557 lines
17 KiB
C++
557 lines
17 KiB
C++
#include "global.h"
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#include "NotesLoaderDWI.h"
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#include "NotesLoader.h"
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#include "RageLog.h"
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#include "RageException.h"
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#include "MsdFile.h"
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#include "RageUtil.h"
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#include "RageUtil_CharConversions.h"
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#include "NoteData.h"
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#include "song.h"
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#include "Steps.h"
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#include <map>
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using namespace std;
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static std::map<int,int> g_mapDanceNoteToNoteDataColumn;
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enum
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{
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DANCE_NOTE_NONE = 0,
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DANCE_NOTE_PAD1_LEFT,
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DANCE_NOTE_PAD1_UPLEFT,
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DANCE_NOTE_PAD1_DOWN,
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DANCE_NOTE_PAD1_UP,
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DANCE_NOTE_PAD1_UPRIGHT,
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DANCE_NOTE_PAD1_RIGHT,
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DANCE_NOTE_PAD2_LEFT,
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DANCE_NOTE_PAD2_UPLEFT,
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DANCE_NOTE_PAD2_DOWN,
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DANCE_NOTE_PAD2_UP,
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DANCE_NOTE_PAD2_UPRIGHT,
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DANCE_NOTE_PAD2_RIGHT
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};
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void DWILoader::DWIcharToNote( char c, GameController i, int ¬e1Out, int ¬e2Out )
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{
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switch( c )
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{
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case '0': note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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case '1': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_LEFT; break;
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case '2': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_NONE; break;
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case '3': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case '4': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_NONE; break;
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case '5': note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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case '6': note1Out = DANCE_NOTE_PAD1_RIGHT; note2Out = DANCE_NOTE_NONE; break;
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case '7': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_LEFT; break;
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case '8': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_NONE; break;
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case '9': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'A': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_DOWN; break;
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case 'B': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'C': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_NONE; break;
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case 'D': note1Out = DANCE_NOTE_PAD1_UPRIGHT; note2Out = DANCE_NOTE_NONE; break;
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case 'E': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_UPLEFT; break;
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case 'F': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_DOWN; break;
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case 'G': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_UP; break;
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case 'H': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'I': note1Out = DANCE_NOTE_PAD1_LEFT; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'J': note1Out = DANCE_NOTE_PAD1_DOWN; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'K': note1Out = DANCE_NOTE_PAD1_UP; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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case 'L': note1Out = DANCE_NOTE_PAD1_UPRIGHT; note2Out = DANCE_NOTE_PAD1_RIGHT; break;
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case 'M': note1Out = DANCE_NOTE_PAD1_UPLEFT; note2Out = DANCE_NOTE_PAD1_UPRIGHT; break;
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default:
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LOG->Warn( "Encountered invalid DWI note character '%c' in '%s'", c, m_sLoadingFile.c_str() );
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note1Out = DANCE_NOTE_NONE; note2Out = DANCE_NOTE_NONE; break;
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}
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switch( i )
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{
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case GAME_CONTROLLER_1:
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break;
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case GAME_CONTROLLER_2:
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if( note1Out != DANCE_NOTE_NONE )
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note1Out += 6;
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if( note2Out != DANCE_NOTE_NONE )
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note2Out += 6;
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break;
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default:
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ASSERT( false );
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}
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}
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void DWILoader::DWIcharToNoteCol( char c, GameController i, int &col1Out, int &col2Out )
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{
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int note1, note2;
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DWIcharToNote( c, i, note1, note2 );
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if( note1 != DANCE_NOTE_NONE )
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col1Out = g_mapDanceNoteToNoteDataColumn[note1];
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else
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col1Out = -1;
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if( note2 != DANCE_NOTE_NONE )
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col2Out = g_mapDanceNoteToNoteDataColumn[note2];
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else
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col2Out = -1;
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}
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/* Ack. DWI used to use <...> to indicate 1/192nd notes; at some
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* point, <...> was changed to indicate jumps, and `' was used for
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* 1/192nds. So, we have to do a check to figure out what it really
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* means. If it contains 0s, it's most likely 192nds; otherwise,
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* it's most likely a jump. Search for a 0 before the next >: */
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bool DWILoader::Is192( const CString &sStepData, int pos )
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{
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while( pos < (int) sStepData.size() )
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{
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if( sStepData[pos] == '>' )
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return false;
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if( sStepData[pos] == '0' )
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return true;
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++pos;
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}
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return false;
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}
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bool DWILoader::LoadFromDWITokens(
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CString sMode,
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CString sDescription,
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CString sNumFeet,
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CString sStepData1,
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CString sStepData2,
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Steps &out)
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{
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CHECKPOINT_M( "DWILoader::LoadFromDWITokens()" );
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out.m_StepsType = STEPS_TYPE_INVALID;
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if( sMode == "SINGLE" ) out.m_StepsType = STEPS_TYPE_DANCE_SINGLE;
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else if( sMode == "DOUBLE" ) out.m_StepsType = STEPS_TYPE_DANCE_DOUBLE;
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else if( sMode == "COUPLE" ) out.m_StepsType = STEPS_TYPE_DANCE_COUPLE;
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else if( sMode == "SOLO" ) out.m_StepsType = STEPS_TYPE_DANCE_SOLO;
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else
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{
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ASSERT(0); // Unrecognized DWI notes format
