound/RageSoundDriver_OSS.cpp arch/Sound/RageSoundDriver_OSS.h
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endif
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if HAVE_ALSA
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Sound += arch/Sound/ALSA9Dynamic.cpp arch/Sound/ALSA9Dynamic.h arch/Sound/ALSA9Functions.h \
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arch/Sound/ALSA9Helpers.cpp arch/Sound/ALSA9Helpers.h \
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arch/Sound/RageSoundDriver_ALSA9.cpp arch/Sound/RageSoundDriver_ALSA9.h \
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arch/Sound/RageSoundDriver_ALSA9_Software.cpp arch/Sound/RageSoundDriver_ALSA9_Software.h
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# Add this to AM_CXXFLAGS, not stepmania_CXXFLAGS: that'll cause multiple copies of
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# several sources to be built. We link to this at runtime, so don't add ALSA_LDFLAGS.
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AM_CXXFLAGS += $(ALSA_CFLAGS)
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endif
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ArchHooks = arch/ArchHooks/ArchHooks.cpp arch/ArchHooks/ArchHooks.h \
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arch/ArchHooks/ArchHooksUtil.cpp
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InputHandler = arch/InputHandler/InputHandler.cpp arch/InputHandler/InputHandler.h \
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arch/InputHandler/InputHandler_MonkeyKeyboard.cpp arch/InputHandler/InputHandler_MonkeyKeyboard.h
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MovieTexture = arch/MovieTexture/MovieTexture.cpp arch/MovieTexture/MovieTexture.h \
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arch/MovieTexture/MovieTexture_Generic.cpp arch/MovieTexture/MovieTexture_Generic.h \
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arch/MovieTexture/MovieTexture_Null.cpp arch/MovieTexture/MovieTexture_Null.h
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if HAVE_THEORA
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MovieTexture += arch/MovieTexture/MovieTexture_Theora.cpp arch/MovieTexture/MovieTexture_Theora.h
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endif
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if HAVE_FFMPEG
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MovieTexture += arch/MovieTexture/MovieTexture_FFMpeg.cpp arch/MovieTexture/MovieTexture_FFMpeg.h
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endif
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Lights = arch/Lights/LightsDriver.h \
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arch/Lights/LightsDriver_SystemMessage.cpp arch/Lights/LightsDriver_SystemMessage.h
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MemoryCard = arch/MemoryCard/MemoryCardDriver.cpp arch/MemoryCard/MemoryCardDriver.h
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LowLevelWindow = arch/LowLevelWindow/LowLevelWindow.h
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ArchUtils =
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Dialog = arch/Dialog/Dialog.cpp arch/Dialog/Dialog.h arch/Dialog/DialogDriver.h arch/Dialog/DialogDriver.cpp
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Threads = arch/Threads/Threads.h
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if HAVE_X11
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# InputHandler_X11 depends on LowLevelWindow_X11
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InputHandler += arch/InputHandler/InputHandler_X11.cpp arch/InputHandler/InputHandler_X11.h
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LowLevelWindow += arch/LowLevelWindow/LowLevelWindow_X11.cpp arch/LowLevelWindow/LowLevelWindow_X11.h
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LowLevelWindow += archutils/Unix/X11Helper.cpp archutils/Unix/X11Helper.h
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endif
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# Platform-specific drivers:
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if UNIX
