995f0ea8c1
These ones aren't a std::string method. Doing this helps the RString to std::string migration.
266 lines
8.3 KiB
C++
266 lines
8.3 KiB
C++
#include "global.h"
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#include "NotesLoaderJson.h"
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#include "json/json.h"
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#include "TimingData.h"
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#include "RageUtil.h"
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#include "JsonUtil.h"
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#include "BackgroundUtil.h"
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#include "NoteData.h"
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#include "Song.h"
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#include "Steps.h"
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#include "GameManager.h"
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#include <vector>
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void NotesLoaderJson::GetApplicableFiles( const RString &sPath, std::vector<RString> &out )
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{
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GetDirListing( sPath + RString("*.json"), out );
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}
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static void Deserialize( TimingSegment *seg, const Json::Value &root )
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{
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switch( seg->GetType() )
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{
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case SEGMENT_BPM:
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{
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float fBPM = root["BPM"].asDouble();
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static_cast<BPMSegment *>(seg)->SetBPM(fBPM);
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break;
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}
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case SEGMENT_STOP:
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{
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float fStop = root["Seconds"].asDouble();
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static_cast<StopSegment *>(seg)->SetPause(fStop);
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break;
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}
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default: break; // The rest are unused.
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}
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}
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static void Deserialize(BPMSegment &seg, const Json::Value &root)
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{
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Deserialize( static_cast<TimingSegment*>(&seg), root );
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}
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static void Deserialize(StopSegment &seg, const Json::Value &root)
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{
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Deserialize( static_cast<TimingSegment*>(&seg), root );
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}
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static void Deserialize(TimingData &td, const Json::Value &root)
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{
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std::vector<BPMSegment*> vBPMs;
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std::vector<StopSegment*> vStops;
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JsonUtil::DeserializeVectorPointers( vBPMs, Deserialize, root["BpmSegments"] );
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JsonUtil::DeserializeVectorPointers( vStops, Deserialize, root["StopSegments"] );
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for( unsigned i = 0; i < vBPMs.size(); ++i )
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{
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td.AddSegment( *vBPMs[i] );
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delete vBPMs[i];
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}
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for( unsigned i = 0; i < vStops.size(); ++i )
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{
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td.AddSegment( *vStops[i] );
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delete vStops[i];
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}
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}
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static void Deserialize(LyricSegment &o, const Json::Value &root)
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{
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o.m_fStartTime = (float)root["StartTime"].asDouble();
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o.m_sLyric = root["Lyric"].asString();
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o.m_Color.FromString( root["Color"].asString() );
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}
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static void Deserialize(BackgroundDef &o, const Json::Value &root)
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{
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o.m_sEffect = root["Effect"].asString();
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o.m_sFile1 = root["File1"].asString();
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o.m_sFile2 = root["File2"].asString();
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o.m_sColor1 = root["Color1"].asString();
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}
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static void Deserialize(BackgroundChange &o, const Json::Value &root )
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{
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Deserialize( o.m_def, root["Def"] );
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o.m_fStartBeat = (float)root["StartBeat"].asDouble();
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o.m_fRate = (float)root["Rate"].asDouble();
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o.m_sTransition = root["Transition"].asString();
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}
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static void Deserialize( TapNote &o, const Json::Value &root )
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{
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if( root.isInt() ) {
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o.type = (TapNoteType)root["Type"].asInt();
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}
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// TODO should all of this also be within the if statement?
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// It was not in the if statement previously, but that may have been unintentional.
