Files
itgmania212121/src/NotesLoaderSMA.cpp
T
Arthur Eubanks 995f0ea8c1 Change some RString methods to free functions
These ones aren't a std::string method. Doing this helps the RString to
std::string migration.
2025-05-17 14:02:12 -07:00

508 lines
14 KiB
C++

#include "global.h"
#include "NotesLoaderSMA.h"
#include "BackgroundUtil.h"
#include "GameManager.h"
#include "MsdFile.h"
#include "NoteTypes.h"
#include "NotesLoaderSM.h" // may need this.
#include "PrefsManager.h"
#include "RageFileManager.h"
#include "RageLog.h"
#include "RageUtil.h"
#include "Song.h"
#include "SongManager.h"
#include "Steps.h"
#include "Attack.h"
#include <vector>
void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
std::vector<RString> arrayMultiplierExpressions;
split( sParam, ",", arrayMultiplierExpressions );
for( unsigned f=0; f<arrayMultiplierExpressions.size(); f++ )
{
std::vector<RString> arrayMultiplierValues;
split( arrayMultiplierExpressions[f], "=", arrayMultiplierValues );
unsigned size = arrayMultiplierValues.size();
if( size < 2 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid #MULTIPLIER value \"%s\" (must have at least one '='), ignored.",
arrayMultiplierExpressions[f].c_str() );
continue;
}
const float fComboBeat = RowToBeat( arrayMultiplierValues[0], iRowsPerBeat );
const int iCombos = StringToInt( arrayMultiplierValues[1] ); // always true.
// hoping I'm right here: SMA files can use 6 values after the row/beat.
const int iMisses = (size == 2 || size == 4 ?
iCombos :
StringToInt(arrayMultiplierValues[2]));
out.AddSegment( ComboSegment(BeatToNoteRow(fComboBeat), iCombos, iMisses) );
}
}
void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
{
std::vector<RString> vs1;
std::vector<TimeSignatureSegment> segments;
split( sParam, ",", vs1 );
for (RString const &s1 : vs1)
{
std::vector<RString> vs2;
split( s1, "=", vs2 );
if( vs2.size() < 2 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid beats per measure change with %i values.",
static_cast<int>(vs2.size()) );
continue;
}
const float fBeat = StringToFloat( vs2[0] );
const int iNumerator = StringToInt( vs2[1] );
if( fBeat < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid time signature change with beat %f.",
fBeat );
continue;
}
if( iNumerator < 1 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an invalid time signature change with beat %f, iNumerator %i.",
fBeat, iNumerator );
continue;
}
segments.push_back( TimeSignatureSegment(BeatToNoteRow(fBeat), iNumerator) );
}
// If there are any time signatures defined, but there isn't one
// for the very first beat of the song, then add one.
// Without it, calls to functions like TimingData::NoteRowToMeasureAndBeat
// can fail for charts that are otherwise valid.
if ( segments.size() > 0 && segments[0].GetRow() > 0 )
{
out.AddSegment( TimeSignatureSegment(0, 4, 4) );
}
for( TimeSignatureSegment segment: segments )
{
out.AddSegment( segment );
}
}
void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
{
std::vector<RString> vs1;
split( line, ",", vs1 );
for (std::vector<RString>::const_iterator s1 = vs1.begin(); s1 != vs1.end(); ++s1)
{
std::vector<RString> vs2;
vs2.clear(); // trying something.
RString loopTmp = *s1;
Trim( loopTmp );
split( loopTmp, "=", vs2 );
if( vs2.size() == 2 ) // First one always seems to have 2.
{
// Aldo_MX: 4 is the default value in SMA, although SM5 requires 0 for the first segment :/
vs2.push_back(s1 == vs1.begin() ? "0" : "4");
}
if( vs2.size() < 3 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with %i values.",
static_cast<int>(vs2.size()) );
continue;
}
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
RString backup = vs2[2];
Trim(vs2[2], "s");
Trim(vs2[2], "S");
const float fRatio = StringToFloat( vs2[1] );
const float fDelay = StringToFloat( vs2[2] );
SpeedSegment::BaseUnit unit = ((backup != vs2[2]) ?