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ArchHooks += arch/ArchHooks/ArchHooks_Unix.cpp arch/ArchHooks/ArchHooks_Unix.h
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Threads += arch/Threads/Threads_Pthreads.cpp arch/Threads/Threads_Pthreads.h
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if LINUX
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Lights += arch/Lights/LightsDriver_LinuxWeedTech.cpp arch/Lights/LightsDriver_LinuxWeedTech.h
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if HAVE_PARALLEL_PORT
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Lights += arch/Lights/LightsDriver_LinuxParallel.cpp arch/Lights/LightsDriver_LinuxParallel.h
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endif
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endif
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ArchUtils += archutils/Unix/AssertionHandler.cpp \
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archutils/Unix/GetSysInfo.cpp archutils/Unix/GetSysInfo.h \
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archutils/Unix/SignalHandler.cpp archutils/Unix/SignalHandler.h \
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archutils/Unix/LinuxThreadHelpers.cpp archutils/Unix/LinuxThreadHelpers.h \
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archutils/Unix/RunningUnderValgrind.cpp archutils/Unix/RunningUnderValgrind.h \
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archutils/Unix/EmergencyShutdown.cpp archutils/Unix/EmergencyShutdown.h
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if USE_CRASH_HANDLER
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ArchUtils += archutils/Unix/Backtrace.cpp archutils/Unix/Backtrace.h \
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archutils/Unix/BacktraceNames.cpp archutils/Unix/BacktraceNames.h \
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archutils/Unix/CrashHandler.cpp archutils/Unix/CrashHandler.h \
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archutils/Unix/CrashHandlerChild.cpp archutils/Unix/CrashHandlerInternal.h \
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archutils/Unix/CrashHandlerInternal.cpp
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endif
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endif
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if LINUX
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MemoryCard += arch/MemoryCard/MemoryCardDriverThreaded_Linux.cpp arch/MemoryCard/MemoryCardDriverThreaded_Linux.h
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InputHandler += arch/InputHandler/InputHandler_Linux_Joystick.h arch/InputHandler/InputHandler_Linux_Joystick.cpp
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endif
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Arch = $(LoadingWindow) $(Sound) $(ArchHooks) $(InputHandler) $(MovieTexture) \
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$(Lights) $(MemoryCard) $(LowLevelWindow) $(ArchUtils) $(Dialog) $(Threads) \
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arch/arch.h arch/arch.cpp arch/arch_default.h arch/arch_platform.h
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RageSoundFileReaders = RageSoundReader_WAV.cpp RageSoundReader_WAV.h
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if HAVE_VORBIS
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RageSoundFileReaders += RageSoundReader_Vorbisfile.cpp RageSoundReader_Vorbisfile.h
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endif
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if HAVE_MP3
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RageSoundFileReaders += RageSoundReader_MP3.cpp RageSoundReader_MP3.h
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endif
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ActorsInGameplayAndMenus = \
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BGAnimation.cpp BGAnimation.h BGAnimationLayer.cpp BGAnimationLayer.h Banner.cpp Banner.h \
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DifficultyIcon.cpp DifficultyIcon.h \
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MeterDisplay.cpp MeterDisplay.h StreamDisplay.cpp StreamDisplay.h \
