93 lines
2.1 KiB
C++
93 lines
2.1 KiB
C++
#include "stdafx.h"
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#include "SMPackageUtil.h"
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#include "Registry.h"
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void WriteStepManiaInstallDirs( const CStringArray& asInstallDirsToWrite )
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{
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CRegistry Reg;
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Reg.SetRootKey(HKEY_LOCAL_MACHINE);
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Reg.SetKey("Software\\StepMania\\smpackage\\Installations", TRUE); // create if not already present
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int i;
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for( i=0; i<100; i++ )
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{
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CString sName = ssprintf("%d",i);
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// Reg.DeleteKey( sName ); // delete key is broken in this library, so just write over it with ""
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Reg.WriteString( sName, "" );
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}
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for( i=0; i<asInstallDirsToWrite.GetSize(); i++ )
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{
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CString sName = ssprintf("%d",i);
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Reg.WriteString( sName, asInstallDirsToWrite[i] );
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}
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}
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void GetStepManiaInstallDirs( CStringArray& asInstallDirsOut )
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{
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asInstallDirsOut.RemoveAll();
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CRegistry Reg;
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Reg.SetRootKey(HKEY_LOCAL_MACHINE);
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Reg.SetKey("Software\\StepMania\\smpackage\\Installations", TRUE); // create if not already present
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for( int i=0; i<100; i++ )
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{
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CString sName = ssprintf("%d",i);
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CString sPath = Reg.ReadString( sName, "" );
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if( sPath == "" ) // read failed
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continue; // skip
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asInstallDirsOut.Add( sPath );
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}
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// while we're at it, write to clean up stale entries
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WriteStepManiaInstallDirs( asInstallDirsOut );
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}
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void AddStepManiaInstallDir( CString sNewInstallDir )
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{
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CStringArray asInstallDirs;
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GetStepManiaInstallDirs( asInstallDirs );
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bool bAlreadyInList = false;
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for( int i=0; i<asInstallDirs.GetSize(); i++ )
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{
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if( asInstallDirs[i].CompareNoCase(sNewInstallDir) == 0 )
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{
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bAlreadyInList = true;
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break;
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}
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}
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if( !bAlreadyInList )
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asInstallDirs.Add( sNewInstallDir );
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WriteStepManiaInstallDirs( asInstallDirs );
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}
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bool GetPref( CString name, bool &val )
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{
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CRegistry Reg;
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Reg.SetRootKey(HKEY_LOCAL_MACHINE);
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Reg.SetKey("Software\\StepMania\\smpackage", FALSE); // don't create if not already present
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return Reg.Read( name, val );
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}
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bool SetPref( CString name, bool val )
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{
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CRegistry Reg;
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Reg.SetRootKey(HKEY_LOCAL_MACHINE);
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Reg.SetKey("Software\\StepMania\\smpackage", TRUE); // don't create if not already present
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Reg.WriteBool( name, val );
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return false;
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}
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