SpeedSegment::UNIT_SECONDS : SpeedSegment::UNIT_BEATS);
if( fBeat < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with beat %f.",
fBeat );
continue;
}
if( fDelay < 0 )
{
LOG->UserLog("Song file",
this->GetSongTitle(),
"has an speed change with beat %f, length %f.",
fBeat, fDelay );
continue;
}
out.AddSegment( SpeedSegment(BeatToNoteRow(fBeat), fRatio, fDelay, unit) );
}
}
bool SMALoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSMAFile(%s)", sPath.c_str() );
MsdFile msd;
if( !msd.ReadFile( sPath, true ) ) // unescape
{
LOG->UserLog( "Song file", sPath, "couldn't be opened: %s", msd.GetError().c_str() );
return false;
}
out.m_SongTiming.m_sFile = sPath; // songs still have their fallback timing.
out.m_sSongFileName = sPath;
Steps* pNewNotes = nullptr;
int iRowsPerBeat = -1; // Start with an invalid value: needed for checking.
std::vector<std::pair<float, float>> vBPMChanges, vStops;
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
int iNumParams = msd.GetNumParams(i);
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
MakeUpper(sValueName);
// handle the data
/* Don't use GetMainAndSubTitlesFromFullTitle; that's only for heuristically
* splitting other formats that *don't* natively support #SUBTITLE. */
if( sValueName=="TITLE" )
{
out.m_sMainTitle = sParams[1];
this->SetSongTitle(sParams[1]);
}
else if( sValueName=="SUBTITLE" )
out.m_sSubTitle = sParams[1];
else if( sValueName=="ARTIST" )
out.m_sArtist = sParams[1];
else if( sValueName=="TITLETRANSLIT" )
out.m_sMainTitleTranslit = sParams[1];
else if( sValueName=="SUBTITLETRANSLIT" )
out.m_sSubTitleTranslit = sParams[1];
else if( sValueName=="ARTISTTRANSLIT" )
out.m_sArtistTranslit = sParams[1];
else if( sValueName=="GENRE" )
out.m_sGenre = sParams[1];
else if( sValueName=="CREDIT" )
out.m_sCredit = sParams[1];
else if( sValueName=="BANNER" )
out.m_sBannerFile = sParams[1];
else if( sValueName=="BACKGROUND" )
out.m_sBackgroundFile = sParams[1];
else if( sValueName=="PREVIEW" )
out.m_sPreviewVidFile = sParams[1];
// Save "#LYRICS" for later, so we can add an internal lyrics tag.
else if( sValueName=="LYRICSPATH" )
out.m_sLyricsFile = sParams[1];
else if( sValueName=="CDTITLE" )
out.m_sCDTitleFile = sParams[1];
else if( sValueName=="MUSIC" )
out.m_sMusicFile = sParams[1];
else if( sValueName=="INSTRUMENTTRACK" )
{
SMLoader::ProcessInstrumentTracks( out, sParams[1] );
}
else if( sValueName=="MUSICLENGTH" )
{
continue;
}
else if( sValueName=="LASTBEATHINT" )
{
// can't identify at this position: ignore.
}
else if( sValueName=="MUSICBYTES" )
; /* ignore */
// Cache tags: ignore.
else if (sValueName=="FIRSTBEAT" || sValueName=="LASTBEAT" ||
sValueName=="SONGFILENAME" || sValueName=="HASMUSIC" ||
sValueName=="HASBANNER" )
{
;
}
else if( sValueName=="SAMPLESTART" )
out.m_fMusicSampleStartSeconds = HHMMSSToSeconds( sParams[1] );
else if( sValueName=="SAMPLELENGTH" )
out.m_fMusicSampleLengthSeconds = HHMMSSToSeconds( sParams[1] );
// SamplePath is used when the song has a separate preview clip. -aj
//else if( sValueName=="SAMPLEPATH" )
//out.m_sMusicSamplePath = sParams[1];
else if( sValueName=="LISTSORT" )
{
;
}
else if( sValueName=="DISPLAYBPM" )
{
// #DISPLAYBPM:[xxx][xxx:xxx]|[*];
if( sParams[1] == "*" )
out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
else
{
out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
out.m_fSpecifiedBPMMin = StringToFloat( sParams[1] );
if( sParams[2].empty() )
out.m_fSpecifiedBPMMax = out.m_fSpecifiedBPMMin;
else
out.m_fSpecifiedBPMMax = StringToFloat( sParams[2] );
}
}
else if( sValueName=="SMAVERSION" )
{
; // ignore it.