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o.subType = (TapNoteSubType)root["SubType"].asInt();
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o.sAttackModifiers = root["AttackModifiers"].asString();
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o.fAttackDurationSeconds = (float)root["AttackDurationSeconds"].asDouble();
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o.iKeysoundIndex = root["KeysoundIndex"].asInt();
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o.iDuration = root["Duration"].asInt();
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o.pn = (PlayerNumber)root["PlayerNumber"].asInt();
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}
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static void Deserialize( StepsType st, NoteData &nd, const Json::Value &root )
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{
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int iTracks = nd.GetNumTracks();
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nd.SetNumTracks( iTracks );
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for( unsigned i=0; i<root.size(); i++ )
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{
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Json::Value root2 = root[i];
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float fBeat = (float)root2[(unsigned)0].asDouble();
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int iRow = BeatToNoteRow(fBeat);
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int iTrack = root2[1].asInt();
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const Json::Value &root3 = root2[2];
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TapNote tn;
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Deserialize( tn, root3 );
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nd.SetTapNote( iTrack, iRow, tn );
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}
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}
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static void Deserialize( RadarValues &o, const Json::Value &root )
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{
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FOREACH_ENUM( RadarCategory, rc )
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{
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o[rc] = (float)root[ RadarCategoryToString(rc) ].asDouble();
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}
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}
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static void Deserialize( Steps &o, const Json::Value &root )
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{
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o.m_StepsType = GAMEMAN->StringToStepsType(root["StepsType"].asString());
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o.Decompress();
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NoteData nd;
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Deserialize( o.m_StepsType, nd, root["NoteData"] );
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o.SetNoteData( nd );
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//o.SetHash( root["Hash"].asInt() );
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o.SetDescription( root["Description"].asString() );
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o.SetDifficulty( StringToDifficulty(root["Difficulty"].asString()) );
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o.SetMeter( root["Meter"].asInt() );
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RadarValues rv[NUM_PLAYERS];
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FOREACH_PlayerNumber( pn )
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{
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Deserialize( rv[pn], root["RadarValues"] );
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}
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o.SetCachedRadarValues( rv );
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}
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static void Deserialize( Song &out, const Json::Value &root )
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{
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out.SetSongDir( root["SongDir"].asString() );
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out.m_sGroupName = root["GroupName"].asString();
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out.m_sMainTitle = root["Title"].asString();
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out.m_sSubTitle = root["SubTitle"].asString();
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out.m_sArtist = root["Artist"].asString();
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out.m_sMainTitleTranslit = root["TitleTranslit"].asString();
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out.m_sSubTitleTranslit = root["SubTitleTranslit"].asString();
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out.m_sGenre = root["Genre"].asString();
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out.m_sCredit = root["Credit"].asString();
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out.m_sBannerFile = root["Banner"].asString();
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out.m_sBackgroundFile = root["Background"].asString();
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out.m_sLyricsFile = root["LyricsFile"].asString();
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out.m_sCDTitleFile = root["CDTitle"].asString();
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out.m_sMusicFile = root["Music"].asString();
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out.m_SongTiming.m_fBeat0OffsetInSeconds = (float)root["Offset"].asDouble();
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out.m_fMusicSampleStartSeconds = (float)root["SampleStart"].asDouble();
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out.m_fMusicSampleLengthSeconds = (float)root["SampleLength"].asDouble();
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RString sSelectable = root["Selectable"].asString();
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if( EqualsNoCase(sSelectable, "YES") )
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out.m_SelectionDisplay = out.SHOW_ALWAYS;
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else if( EqualsNoCase(sSelectable, "NO") )
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out.m_SelectionDisplay = out.SHOW_NEVER;
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out.m_sSongFileName = root["SongFileName"].asString();
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out.m_bHasMusic = root["HasMusic"].asBool();
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out.m_bHasBanner = root["HasBanner"].asBool();
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out.m_fMusicLengthSeconds = (float)root["MusicLengthSeconds"].asDouble();
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RString sDisplayBPMType = root["DisplayBpmType"].asString();
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if( sDisplayBPMType == "*" )
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out.m_DisplayBPMType = DISPLAY_BPM_RANDOM;
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else
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out.m_DisplayBPMType = DISPLAY_BPM_SPECIFIED;
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if( out.m_DisplayBPMType == DISPLAY_BPM_SPECIFIED )
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{
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out.m_fSpecifiedBPMMin = (float)root["SpecifiedBpmMin"].asDouble();
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out.m_fSpecifiedBPMMax = (float)root["SpecifiedBpmMax"].asDouble();
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}
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Deserialize( out.m_SongTiming, root["TimingData"] );
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JsonUtil::DeserializeVectorObjects( out.m_LyricSegments, Deserialize, root["LyricSegments"] );
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{
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const Json::Value &root2 = root["BackgroundChanges"];
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FOREACH_BackgroundLayer( bl )
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{
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const Json::Value &root3 = root2[bl];
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std::vector<BackgroundChange> &vBgc = out.GetBackgroundChanges(bl);
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JsonUtil::DeserializeVectorObjects( vBgc, Deserialize, root3 );
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}
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}
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{
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std::vector<BackgroundChange> &vBgc = out.GetForegroundChanges();
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JsonUtil::DeserializeVectorObjects( vBgc, Deserialize, root["ForegroundChanges"] );
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}
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out.m_vsKeysoundFile = JsonUtil::DeserializeArrayStrings(root["KeySounds"]);
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{
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std::vector<Steps*> vpSteps;
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JsonUtil::DeserializeVectorPointersParam<Steps,Song*>( vpSteps, Deserialize, root["Charts"], &out );
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for (Steps *step : vpSteps)
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out.AddSteps( step );
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}
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}
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bool NotesLoaderJson::LoadFromJsonFile( const RString &sPath, Song &out )
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{
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Json::Value root;
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if( !JsonUtil::LoadFromFileShowErrors(root,sPath) )
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return false;
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Deserialize(out, root);
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return true;
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}
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bool NotesLoaderJson::LoadFromDir( const RString &sPath, Song &out )
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{
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return LoadFromJsonFile(sPath, out);
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}
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/*
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* (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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