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Transition.cpp Transition.h
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ActorsInMenus = \
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ActiveAttackList.cpp ActiveAttackList.h BPMDisplay.cpp BPMDisplay.h ComboGraph.cpp ComboGraph.h \
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CourseContentsList.cpp CourseContentsList.h \
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CourseEntryDisplay.cpp CourseEntryDisplay.h \
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DifficultyList.cpp DifficultyList.h \
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DifficultyMeter.cpp DifficultyMeter.h DifficultyRating.cpp DifficultyRating.h \
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DualScrollBar.cpp DualScrollBar.h \
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EditMenu.cpp EditMenu.h FadingBanner.cpp FadingBanner.h \
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GradeDisplay.cpp GradeDisplay.h GraphDisplay.cpp GraphDisplay.h \
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GrooveRadar.cpp GrooveRadar.h GroupList.cpp GroupList.h HelpDisplay.cpp HelpDisplay.h \
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MemoryCardDisplay.cpp MemoryCardDisplay.h \
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MenuTimer.cpp MenuTimer.h ModeSwitcher.cpp ModeSwitcher.h MusicBannerWheel.cpp MusicBannerWheel.h \
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MusicList.cpp MusicList.h MusicSortDisplay.cpp MusicSortDisplay.h MusicWheel.cpp MusicWheel.h \
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MusicWheelItem.cpp MusicWheelItem.h OptionIcon.cpp OptionIcon.h OptionIconRow.cpp OptionIconRow.h \
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OptionRow.cpp OptionRow.h OptionsCursor.cpp OptionsCursor.h \
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PaneDisplay.cpp PaneDisplay.h ScrollBar.cpp ScrollBar.h \
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ScrollingList.cpp ScrollingList.h SnapDisplay.cpp SnapDisplay.h \
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TextBanner.cpp TextBanner.h WheelBase.cpp WheelBase.h WheelItemBase.cpp WheelItemBase.h \
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WheelNotifyIcon.cpp WheelNotifyIcon.h \
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WorkoutGraph.cpp WorkoutGraph.h
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if !WITHOUT_NETWORKING
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ActorsInMenus += RoomInfoDisplay.cpp RoomInfoDisplay.h
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endif
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ActorsInGameplay = \
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ArrowEffects.cpp ArrowEffects.h AttackDisplay.cpp AttackDisplay.h \
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Background.cpp Background.h BeginnerHelper.cpp BeginnerHelper.h CombinedLifeMeterTug.cpp CombinedLifeMeterTug.h \
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Combo.cpp Combo.h DancingCharacters.cpp DancingCharacters.h Foreground.cpp Foreground.h \
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GhostArrowRow.cpp GhostArrowRow.h HoldJudgment.cpp HoldJudgment.h \
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Judgment.cpp Judgment.h \
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LifeMeter.cpp LifeMeter.h \
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LifeMeterBar.cpp LifeMeterBar.h \
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LifeMeterBattery.cpp LifeMeterBattery.h LifeMeterTime.cpp LifeMeterTime.h \
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LyricDisplay.cpp LyricDisplay.h NoteDisplay.cpp NoteDisplay.h NoteField.cpp NoteField.h \
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PercentageDisplay.cpp PercentageDisplay.h Player.cpp Player.h \
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ReceptorArrow.cpp ReceptorArrow.h ReceptorArrowRow.cpp ReceptorArrowRow.h \
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ScoreDisplay.cpp ScoreDisplay.h \
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ScoreDisplayBattle.cpp ScoreDisplayBattle.h \