}
else if( sValueName=="ROWSPERBEAT" )
{
/* This value is used to help translate the timings
* the SMA format uses. Starting with the second
* appearance, it delimits NoteData. Right now, this
* value doesn't seem to be editable in SMA. When it
* becomes so, make adjustments to this code. */
if( iRowsPerBeat < 0 )
{
std::vector<RString> arrayBeatChangeExpressions;
split( sParams[1], ",", arrayBeatChangeExpressions );
std::vector<RString> arrayBeatChangeValues;
split( arrayBeatChangeExpressions[0], "=", arrayBeatChangeValues );
iRowsPerBeat = StringToInt(arrayBeatChangeValues[1]);
}
else
{
// This should generally return song timing
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBPMsAndStops(timing, vBPMChanges, vStops);
}
}
else if( sValueName=="BEATSPERMEASURE" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBeatsPerMeasure( timing, sParams[1] );
}
else if( sValueName=="SELECTABLE" )
{
if(EqualsNoCase(sParams[1], "YES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if(EqualsNoCase(sParams[1], "NO"))
out.m_SelectionDisplay = out.SHOW_NEVER;
// ROULETTE from 3.9. It was removed since UnlockManager can serve
// the same purpose somehow. This, of course, assumes you're using
// unlocks. -aj
else if(EqualsNoCase(sParams[1], "ROULETTE"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
/* The following two cases are just fixes to make sure simfiles that
* used 3.9+ features are not excluded here */
else if(EqualsNoCase(sParams[1], "ES") || EqualsNoCase(sParams[1], "OMES"))
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else if( StringToInt(sParams[1]) > 0 )
out.m_SelectionDisplay = out.SHOW_ALWAYS;
else
LOG->UserLog("Song file",
sPath,
"has an unknown #SELECTABLE value, \"%s\"; ignored.",
sParams[1].c_str() );
}
else if( Left(sValueName, strlen("BGCHANGES"))=="BGCHANGES" || sValueName=="ANIMATIONS" )
{
SMLoader::ProcessBGChanges( out, sValueName, sPath, sParams[1]);
}
else if( sValueName=="FGCHANGES" )
{
std::vector<std::vector<RString> > aFGChanges;
ParseBGChangesString(sParams[1], aFGChanges, out.GetSongDir());
for (const auto &b : aFGChanges)
{
BackgroundChange change;
if (LoadFromBGChangesVector(change, b))
out.AddForegroundChange(change);
}
}
else if( sValueName=="OFFSET" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
timing.m_fBeat0OffsetInSeconds = StringToFloat( sParams[1] );
}
else if( sValueName=="BPMS" )
{
vBPMChanges.clear();
ParseBPMs( vBPMChanges, sParams[1], iRowsPerBeat );
}
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
{
vStops.clear();
ParseStops( vStops, sParams[1], iRowsPerBeat );
}
else if( sValueName=="DELAYS" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessDelays( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="TICKCOUNT" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessTickcounts( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="SPEED" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
RString tmp = sParams[1];
Trim( tmp );
ProcessSpeeds( timing, tmp, iRowsPerBeat );
}
else if( sValueName=="MULTIPLIER" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessMultipliers( timing, iRowsPerBeat, sParams[1] );
}
else if( sValueName=="FAKES" )
{
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessFakes( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="METERTYPE" )
{
; // We don't use this...yet.
}
else if( sValueName=="KEYSOUNDS" )
{
split( sParams[1], ",", out.m_vsKeysoundFile );
}
// Attacks loaded from file
else if( sValueName=="ATTACKS" )
{
ProcessAttackString(out.m_sAttackString, sParams);
ProcessAttacks(out.m_Attacks, sParams);
}
else if( sValueName=="NOTES" || sValueName=="NOTES2" )
{
if( iNumParams < 7 )
{
LOG->UserLog("Song file",
sPath,
"has %d fields in a #NOTES tag, but should have at least 7.",
iNumParams );
continue;
}
pNewNotes = new Steps(&out);
LoadFromTokens(
sParams[1],
sParams[2],
sParams[3],
sParams[4],
sParams[5],
sParams[6],
*pNewNotes );
pNewNotes->SetFilename(sPath);
out.AddSteps( pNewNotes );
// Handle timing changes and convert negative bpms/stops
TimingData &timing = ( pNewNotes ? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBPMsAndStops(timing, vBPMChanges, vStops);
}
else if( sValueName=="TIMESIGNATURES" || sValueName=="LEADTRACK" )
;
else
LOG->UserLog("Song file",
sPath,
"has an unexpected value named \"%s\".",
sValueName.c_str() );
}
TidyUpData(out, false);
return true;
}
/**
* @file
* @author Aldo Fregoso, Jason Felds (c) 2009-2011
* @section LICENSE
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/