995f0ea8c1
These ones aren't a std::string method. Doing this helps the RString to std::string migration.
508 lines
14 KiB
C++
508 lines
14 KiB
C++
#include "global.h"
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#include "NotesLoaderSMA.h"
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#include "BackgroundUtil.h"
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#include "GameManager.h"
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#include "MsdFile.h"
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#include "NoteTypes.h"
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#include "NotesLoaderSM.h" // may need this.
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#include "PrefsManager.h"
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#include "RageFileManager.h"
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#include "RageLog.h"
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#include "RageUtil.h"
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#include "Song.h"
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#include "SongManager.h"
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#include "Steps.h"
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#include "Attack.h"
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#include <vector>
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void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam )
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{
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std::vector<RString> arrayMultiplierExpressions;
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split( sParam, ",", arrayMultiplierExpressions );
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for( unsigned f=0; f<arrayMultiplierExpressions.size(); f++ )
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{
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std::vector<RString> arrayMultiplierValues;
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split( arrayMultiplierExpressions[f], "=", arrayMultiplierValues );
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unsigned size = arrayMultiplierValues.size();
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if( size < 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid #MULTIPLIER value \"%s\" (must have at least one '='), ignored.",
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arrayMultiplierExpressions[f].c_str() );
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continue;
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}
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const float fComboBeat = RowToBeat( arrayMultiplierValues[0], iRowsPerBeat );
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const int iCombos = StringToInt( arrayMultiplierValues[1] ); // always true.
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// hoping I'm right here: SMA files can use 6 values after the row/beat.
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const int iMisses = (size == 2 || size == 4 ?
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iCombos :
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StringToInt(arrayMultiplierValues[2]));
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out.AddSegment( ComboSegment(BeatToNoteRow(fComboBeat), iCombos, iMisses) );
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}
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}
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void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
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{
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std::vector<RString> vs1;
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std::vector<TimeSignatureSegment> segments;
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split( sParam, ",", vs1 );
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for (RString const &s1 : vs1)
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{
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std::vector<RString> vs2;
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split( s1, "=", vs2 );
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if( vs2.size() < 2 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid beats per measure change with %i values.",
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static_cast<int>(vs2.size()) );
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continue;
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}
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const float fBeat = StringToFloat( vs2[0] );
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const int iNumerator = StringToInt( vs2[1] );
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if( fBeat < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f.",
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fBeat );
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continue;
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}
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if( iNumerator < 1 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an invalid time signature change with beat %f, iNumerator %i.",
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fBeat, iNumerator );
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continue;
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}
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segments.push_back( TimeSignatureSegment(BeatToNoteRow(fBeat), iNumerator) );
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}
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// If there are any time signatures defined, but there isn't one
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// for the very first beat of the song, then add one.
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// Without it, calls to functions like TimingData::NoteRowToMeasureAndBeat
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// can fail for charts that are otherwise valid.
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if ( segments.size() > 0 && segments[0].GetRow() > 0 )
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{
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out.AddSegment( TimeSignatureSegment(0, 4, 4) );
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}
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for( TimeSignatureSegment segment: segments )
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{
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out.AddSegment( segment );
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}
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}
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void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
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{
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std::vector<RString> vs1;
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split( line, ",", vs1 );
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for (std::vector<RString>::const_iterator s1 = vs1.begin(); s1 != vs1.end(); ++s1)
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{
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std::vector<RString> vs2;
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vs2.clear(); // trying something.
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RString loopTmp = *s1;
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Trim( loopTmp );
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split( loopTmp, "=", vs2 );
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if( vs2.size() == 2 ) // First one always seems to have 2.
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{
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// Aldo_MX: 4 is the default value in SMA, although SM5 requires 0 for the first segment :/
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vs2.push_back(s1 == vs1.begin() ? "0" : "4");
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}
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if( vs2.size() < 3 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with %i values.",
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static_cast<int>(vs2.size()) );
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continue;
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}
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const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
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RString backup = vs2[2];
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Trim(vs2[2], "s");
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Trim(vs2[2], "S");
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const float fRatio = StringToFloat( vs2[1] );
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const float fDelay = StringToFloat( vs2[2] );
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SpeedSegment::BaseUnit unit = ((backup != vs2[2]) ?