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ScoreDisplayCalories.cpp ScoreDisplayCalories.h \
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ScoreDisplayLifeTime.cpp ScoreDisplayLifeTime.h \
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ScoreDisplayNormal.cpp ScoreDisplayNormal.h ScoreDisplayOni.cpp ScoreDisplayOni.h \
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ScoreDisplayPercentage.cpp ScoreDisplayPercentage.h ScoreDisplayRave.cpp ScoreDisplayRave.h
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PCRE = pcre/chartables.c pcre/get.c pcre/internal.h pcre/maketables.c pcre/pcre.c pcre/pcre.h pcre/study.c
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Lua = lua-5.1/src/lapi.c lua-5.1/src/lauxlib.c lua-5.1/src/lbaselib.c lua-5.1/src/lcode.c lua-5.1/src/ldblib.c \
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lua-5.1/src/ldebug.c lua-5.1/src/ldo.c lua-5.1/src/ldump.c lua-5.1/src/lfunc.c lua-5.1/src/lgc.c lua-5.1/src/linit.c \
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lua-5.1/src/liolib.c lua-5.1/src/llex.c lua-5.1/src/lmathlib.c lua-5.1/src/lmem.c lua-5.1/src/loadlib.c \
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lua-5.1/src/lobject.c lua-5.1/src/lopcodes.c lua-5.1/src/loslib.c lua-5.1/src/lparser.c lua-5.1/src/lstate.c \
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lua-5.1/src/lstring.c lua-5.1/src/lstrlib.c lua-5.1/src/ltable.c lua-5.1/src/ltablib.c lua-5.1/src/ltm.c \
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lua-5.1/src/lundump.c lua-5.1/src/lvm.c lua-5.1/src/lzio.c lua-5.1/src/lapi.h lua-5.1/src/lauxlib.h lua-5.1/src/lcode.h \
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lua-5.1/src/ldebug.h lua-5.1/src/ldo.h lua-5.1/src/lfunc.h lua-5.1/src/lgc.h lua-5.1/src/llex.h lua-5.1/src/llimits.h \
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lua-5.1/src/lmem.h lua-5.1/src/lobject.h lua-5.1/src/lopcodes.h lua-5.1/src/lparser.h lua-5.1/src/lstate.h \
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lua-5.1/src/lstring.h lua-5.1/src/ltable.h lua-5.1/src/ltm.h lua-5.1/src/luaconf.h lua-5.1/src/lua.h lua-5.1/src/lualib.h \
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lua-5.1/src/lundump.h lua-5.1/src/lvm.h lua-5.1/src/lzio.h
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RageFile = \
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RageFileBasic.cpp RageFileBasic.h \
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RageFile.cpp RageFile.h RageFileDriver.cpp RageFileDriver.h RageFileManager.cpp RageFileManager.h \
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RageFileDriverDirect.cpp RageFileDriverDirect.h RageFileDriverDirectHelpers.cpp RageFileDriverDirectHelpers.h \
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RageFileDriverMemory.cpp RageFileDriverMemory.h RageFileDriverZip.cpp RageFileDriverZip.h \
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RageFileDriverDeflate.cpp RageFileDriverDeflate.h \
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RageFileDriverSlice.cpp RageFileDriverSlice.h \
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RageFileDriverTimeout.cpp RageFileDriverTimeout.h
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Rage = $(PCRE) $(Lua) $(RageFile) $(RageSoundFileReaders) \
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RageBitmapTexture.cpp RageBitmapTexture.h RageDisplay.cpp RageDisplay.h RageDisplay_OGL.cpp RageDisplay_OGL.h \
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RageDisplay_OGL_Helpers.cpp RageDisplay_OGL_Helpers.h \
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RageDisplay_Null.cpp RageDisplay_Null.h RageException.cpp RageException.h RageInput.cpp RageInput.h \
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RageInputDevice.cpp RageInputDevice.h RageLog.cpp RageLog.h RageMath.cpp RageMath.h \
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RageModelGeometry.cpp RageModelGeometry.h RageSound.cpp RageSound.h RageSoundManager.cpp RageSoundManager.h \
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RageSoundUtil.cpp RageSoundUtil.h RageSoundMixBuffer.cpp RageSoundMixBuffer.h \
