69 lines
3.0 KiB
C
69 lines
3.0 KiB
C
#ifndef SDL_ARCH_H
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#define SDL_ARCH_H
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/* All driver types should have a default, portable implementation, provided
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* here. */
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/* None of these SDL implementations run on Xbox, so I've commented
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* out use of this header and added the #includes to each arch_*.h */
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/*
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* The basic design principle of arch is that a new platform can be up and running
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* quickly using only arch_default, with OpenGL graphics and SDL input, and things can
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* be overloaded later. That way, people don't have to learn how arch works
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* until after they have the basic stuff running.
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*
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* For Xbox, let's leave this file alone, and special case stuff in arch_xbox.h.
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*
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* For LowLevelWindow, just undefine SUPPORT_OPENGL and don't link any LLW at
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* all.
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* For InputHandler, undef SUPPORT_SDL_INPUT and we won't create the SDL input
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* handler. (We'll still include the header here, but it'll never be used.)
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*/
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/* We can have any number of input drivers. By default, use SDL for keyboards
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* and joysticks. If you write your own handler for these devices types, or if
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* SDL input doesn't work on your platform, undef SUPPORT_SDL_INPUT in your platform
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* header. */
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#define SUPPORT_SDL_INPUT
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#include "InputHandler/InputHandler_SDL.h"
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#include "InputHandler/InputHandler_MonkeyKeyboard.h"
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/* Load default fallback drivers; some of these may be overridden by arch-specific
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* drivers. These are all singleton drivers--we never use more than one. */
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#include "LoadingWindow/LoadingWindow_Null.h"
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#include "Sound/RageSoundDriver_Null.h"
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#include "Lights/LightsDriver_Null.h"
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#include "Lights/LightsDriver_SystemMessage.h"
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#include "MemoryCard/MemoryCardDriver_Null.h"
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#if defined(SUPPORT_OPENGL)
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#include "LowLevelWindow/LowLevelWindow_SDL.h"
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#endif
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#endif
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/*
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* (c) 2002-2004 Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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