Files
itgmania212121/src/AutoActor.cpp
T
2019-06-22 12:35:38 -07:00

99 lines
2.8 KiB
C++

#include "global.h"
#include "AutoActor.h"
#include "ThemeManager.h"
#include "Actor.h"
#include "ActorUtil.h"
void AutoActor::Unload()
{
if(m_pActor != nullptr)
{
delete m_pActor;
}
m_pActor=nullptr;
}
AutoActor::AutoActor( const AutoActor &cpy )
{
if( cpy.m_pActor == nullptr )
m_pActor = nullptr;
else
m_pActor = cpy.m_pActor->Copy();
}
AutoActor &AutoActor::operator=( const AutoActor &cpy )
{
Unload();
if( cpy.m_pActor == nullptr )
m_pActor = nullptr;
else
m_pActor = cpy.m_pActor->Copy();
return *this;
}
void AutoActor::Load( Actor *pActor )
{
Unload();
m_pActor = pActor;
}
void AutoActor::Load( const RString &sPath )
{
Unload();
m_pActor = ActorUtil::MakeActor( sPath );
// If a Condition is false, MakeActor will return nullptr.
if( m_pActor == nullptr )
m_pActor = new Actor;
}
void AutoActor::LoadB( const RString &sMetricsGroup, const RString &sElement )
{
ThemeManager::PathInfo pi;
bool b = THEME->GetPathInfo( pi, EC_BGANIMATIONS, sMetricsGroup, sElement );
ASSERT( b );
LuaThreadVariable var1( "MatchingMetricsGroup", pi.sMatchingMetricsGroup );
LuaThreadVariable var2( "MatchingElement", pi.sMatchingElement );
Load( pi.sResolvedPath );
}
void AutoActor::LoadActorFromNode( const XNode* pNode, Actor *pParent )
{
Unload();
m_pActor = ActorUtil::LoadFromNode( pNode, pParent );
}
void AutoActor::LoadAndSetName( const RString &sScreenName, const RString &sActorName )
{
Load( THEME->GetPathG(sScreenName,sActorName) );
m_pActor->SetName( sActorName );
ActorUtil::LoadAllCommands( *m_pActor, sScreenName );
}
/*
* (c) 2003-2004 Chris Danford
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, and/or sell copies of the Software, and to permit persons to
* whom the Software is furnished to do so, provided that the above
* copyright notice(s) and this permission notice appear in all copies of
* the Software and that both the above copyright notice(s) and this
* permission notice appear in supporting documentation.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/