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SpeedSegment::UNIT_SECONDS : SpeedSegment::UNIT_BEATS);
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if( fBeat < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with beat %f.",
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fBeat );
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continue;
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}
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if( fDelay < 0 )
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{
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LOG->UserLog("Song file",
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this->GetSongTitle(),
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"has an speed change with beat %f, length %f.",
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fBeat, fDelay );
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continue;
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}
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out.AddSegment( SpeedSegment(BeatToNoteRow(fBeat), fRatio, fDelay, unit) );
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}
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}
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bool SMALoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
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{
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LOG->Trace( "Song::LoadFromSMAFile(%s)", sPath.c_str() );
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MsdFile msd;
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if( !msd.ReadFile( sPath, true ) ) // unescape
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{
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LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
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return false;
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}
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out.m_SongTiming.m_sFile = sPath; // songs still have their fallback timing.
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out.m_sSongFileName = sPath;
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Steps* pNewNotes = nullptr;
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int iRowsPerBeat = -1; // Start with an invalid value: needed for checking.
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std::vector<std::pair<float, float>> vBPMChanges, vStops;
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
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int iNumParams = msd.GetNumParams(i);
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const MsdFile::value_t &sParams = msd.GetValue(i);
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RString sValueName = sParams[0];
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MakeUpper(sValueName);
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// handle the data
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/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
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* splitting other formats that *don't* natively support #SUBTITLE. */
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if( sValueName=="TITLE" )
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{
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out.m_sMainTitle = sParams[1];
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this->SetSongTitle(sParams[1]);
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}
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else if( sValueName=="SUBTITLE" )
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out.m_sSubTitle = sParams[1];
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else if( sValueName=="ARTIST" )
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out.m_sArtist = sParams[1];
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else if( sValueName=="TITLETRANSLIT" )
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out.m_sMainTitleTranslit = sParams[1];
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else if( sValueName=="SUBTITLETRANSLIT" )
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out.m_sSubTitleTranslit = sParams[1];
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else if( sValueName=="ARTISTTRANSLIT" )
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out.m_sArtistTranslit = sParams[1];
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else if( sValueName=="GENRE" )
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out.m_sGenre = sParams[1];
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else if( sValueName=="CREDIT" )
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out.m_sCredit = sParams[1];
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else if( sValueName=="BANNER" )
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out.m_sBannerFile = sParams[1];
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else if( sValueName=="BACKGROUND" )
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out.m_sBackgroundFile = sParams[1];
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else if( sValueName=="PREVIEW" )
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out.m_sPreviewVidFile = sParams[1];
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// Save "#LYRICS" for later, so we can add an internal lyrics tag.
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else if( sValueName=="LYRICSPATH" )
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out.m_sLyricsFile = sParams[1];
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else if( sValueName=="CDTITLE" )
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out.m_sCDTitleFile = sParams[1];
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else if( sValueName=="MUSIC" )
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out.m_sMusicFile = sParams[1];
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else if( sValueName=="INSTRUMENTTRACK" )
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{
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SMLoader::ProcessInstrumentTracks( out, sParams[1] );
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}
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else if( sValueName=="MUSICLENGTH" )
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{
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continue;
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}
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else if( sValueName=="LASTBEATHINT" )
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{
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// can't identify at this position: ignore.
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}
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else if( sValueName=="MUSICBYTES" )
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; /* ignore */
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// Cache tags: ignore.
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else if (sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
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sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
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sValueName=="HASBANNER" )
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{
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;
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}
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else if( sValueName=="SAMPLESTART" )
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out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
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else if( sValueName=="SAMPLELENGTH" )
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out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
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// SamplePath is used when the song has a separate preview clip. -aj
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//else if( sValueName=="SAMPLEPATH" )
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//out.m_sMusicSamplePath = sParams[1];
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else if( sValueName=="LISTSORT" )
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{
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;
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}
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else if( sValueName=="DISPLAYBPM" )
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{
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// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
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if( sParams[1] == "*" )
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out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
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else
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{
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out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
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out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
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if( sParams[2].empty() )
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out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
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else
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out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
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}
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}
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else if( sValueName=="SMAVERSION" )
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{
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; // ignore it.