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out.m_StepsType = STEPS_TYPE_DANCE_SINGLE;
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}
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g_mapDanceNoteToNoteDataColumn.clear();
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switch( out.m_StepsType )
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{
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case STEPS_TYPE_DANCE_SINGLE:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 3;
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break;
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case STEPS_TYPE_DANCE_DOUBLE:
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case STEPS_TYPE_DANCE_COUPLE:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 3;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_LEFT] = 4;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_DOWN] = 5;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_UP] = 6;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD2_RIGHT] = 7;
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break;
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case STEPS_TYPE_DANCE_SOLO:
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_LEFT] = 0;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UPLEFT] = 1;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_DOWN] = 2;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UP] = 3;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_UPRIGHT] = 4;
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g_mapDanceNoteToNoteDataColumn[DANCE_NOTE_PAD1_RIGHT] = 5;
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break;
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default:
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ASSERT(0);
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}
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int iNumFeet = atoi(sNumFeet);
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// out.SetDescription(sDescription); // Don't put garbage in the description.
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out.SetMeter(iNumFeet);
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out.SetDifficulty( StringToDifficulty(sDescription) );
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NoteData newNoteData;
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newNoteData.SetNumTracks( g_mapDanceNoteToNoteDataColumn.size() );
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newNoteData.ReserveRows( BeatToNoteRow(1000) );
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for( int pad=0; pad<2; pad++ ) // foreach pad
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{
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CString sStepData;
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switch( pad )
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{
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case 0:
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sStepData = sStepData1;
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break;
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case 1:
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if( sStepData2 == "" ) // no data
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continue; // skip
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sStepData = sStepData2;
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break;
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default:
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ASSERT( false );
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}
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sStepData.Replace("\n", "");
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sStepData.Replace("\r", "");
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sStepData.Replace("\t", "");
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sStepData.Replace(" ", "");
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double fCurrentBeat = 0;
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double fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
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for( int i=0; i<sStepData.GetLength(); )
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{
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char c = sStepData[i++];
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switch( c )
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{
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// begins a series
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case '(':
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fCurrentIncrementer = 1.0/16 * BEATS_PER_MEASURE;
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break;
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case '[':
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fCurrentIncrementer = 1.0/24 * BEATS_PER_MEASURE;
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break;
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case '{':
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fCurrentIncrementer = 1.0/64 * BEATS_PER_MEASURE;
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break;
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case '`':
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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break;
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// ends a series
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case ')':
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case ']':
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case '}':
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case '\'':
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case '>':
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fCurrentIncrementer = 1.0/8 * BEATS_PER_MEASURE;
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break;
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default: // this is a note character
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{
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if( c == '!' )
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{
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LOG->Warn( "Unexpected character in '%s': '!'", m_sLoadingFile.c_str() );
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continue;
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}
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bool jump = false;
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if( c == '<' )
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{
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/* Arr. Is this a jump or a 1/192 marker? */
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if( Is192( sStepData, i ) )
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{
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fCurrentIncrementer = 1.0/192 * BEATS_PER_MEASURE;
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break;
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}
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/* It's a jump. We need to keep reading notes until we hit a >. */
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jump = true;
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i++;
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}
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const int iIndex = BeatToNoteRow( (float)fCurrentBeat );
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i--;
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do {
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c = sStepData[i++];
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if( jump && c == '>' )
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break;
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int iCol1, iCol2;
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DWIcharToNoteCol( c, (GameController)pad, iCol1, iCol2 );
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if( iCol1 != -1 )
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newNoteData.SetTapNote(iCol1, iIndex, TAP_TAP);
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if( iCol2 != -1 )
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newNoteData.SetTapNote(iCol2, iIndex, TAP_TAP);
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if( sStepData[i] == '!' )
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{
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i++;
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const char holdChar = sStepData[i++];
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DWIcharToNoteCol( holdChar, (GameController)pad, iCol1, iCol2 );
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if( iCol1 != -1 )
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newNoteData.SetTapNote(iCol1, iIndex, TAP_HOLD_HEAD);
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if( iCol2 != -1 )
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newNoteData.SetTapNote(iCol2, iIndex, TAP_HOLD_HEAD);
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}
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}
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while( jump );
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fCurrentBeat += fCurrentIncrementer;
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}
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break;
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}
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}
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}
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// this will expand the HoldNote begin markers we wrote into actual HoldNotes
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newNoteData.Convert2sAnd3sToHoldNotes();
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ASSERT( newNoteData.GetNumTracks() > 0 );
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out.SetNoteData(&newNoteData);
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out.TidyUpData();
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return true;
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}
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/* STUPID ALERT!
