Files
itgmania212121/stepmania/src/ScoreKeeperMAX2.h
T
Glenn Maynard fbaa610f32 Make all nonstop courses sum to 100mil. This is more consistent, and
prevents overflow with very long (25+) courses.

(patch from Steve Towle)
2003-06-11 19:11:24 +00:00

46 lines
1.3 KiB
C++

#ifndef SCOREKEEPER_MAX2_H
#define SCOREKEEPER_MAX2_H 1
/*
-----------------------------------------------------------------------------
Class: ScoreKeeperMAX2
Class to handle scorekeeping, MAX2-style.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
Glenn Maynard
-----------------------------------------------------------------------------
*/
#include "ScoreKeeper.h"
#include "NoteDataWithScoring.h"
class Notes;
class ScoreKeeperMAX2: public ScoreKeeper
{
double m_fScore;
double m_fScoreMultiplier;
int m_iTapNotesHit; // number of notes judged so far, needed by scoring
int m_iCurToastyCombo;
const vector<Notes*>& apNotes;
void AddScore( TapNoteScore score );
public:
ScoreKeeperMAX2( const vector<Notes*>& apNotes, PlayerNumber pn);
void OnNextSong( int iSongInCourseIndex, Notes* pNotes ); // before a song plays (called multiple times if course)
void HandleTapRowScore( TapNoteScore scoreOfLastTap, int iNumTapsInRow, Inventory* pInventory );
void HandleHoldScore( HoldNoteScore holdScore, TapNoteScore tapScore );
int TapNoteScoreToDancePoints( TapNoteScore tns );
int HoldNoteScoreToDancePoints( HoldNoteScore hns );
int GetPossibleDancePoints( const NoteData* pNoteData );
};
#endif