other than #FFFFFF00 has never been useful, and it complicates the code. Note that "diffuse" and fading do combine, so a sprite with diffuse,#FF0000 will still fade out correctly.
other than #FFFFFF00 has never been useful, and it complicates the code. Note that "diffuse" and fading do combine, so a sprite with diffuse,#FF0000 will still fade out correctly.