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* This value can be in either "HH:MM:SS.sssss", "MM:SS.sssss", "SSS.sssss"
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* or milliseconds.
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* What's even more dumb is that the value can contain a ':'. Colon is supposed to be a parameter separator!
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*/
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float DWILoader::ParseBrokenDWITimestamp(const CString &arg1, const CString &arg2, const CString &arg3)
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{
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if(arg1.empty()) return 0;
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/* 1+ args */
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if(arg2.empty())
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{
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/* If the value contains a period, treat it as seconds; otherwise ms. */
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if(arg1.find_first_of(".") != arg1.npos)
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return (float)atof(arg1.c_str());
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else
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return float(atof(arg1.c_str())) / 1000.f;
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}
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/* 2+ args */
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if(arg3.empty())
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return HHMMSSToSeconds( arg1+":"+arg2 );
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/* 3+ args */
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return HHMMSSToSeconds( arg1+":"+arg2+":"+arg3 );
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}
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bool DWILoader::LoadFromDWIFile( CString sPath, Song &out )
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{
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LOG->Trace( "Song::LoadFromDWIFile(%s)", sPath.c_str() );
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m_sLoadingFile = sPath;
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MsdFile msd;
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bool bResult = msd.ReadFile( sPath );
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if( !bResult )
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RageException::Throw( "Error opening file '%s' for reading.", sPath.c_str() );
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for( unsigned i=0; i<msd.GetNumValues(); i++ )
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{
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int iNumParams = msd.GetNumParams(i);
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const MsdFile::value_t &sParams = msd.GetValue(i);
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CString sValueName = sParams[0];
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if(iNumParams < 1)
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{
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LOG->Warn("Got \"%s\" tag with no parameters in '%s'", sValueName.c_str(), m_sLoadingFile.c_str() );
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continue;
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}
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// handle the data
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if( 0==stricmp(sValueName,"FILE") )
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out.m_sMusicFile = sParams[1];
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else if( 0==stricmp(sValueName,"TITLE") )
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{
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GetMainAndSubTitlesFromFullTitle( sParams[1], out.m_sMainTitle, out.m_sSubTitle );
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/* As far as I know, there's no spec on the encoding of this text. (I didn't
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* look very hard, though.) I've seen at least one file in ISO-8859-1. */
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ConvertString( out.m_sMainTitle, "utf-8,english" );
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ConvertString( out.m_sSubTitle, "utf-8,english" );
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}
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else if( 0==stricmp(sValueName,"ARTIST") )
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{
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out.m_sArtist = sParams[1];
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ConvertString( out.m_sArtist, "utf-8,english" );
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}
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else if( 0==stricmp(sValueName,"CDTITLE") )
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out.m_sCDTitleFile = sParams[1];
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else if( 0==stricmp(sValueName,"BPM") )
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out.AddBPMSegment( BPMSegment(0, (float)atof(sParams[1])) );
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else if( 0==stricmp(sValueName,"DISPLAYBPM") )
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{
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// #DISPLAYBPM:[xxx..xxx]|[xxx]|[*];
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int iMin, iMax;
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/* We can't parse this as a float with sscanf, since '.' is a valid