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RageSoundPosMap.cpp RageSoundPosMap.h RageSoundReader.cpp RageSoundReader.h RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
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RageSoundReader_Filter.h \
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RageSoundReader_PitchChange.cpp RageSoundReader_PitchChange.h \
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RageSoundReader_Preload.cpp RageSoundReader_Preload.h \
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RageSoundReader_Resample_Good.cpp RageSoundReader_Resample_Good.h \
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RageSoundReader_SpeedChange.cpp RageSoundReader_SpeedChange.h \
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RageSoundReader_Chain.cpp RageSoundReader_Chain.h \
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RageSurface.cpp RageSurface.h RageSurfaceUtils.cpp RageSurfaceUtils.h \
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RageSurfaceUtils_Dither.cpp RageSurfaceUtils_Dither.h \
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RageSurface_Save_JPEG.cpp RageSurface_Save_JPEG.h \
|
|
RageSurfaceUtils_Palettize.cpp RageSurfaceUtils_Palettize.h \
|
|
RageSurfaceUtils_Zoom.cpp RageSurfaceUtils_Zoom.h \
|
|
RageSurface_Load.cpp RageSurface_Load.h RageSurface_Load_PNG.cpp RageSurface_Load_PNG.h \
|
|
RageSurface_Load_JPEG.cpp RageSurface_Load_JPEG.h RageSurface_Load_GIF.cpp RageSurface_Load_GIF.h \
|
|
RageSurface_Load_BMP.cpp RageSurface_Load_BMP.h \
|
|
RageSurface_Load_XPM.cpp RageSurface_Load_XPM.h RageTexture.cpp RageTexture.h \
|
|
RageTexturePreloader.cpp RageTexturePreloader.h \
|
|
RageTextureRenderTarget.cpp RageTextureRenderTarget.h \
|
|
RageSurface_Save_BMP.cpp RageSurface_Save_BMP.h \
|
|
RageSurface_Save_PNG.cpp RageSurface_Save_PNG.h \
|
|
RageTextureID.cpp RageTextureID.h RageTextureManager.cpp RageTextureManager.h RageThreads.cpp RageThreads.h \
|
|
RageTimer.cpp RageTimer.h RageTypes.cpp RageTypes.h RageUtil.cpp RageUtil.h RageUtil_CharConversions.cpp RageUtil_CharConversions.h \
|
|
RageUtil_BackgroundLoader.cpp RageUtil_BackgroundLoader.h RageUtil_FileDB.cpp RageUtil_FileDB.h RageUtil_CircularBuffer.h \
|
|
RageUtil_AutoPtr.h \
|
|
RageUtil_WorkerThread.cpp RageUtil_WorkerThread.h
|
|
|
|
Actors = \
|
|
Actor.cpp Actor.h ActorFrame.cpp ActorFrame.h \
|
|
ActorProxy.cpp ActorProxy.h \
|
|
ActorScroller.cpp ActorScroller.h ActorUtil.cpp ActorUtil.h \
|
|
ActorSound.cpp ActorSound.h \
|
|
AutoActor.cpp AutoActor.h \
|
|
BitmapText.cpp BitmapText.h Model.cpp Model.h \
|
|
DynamicActorScroller.cpp DynamicActorScroller.h \
|
|
ModelManager.cpp ModelManager.h ModelTypes.cpp ModelTypes.h \
|
|
Quad.cpp Quad.h \
|
|
RollingNumbers.cpp RollingNumbers.h Sprite.cpp Sprite.h
|
|
|
|
GlobalSingletons = \
|
|
AnnouncerManager.cpp AnnouncerManager.h \
|
|
Bookkeeper.cpp Bookkeeper.h \
|
|
CharacterManager.cpp CharacterManager.h \
|
|
CryptManager.cpp CryptManager.h \
|
|
FontManager.cpp FontManager.h GameSoundManager.cpp GameSoundManager.h \
|
|
GameManager.cpp GameManager.h \
|
|
GameState.cpp GameState.h \
|
|
InputFilter.cpp InputFilter.h \
|
|
InputMapper.cpp InputMapper.h InputQueue.cpp InputQueue.h \
|
|
LuaBinding.cpp LuaBinding.h \
|
|
LuaManager.cpp LuaManager.h LightsManager.cpp LightsManager.h \
|
|
MemoryCardManager.cpp MemoryCardManager.h \
|
|
MessageManager.cpp MessageManager.h NetworkSyncManager.cpp NetworkSyncManager.h \
|
|
NoteSkinManager.cpp NoteSkinManager.h \
|
|
PrefsManager.cpp PrefsManager.h ProfileManager.cpp ProfileManager.h ScreenManager.cpp \
|
|
ScreenManager.h SongManager.cpp SongManager.h \
|
|
StatsManager.cpp StatsManager.h \
|
|
ThemeManager.cpp ThemeManager.h \
|
|
UnlockManager.cpp UnlockManager.h \
|
|
WorkoutManager.cpp WorkoutManager.h
|
|
|
|
if !WITHOUT_NETWORKING
|
|
# Compile NetworkSyncManager even if networking is disabled; it'll stub itself.
|
|
GlobalSingletons += ezsockets.cpp ezsockets.h
|
|
endif
|
|
|
|
crypto = \
|
|
crypto/CryptBn.cpp crypto/CryptBn.h crypto/CryptMD5.cpp crypto/CryptMD5.h crypto/CryptNoise.cpp \
|
|
crypto/CryptPrime.cpp crypto/CryptPrime.h crypto/CryptRSA.cpp crypto/CryptRSA.h \
|
|
crypto/CryptRand.cpp crypto/CryptRand.h crypto/CryptSH512.cpp crypto/CryptSH512.h \
