Files
itgmania212121/src/ScrollBar.cpp
T
2011-03-17 01:47:30 -04:00

124 lines
4.3 KiB
C++

#include "global.h"
#include "ScrollBar.h"
#include "ThemeManager.h"
#include "RageUtil.h"
ScrollBar::ScrollBar()
{
RString sMetricsGroup = "ScrollBar";
m_sprMiddle.Load( THEME->GetPathG(sMetricsGroup,"middle") );
this->AddChild( m_sprMiddle );
m_sprTop.Load( THEME->GetPathG(sMetricsGroup,"top") );
m_sprTop->SetVertAlign( VertAlign_Bottom );
this->AddChild( m_sprTop );
m_sprBottom.Load( THEME->GetPathG(sMetricsGroup,"bottom") );
m_sprBottom->SetVertAlign( VertAlign_Top );
this->AddChild( m_sprBottom );
m_sprScrollTickThumb.Load( THEME->GetPathG(sMetricsGroup,"TickThumb") );
this->AddChild( m_sprScrollTickThumb );
for( unsigned i=0; i<ARRAYLEN(m_sprScrollStretchThumb); i++ )
{
m_sprScrollStretchThumb[i].Load( THEME->GetPathG(sMetricsGroup,"StretchThumb") );
this->AddChild( m_sprScrollStretchThumb[i] );
}
SetBarHeight( 100 );
}
void ScrollBar::SetBarHeight( int iHeight )
{
m_iBarHeight = iHeight;
m_sprMiddle->SetZoomY( m_iBarHeight/m_sprMiddle->GetUnzoomedHeight() );
m_sprTop->SetY( -m_iBarHeight/2.0f );
m_sprBottom->SetY( +m_iBarHeight/2.0f );
m_sprScrollTickThumb->SetY( 0 );
for( unsigned i=0; i<ARRAYLEN(m_sprScrollStretchThumb); i++ )
m_sprScrollStretchThumb[i]->SetY( 0 );
}
void ScrollBar::SetPercentage( float fCenterPercent, float fSizePercent )
{
wrap( fCenterPercent, 1.0f );
const int iBarContentHeight = static_cast<int>(m_sprMiddle->GetZoomedHeight());
ASSERT( iBarContentHeight != 0 );
/* Set tick thumb */
{
float fY = SCALE( fCenterPercent, 0.0f, 1.0f, -iBarContentHeight/2.0f, iBarContentHeight/2.0f );
fY = roundf( fY );
m_sprScrollTickThumb->SetY( fY );
}
/* Set stretch thumb */
float fStartPercent = fCenterPercent - fSizePercent;
float fEndPercent = fCenterPercent + fSizePercent;
// make sure the percent numbers are between 0 and 1
fStartPercent = fmodf( fStartPercent+1, 1 );
fEndPercent = fmodf( fEndPercent+1, 1 );
CHECKPOINT;
float fPartTopY[2], fPartBottomY[2];
if( fStartPercent < fEndPercent ) // we only need to one 1 stretch thumb part
{
fPartTopY[0] = SCALE( fStartPercent,0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
fPartBottomY[0] = SCALE( fEndPercent, 0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
fPartTopY[1] = 0;
fPartBottomY[1] = 0;
}
else // we need two stretch thumb parts
{
fPartTopY[0] = SCALE( 0.0f, 0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
fPartBottomY[0] = SCALE( fEndPercent, 0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
fPartTopY[1] = SCALE( fStartPercent, 0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
fPartBottomY[1] = SCALE( 1.0f, 0.0f, 1.0f, -iBarContentHeight/2.0f, +iBarContentHeight/2.0f );
}
CHECKPOINT;
for( unsigned i=0; i<ARRAYLEN(m_sprScrollStretchThumb); i++ )
{
RectF rect(
-m_sprScrollStretchThumb[i]->GetUnzoomedWidth()/2,
fPartTopY[i],
+m_sprScrollStretchThumb[i]->GetUnzoomedWidth()/2,
fPartBottomY[i]
);
m_sprScrollStretchThumb[i]->StretchTo( rect );
}
CHECKPOINT;
}
/*
* (c) 2001-2003 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/