Files
itgmania212121/src/ModelManager.cpp
T
sukibaby abf89ec2b1 Replace SAFE_DELETE / SAFE_DELETE_ARRAY macros
SAFE_DELETE -> RageUtil::SafeDelete
SAFE_DELETE_ARRAY -> RageUtil::SafeDeleteArray

Update JsonUtil.h to include RageUtil.h - MSVC doesn't need it included for some reason, but GCC and XCode does.
2024-09-30 15:13:32 -07:00

108 lines
3.2 KiB
C++

#include "global.h"
#include "ModelManager.h"
#include "arch/MovieTexture/MovieTexture.h"
#include "RageUtil.h"
#include "RageLog.h"
#include "RageDisplay.h"
ModelManager* MODELMAN = nullptr; // global and accessible from anywhere in our program
ModelManager::ModelManager()
{
}
ModelManager::~ModelManager()
{
for( std::map<RString, RageModelGeometry*>::iterator i = m_mapFileToGeometry.begin();
i != m_mapFileToGeometry.end();
++i )
{
RageModelGeometry* pGeom = i->second;
if( pGeom->m_iRefCount )
LOG->Trace( "MODELMAN LEAK: '%s', RefCount = %d.", i->first.c_str(), pGeom->m_iRefCount );
RageUtil::SafeDelete( pGeom );
}
}
RageModelGeometry* ModelManager::LoadMilkshapeAscii( const RString& sFile, bool bNeedNormals )
{
std::map<RString, RageModelGeometry*>::iterator p = m_mapFileToGeometry.find( sFile );
if( p != m_mapFileToGeometry.end() )
{
/* Found the geometry. Just increase the refcount and return it. */
RageModelGeometry* pGeom = p->second;
++pGeom->m_iRefCount;
return pGeom;
}
RageModelGeometry* pGeom = new RageModelGeometry;
pGeom->LoadMilkshapeAscii( sFile, bNeedNormals );
m_mapFileToGeometry[sFile] = pGeom;
return pGeom;
}
void ModelManager::UnloadModel( RageModelGeometry *m )
{
m->m_iRefCount--;
ASSERT( m->m_iRefCount >= 0 );
if( m->m_iRefCount )
return; /* Can't unload models that are still referenced. */
for( std::map<RString, RageModelGeometry*>::iterator i = m_mapFileToGeometry.begin();
i != m_mapFileToGeometry.end();
++i )
{
if( i->second == m )
{
if( m_Prefs.m_bDelayedUnload )
{
// leave this geometry loaded
return;
}
else
{
m_mapFileToGeometry.erase( i ); // remove map entry
RageUtil::SafeDelete( m ); // free the texture
return;
}
}
}
FAIL_M("Tried to delete a texture that wasn't loaded");
}
bool ModelManager::SetPrefs( const ModelManagerPrefs& prefs )
{
m_Prefs = prefs;
return false;
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/