Files
itgmania212121/stepmania/src/BackgroundUtil.cpp
T
2005-06-04 18:23:18 +00:00

257 lines
7.8 KiB
C++

#include "global.h"
#include "BackgroundUtil.h"
#include "RageUtil.h"
#include "song.h"
#include "Foreach.h"
#include "IniFile.h"
#include "RageLog.h"
#include <set>
const CString BACKGROUND_EFFECTS_DIR = "BackgroundEffects/";
const CString BACKGROUND_TRANSITIONS_DIR = "BackgroundTransitions/";
const CString BG_ANIMS_DIR = "BGAnimations/";
const CString VISUALIZATIONS_DIR = "Visualizations/";
const CString RANDOMMOVIES_DIR = "RandomMovies/";
static void StripCvs( vector<CString> &vsPathsToStrip, vector<CString> &vsNamesToStrip )
{
ASSERT( vsPathsToStrip.size() == vsNamesToStrip.size() );
for( unsigned i=0; i<vsNamesToStrip.size(); i++ )
{
if( vsNamesToStrip[i].Right(3).CompareNoCase("CVS") == 0 )
{
vsPathsToStrip.erase( vsPathsToStrip.begin()+i );
vsNamesToStrip.erase( vsNamesToStrip.begin()+i );
}
}
}
int CompareBackgroundChanges(const BackgroundChange &seg1, const BackgroundChange &seg2)
{
return seg1.m_fStartBeat < seg2.m_fStartBeat;
}
void BackgroundUtil::SortBackgroundChangesArray( vector<BackgroundChange> &vBackgroundChanges )
{
sort( vBackgroundChanges.begin(), vBackgroundChanges.end(), CompareBackgroundChanges );
}
void BackgroundUtil::GetBackgroundEffects( const CString &_sName, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
CString sName = _sName;
if( sName == "" )
sName = "*";
vsPathsOut.clear();
GetDirListing( BACKGROUND_EFFECTS_DIR+sName+".xml", vsPathsOut, false, true );
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( GetFileNameWithoutExtension(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetBackgroundTransitions( const CString &_sName, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
CString sName = _sName;
if( sName == "" )
sName = "*";
vsPathsOut.clear();
GetDirListing( BACKGROUND_TRANSITIONS_DIR+sName+".xml", vsPathsOut, false, true );
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( GetFileNameWithoutExtension(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongBGAnimations( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
{
GetDirListing( pSong->GetSongDir()+sMatch+"*", vsPathsOut, true, true );
}
else
{
GetDirListing( pSong->GetSongDir()+sMatch, vsPathsOut, true, true );
}
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( Basename(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
{
GetDirListing( pSong->GetSongDir()+sMatch+"*.avi", vsPathsOut, false, true );
GetDirListing( pSong->GetSongDir()+sMatch+"*.mpg", vsPathsOut, false, true );
GetDirListing( pSong->GetSongDir()+sMatch+"*.mpeg", vsPathsOut, false, true );
}
else
{
GetDirListing( pSong->GetSongDir()+sMatch, vsPathsOut, false, true );
}
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( Basename(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetSongBitmaps( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
vsPathsOut.clear();
if( sMatch.empty() )
{
GetDirListing( pSong->GetSongDir()+sMatch+"*.png", vsPathsOut, false, true );
GetDirListing( pSong->GetSongDir()+sMatch+"*.jpg", vsPathsOut, false, true );
GetDirListing( pSong->GetSongDir()+sMatch+"*.gif", vsPathsOut, false, true );
GetDirListing( pSong->GetSongDir()+sMatch+"*.bmp", vsPathsOut, false, true );
}
else
{
GetDirListing( pSong->GetSongDir()+sMatch, vsPathsOut, false, true );
}
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( Basename(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
static void GetFilterToFileNames( const CString sBaseDir, const Song *pSong, set<CString> &vsPossibleFileNamesOut )
{
vsPossibleFileNamesOut.clear();
if( pSong->m_sGenre.empty() )
return;
ASSERT( !pSong->m_sGroupName.empty() )
IniFile ini;
CString sPath = sBaseDir+pSong->m_sGroupName+"/"+"BackgroundMapping.ini";
ini.ReadFile( sPath );
CString sSection;
bool bSuccess = ini.GetValue( "GenreToSection", pSong->m_sGenre, sSection );
if( !bSuccess )
{
LOG->Warn( "Genre '%s' isn't mapped", pSong->m_sGenre.c_str() );
return;
}
XNode *pSection = ini.GetChild( sSection );
if( pSection == NULL )
{
ASSERT_M( 0, ssprintf("File '%s' refers to a section '%s' that is missing.", sPath.c_str(), sSection.c_str()) );
return;
}
FOREACH_CONST_Attr( pSection, p )
vsPossibleFileNamesOut.insert( p->m_sName );
}
void BackgroundUtil::GetGlobalBGAnimations( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
vsPathsOut.clear();
GetDirListing( BG_ANIMS_DIR+sMatch+"*", vsPathsOut, true, true );
vsNamesOut.clear();
FOREACH_CONST( CString, vsPathsOut, s )
vsNamesOut.push_back( Basename(*s) );
StripCvs( vsPathsOut, vsNamesOut );
}
void BackgroundUtil::GetGlobalRandomMovies( const Song *pSong, const CString &sMatch, vector<CString> &vsPathsOut, vector<CString> &vsNamesOut )
{
vsPathsOut.clear();
vsNamesOut.clear();
set<CString> ssFilterToFileNames;
if( pSong && !pSong->m_sGenre.empty() )
GetFilterToFileNames( RANDOMMOVIES_DIR, pSong, ssFilterToFileNames );
vector<CString> vsDirsToTry;
if( pSong )
{
ASSERT( !pSong->m_sGroupName.empty() );
vsDirsToTry.push_back( RANDOMMOVIES_DIR+pSong->m_sGroupName+"/" );
}
vsDirsToTry.push_back( RANDOMMOVIES_DIR );
FOREACH_CONST( CString, vsDirsToTry, sDir )
{
if( sMatch.empty() )
{
GetDirListingRecursive( *sDir, "*.avi", vsPathsOut );
GetDirListingRecursive( *sDir, "*.mpg", vsPathsOut );
GetDirListingRecursive( *sDir, "*.mpeg", vsPathsOut );
}
else
{
GetDirListing( RANDOMMOVIES_DIR+sMatch, vsPathsOut, false, true );
}
if( !ssFilterToFileNames.empty() )
{
for( unsigned i=0; i<vsPathsOut.size(); i++ )
{
CString sBasename = Basename( vsPathsOut[i] );
bool bFound = ssFilterToFileNames.find(sBasename) != ssFilterToFileNames.end();
if( !bFound )
{
vsPathsOut.erase( vsPathsOut.begin()+i );
i--;
}
}
}
FOREACH_CONST( CString, vsPathsOut, s )
{
CString sName = s->Right( s->size() - RANDOMMOVIES_DIR.size() - 1 );
vsNamesOut.push_back( sName );
}
if( !vsPathsOut.empty() )
break;
}
StripCvs( vsPathsOut, vsNamesOut );
}
/*
* (c) 2001-2004 Chris Danford, Ben Nordstrom
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/