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}
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else if( sValueName=="ROWSPERBEAT" )
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{
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/* This value is used to help translate the timings
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* the SMA format uses. Starting with the second
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* appearance, it delimits NoteData. Right now, this
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* value doesn't seem to be editable in SMA. When it
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* becomes so, make adjustments to this code. */
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if( iRowsPerBeat < 0 )
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{
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std::vector<RString> arrayBeatChangeExpressions;
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split( sParams[1], ",", arrayBeatChangeExpressions );
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std::vector<RString> arrayBeatChangeValues;
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split( arrayBeatChangeExpressions[0], "=", arrayBeatChangeValues );
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iRowsPerBeat = StringToInt(arrayBeatChangeValues[1]);
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}
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else
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{
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// This should generally return song timing
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessBPMsAndStops(timing, vBPMChanges, vStops);
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}
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}
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else if( sValueName=="BEATSPERMEASURE" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessBeatsPerMeasure( timing, sParams[1] );
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}
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else if( sValueName=="SELECTABLE" )
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{
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if(EqualsNoCase(sParams[1], "YES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if(EqualsNoCase(sParams[1], "NO"))
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out.m_SelectionDisplay = out.SHOW_NEVER;
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// ROULETTE from 3.9. It was removed since UnlockManager can serve
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// the same purpose somehow. This, of course, assumes you're using
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// unlocks. -aj
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else if(EqualsNoCase(sParams[1], "ROULETTE"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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/* The following two cases are just fixes to make sure simfiles that
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* used 3.9+ features are not excluded here */
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else if(EqualsNoCase(sParams[1], "ES") || EqualsNoCase(sParams[1], "OMES"))
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if( StringToInt(sParams[1]) > 0 )
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else
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LOG->UserLog("Song file",
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sPath,
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"has an unknown #SELECTABLE value, \"%s\"; ignored.",
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sParams[1].c_str() );
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}
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else if( Left(sValueName, strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
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{
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SMLoader::ProcessBGChanges( out, sValueName, sPath, sParams[1]);
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}
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else if( sValueName=="FGCHANGES" )
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{
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std::vector<std::vector<RString> > aFGChanges;
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ParseBGChangesString(sParams[1], aFGChanges, out.GetSongDir());
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for (const auto &b : aFGChanges)
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{
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BackgroundChange change;
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if (LoadFromBGChangesVector(change, b))
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out.AddForegroundChange(change);
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}
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}
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else if( sValueName=="OFFSET" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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timing.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
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}
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else if( sValueName=="BPMS" )
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{
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vBPMChanges.clear();
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ParseBPMs( vBPMChanges, sParams[1], iRowsPerBeat );
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}
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else if( sValueName=="STOPS" || sValueName=="FREEZES" )
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{
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vStops.clear();
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ParseStops( vStops, sParams[1], iRowsPerBeat );
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}
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else if( sValueName=="DELAYS" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessDelays( timing, sParams[1], iRowsPerBeat );
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}
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else if( sValueName=="TICKCOUNT" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessTickcounts( timing, sParams[1], iRowsPerBeat );
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}
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else if( sValueName=="SPEED" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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RString tmp = sParams[1];
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Trim( tmp );
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ProcessSpeeds( timing, tmp, iRowsPerBeat );
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}
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else if( sValueName=="MULTIPLIER" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessMultipliers( timing, iRowsPerBeat, sParams[1] );
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}
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else if( sValueName=="FAKES" )
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{
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessFakes( timing, sParams[1], iRowsPerBeat );
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}
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else if( sValueName=="METERTYPE" )
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{
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; // We don't use this...yet.
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}
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else if( sValueName=="KEYSOUNDS" )
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{
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split( sParams[1], ",", out.m_vsKeysoundFile );
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}
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// Attacks loaded from file
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else if( sValueName=="ATTACKS" )
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{
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ProcessAttackString(out.m_sAttackString, sParams);
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ProcessAttacks(out.m_Attacks, sParams);
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}
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else if( sValueName=="NOTES" || sValueName=="NOTES2" )
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{
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if( iNumParams < 7 )
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{
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LOG->UserLog("Song file",
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sPath,
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"has %d fields in a #NOTES tag, but should have at least 7.",
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iNumParams );
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continue;
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}
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pNewNotes = new Steps(&out);
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LoadFromTokens(
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sParams[1],
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sParams[2],
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sParams[3],
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sParams[4],
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sParams[5],
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sParams[6],
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*pNewNotes );
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pNewNotes->SetFilename(sPath);
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out.AddSteps( pNewNotes );
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// Handle timing changes and convert negative bpms/stops
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TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
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ProcessBPMsAndStops(timing, vBPMChanges, vStops);
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}
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else if( sValueName=="TIMESIGNATURES" || sValueName=="LEADTRACK" )
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;
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else
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LOG->UserLog("Song file",
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sPath,
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"has an unexpected value named \"%s\".",
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sValueName.c_str() );
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}
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TidyUpData(out, false);
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return true;
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}
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/**
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* @file
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* @author Aldo Fregoso, Jason Felds (c) 2009-2011
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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