|
|
crypto/CryptSHA.cpp crypto/CryptSHA.h
|
|
|
|
cryptopp = \
|
|
crypto51/algebra.cpp crypto51/algebra.h crypto51/algparam.cpp crypto51/algparam.h crypto51/argnames.h \
|
|
crypto51/asn.cpp crypto51/asn.h crypto51/config.h crypto51/cryptlib.cpp crypto51/cryptlib.h crypto51/files.cpp \
|
|
crypto51/files.h crypto51/filters.cpp crypto51/filters.h crypto51/fltrimpl.h crypto51/integer.cpp crypto51/integer.h \
|
|
crypto51/iterhash.cpp crypto51/iterhash.h crypto51/misc.cpp crypto51/misc.h crypto51/modarith.h \
|
|
crypto51/mqueue.cpp crypto51/mqueue.h crypto51/nbtheory.cpp crypto51/nbtheory.h \
|
|
crypto51/oids.h crypto51/osrng.cpp crypto51/osrng.h crypto51/pch.h crypto51/pkcspad.cpp \
|
|
crypto51/pkcspad.h crypto51/pubkey.cpp crypto51/pubkey.h crypto51/queue.cpp crypto51/queue.h \
|
|
crypto51/rsa.cpp crypto51/rsa.h crypto51/secblock.h crypto51/seckey.h crypto51/sha.cpp \
|
|
crypto51/sha.h crypto51/simple.h crypto51/smartptr.h crypto51/words.h \
|
|
CryptHelpers.cpp CryptHelpers.h
|
|
|
|
main_SOURCES = $(Screens) \
|
|
$(DataStructures) \
|
|
$(FileTypes) \
|
|
$(StepMania) \
|
|
$(Arch) \
|
|
$(ActorsInGameplayAndMenus) \
|
|
$(ActorsInMenus) \
|
|
$(ActorsInGameplay) \
|
|
$(Rage) \
|
|
$(Actors) \
|
|
$(GlobalSingletons) \
|
|
$(crypto) \
|
|
$(cryptopp)
|
|
|
|
main_LDADD = \
|
|
$(AUDIO_LIBS) \
|
|
$(XLIBS)
|
|
|
|
stepmania_SOURCES = $(main_SOURCES)
|
|
stepmania_LDADD = $(main_LDADD)
|
|
|
|
if HAVE_GTK
|
|
bin_PROGRAMS += GtkModule.so
|
|
GtkModule_so_LDFLAGS = -rdynamic -shared
|
|
GtkModule_so_CPPFLAGS = $(GTK_CFLAGS) -fPIC
|
|
GtkModule_so_LDADD = $(GTK_LIBS)
|
|
GtkModule_so_SOURCES = arch/LoadingWindow/LoadingWindow_GtkModule.cpp
|
|
endif
|
|
|
|
all_test_SOURCES = \
|
|
$(ArchUtils) \
|
|
$(PCRE) \
|
|
$(RageFile) \
|
|
$(Lua) \
|
|
$(ArchHooks) \
|
|
$(Threads) \
|
|
$(Dialog) \
|
|
tests/test_misc.cpp tests/test_misc.h \
|
|
IniFile.cpp IniFile.h \
|
|
XmlFile.cpp XmlFile.h \
|
|
Command.cpp Command.h \
|
|
DateTime.cpp DateTime.h \
|
|
EnumHelper.cpp EnumHelper.h \
|
|
PrefsManager.cpp PrefsManager.h \
|
|
Preference.cpp Preference.h \
|
|
LocalizedString.cpp LocalizedString.h \
|
|
LuaBinding.cpp LuaBinding.h \
|
|
LuaFunctions.h \
|
|
LuaManager.cpp LuaManager.h \
|
|
LuaReference.cpp LuaReference.h \
|
|
SpecialFiles.cpp SpecialFiles.h \
|
|
RageException.cpp \
|
|
RageLog.cpp \
|
|
RageThreads.cpp \
|
|
RageTimer.cpp RageTimer.h \
|
|
RageUtil.cpp \
|
|
RageUtil_FileDB.cpp RageUtil_FileDB.h \
|
|
global.cpp global.h \
|
|
RageUtil_WorkerThread.cpp RageUtil_WorkerThread.h \
|
|
MessageManager.cpp MessageManager.h
|
|
|
|
TESTS += test_audio_readers
|
|
test_audio_readers_SOURCES = \
|
|
$(RageSoundFileReaders) \
|
|
$(all_test_SOURCES) \
|
|
tests/test_audio_readers.cpp \
|
|
RageSoundUtil.cpp RageSoundUtil.h RageSoundMixBuffer.cpp RageSoundMixBuffer.h \
|
|
RageSoundReader.cpp RageSoundReader.h \
|
|
RageSoundReader_FileReader.cpp RageSoundReader_FileReader.h \
|
|
RageSoundReader_Preload.cpp RageSoundReader_Preload.h \
|
|
RageSoundReader_Resample_Good.cpp RageSoundReader_Resample_Good.h \
|
|
RageSoundReader_Chain.cpp RageSoundReader_Chain.h
|
|
|
|
test_audio_readers_LDADD = $(AUDIO_LIBS)
|
|
|
|
TESTS += test_file_readers
|
|
test_file_readers_SOURCES = \
|
|
$(all_test_SOURCES) \
|
|
tests/test_file_readers.cpp
|
|
|
|
TESTS += test_file_errors
|
|
test_file_errors_SOURCES = \
|
|
$(all_test_SOURCES) \
|
|
tests/test_file_errors.cpp \
|
|
MsdFile.cpp MsdFile.h \
|
|
XmlFile.cpp XmlFile.h \
|
|
CryptManager.cpp CryptManager.h $(cryptopp) $(crypto)
|
|
|
|
TESTS += test_timing_data
|
|
test_timing_data_SOURCES = \
|
|
$(all_test_SOURCES) \
|
|
tests/test_timing_data.cpp \
|
|
TimingData.cpp TimingData.h
|
|
|
|
#TESTS += test_notedata
|
|
#test_notedata_SOURCES = \
|
|
# $(all_test_SOURCES) \
|
|
# tests/test_notedata.cpp \
|
|
# NoteData.cpp NoteData.h NoteDataUtil.cpp NoteDataUtil.h \
|
|
# NewNoteData.cpp NewNoteData.h \
|
|
# NoteTypes.cpp NoteTypes.h \
|
|
# TimingData.cpp TimingData.h
|
|
#NewNoteDataUtil.cpp NewNoteDataUtil.h
|
|
|
|
TESTS += test_threads
|
|
test_threads_SOURCES = \
|
|
$(all_test_SOURCES) \
|
|
tests/test_threads.cpp
|
|
|
|
INCLUDES =
|