104 lines
3.7 KiB
C++
104 lines
3.7 KiB
C++
/* OptionRowHandler - Shows PlayerOptions and SongOptions in icon form. */
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#ifndef OptionRowHandler_H
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#define OptionRowHandler_H
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#include "OptionRow.h"
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#include "GameCommand.h"
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#include "LuaReference.h"
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#include "RageUtil.h"
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struct ConfOption;
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class OptionRowHandler
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{
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public:
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Commands m_cmds;
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OptionRowDefinition m_Def;
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vector<RString> m_vsReloadRowMessages; // refresh this row on on these messages
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OptionRowHandler::OptionRowHandler() { Init(); }
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virtual ~OptionRowHandler() { }
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virtual void Init()
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{
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m_cmds.v.clear();
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m_Def.Init();
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m_vsReloadRowMessages.clear();
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}
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void Load( const Commands &cmds )
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{
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Init();
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m_cmds = cmds;
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this->LoadInternal( cmds );
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}
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virtual void LoadInternal( const Commands &cmds ) = 0;
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/*
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* We may re-use OptionRowHandlers. This is called before each
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* use. If the contents of the row are dependent on external
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* state (for example, the current song), clear the row contents
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* and reinitialize them. As an optimization, rows which do not
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* change can be initialized just once and left alone.
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*
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* If the row has been reinitialized, return true, and the graphic
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* elements will also be reinitialized. If the row is static, and
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* nothing has changed, return false.
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*/
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virtual bool Reload() { return false; }
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virtual void ImportOption( const vector<PlayerNumber> &vpns, vector<bool> vbSelectedOut[NUM_PLAYERS] ) const = 0;
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/* Returns an OPT mask. */
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virtual int ExportOption( const vector<PlayerNumber> &vpns, const vector<bool> vbSelected[NUM_PLAYERS] ) const = 0;
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virtual void GetIconTextAndGameCommand( int iFirstSelection, RString &sIconTextOut, GameCommand &gcOut ) const;
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virtual RString GetScreen( int iChoice ) const { return RString(); }
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};
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namespace OptionRowHandlerUtil
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{
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OptionRowHandler* Make( const Commands &cmds );
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OptionRowHandler* MakeNull();
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void SelectExactlyOne( int iSelection, vector<bool> &vbSelectedOut );
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int GetOneSelection( const vector<bool> &vbSelected );
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}
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inline void VerifySelected( SelectType st, const vector<bool> &vbSelected, const RString &sName )
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{
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int iNumSelected = 0;
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if( st == SELECT_ONE )
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{
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ASSERT_M( vbSelected.size() > 0, ssprintf("%s: %i/%i", sName.c_str(), iNumSelected, int(vbSelected.size())) );
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for( unsigned e = 0; e < vbSelected.size(); ++e )
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if( vbSelected[e] )
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iNumSelected++;
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ASSERT_M( iNumSelected == 1, ssprintf("%s: %i/%i", sName.c_str(), iNumSelected, int(vbSelected.size())) );
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}
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}
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#endif
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/*
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* (c) 2002-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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