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* character in a float. (We could do it with a regex, but it's not
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* worth bothering with since we don't display fractional BPM anyway.) */
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if( sscanf( sParams[1], "%i..%i", &iMin, &iMax ) == 2 )
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{
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out.m_DisplayBPMType = Song::DISPLAY_SPECIFIED;
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out.m_fSpecifiedBPMMin = (float) iMin;
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out.m_fSpecifiedBPMMax = (float) iMax;
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}
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else if( sscanf( sParams[1], "%i", &iMin ) == 1 )
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{
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out.m_DisplayBPMType = Song::DISPLAY_SPECIFIED;
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out.m_fSpecifiedBPMMin = out.m_fSpecifiedBPMMax = (float) iMin;
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}
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else
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{
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out.m_DisplayBPMType = Song::DISPLAY_RANDOM;
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}
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}
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else if( 0==stricmp(sValueName,"GAP") )
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// the units of GAP is 1/1000 second
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out.m_Timing.m_fBeat0OffsetInSeconds = -atoi( sParams[1] ) / 1000.0f;
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else if( 0==stricmp(sValueName,"SAMPLESTART") )
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out.m_fMusicSampleStartSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
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else if( 0==stricmp(sValueName,"SAMPLELENGTH") )
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out.m_fMusicSampleLengthSeconds = ParseBrokenDWITimestamp(sParams[1], sParams[2], sParams[3]);
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else if( 0==stricmp(sValueName,"FREEZE") )
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{
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CStringArray arrayFreezeExpressions;
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split( sParams[1], ",", arrayFreezeExpressions );
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for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
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{
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CStringArray arrayFreezeValues;
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split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
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if( arrayFreezeValues.size() != 2 )
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{
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LOG->Warn( "Invalid FREEZE in '%s': '%s'", m_sLoadingFile.c_str(), arrayFreezeExpressions[f].c_str() );
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continue;
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}
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float fIndex = (float)atof( arrayFreezeValues[0] ) * ROWS_PER_BEAT / 4.0f;
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float fFreezeBeat = NoteRowToBeat( fIndex );
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float fFreezeSeconds = (float)atof( arrayFreezeValues[1] ) / 1000.0f;
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out.AddStopSegment( StopSegment(fFreezeBeat, fFreezeSeconds) );
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// LOG->Trace( "Adding a freeze segment: beat: %f, seconds = %f", fFreezeBeat, fFreezeSeconds );
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}
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}
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else if( 0==stricmp(sValueName,"CHANGEBPM") || 0==stricmp(sValueName,"BPMCHANGE") )
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{
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CStringArray arrayBPMChangeExpressions;
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split( sParams[1], ",", arrayBPMChangeExpressions );
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for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
|
|
{
|
|
CStringArray arrayBPMChangeValues;
|
|
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
|
|
if( arrayBPMChangeValues.size() != 2 )
|
|
{
|
|
LOG->Warn( "Invalid CHANGEBPM in '%s': '%s'", m_sLoadingFile.c_str(), arrayBPMChangeExpressions[b].c_str() );
|
|
continue;
|
|
}
|
|
float fIndex = (float)atof( arrayBPMChangeValues[0] ) * ROWS_PER_BEAT / 4.0f;
|
|
float fBeat = NoteRowToBeat( fIndex );
|
|
float fNewBPM = (float)atof( arrayBPMChangeValues[1] );
|
|
|
|
out.AddBPMSegment( BPMSegment(fBeat, fNewBPM) );
|
|
}
|
|
}
|
|
|
|
else if( 0==stricmp(sValueName,"SINGLE") ||
|
|
0==stricmp(sValueName,"DOUBLE") ||
|
|
0==stricmp(sValueName,"COUPLE") ||
|
|
0==stricmp(sValueName,"SOLO"))
|
|
{
|
|
Steps* pNewNotes = new Steps;
|
|
LoadFromDWITokens(
|
|
sParams[0],
|
|
sParams[1],
|
|
sParams[2],
|
|
sParams[3],
|
|
(iNumParams==5) ? sParams[4] : "",
|
|
*pNewNotes
|
|
);
|
|
if(pNewNotes->m_StepsType != STEPS_TYPE_INVALID)
|
|
out.AddSteps( pNewNotes );
|
|
else
|
|
delete pNewNotes;
|
|
}
|
|
else if( 0==stricmp(sValueName,"DISPLAYTITLE") ||
|
|
0==stricmp(sValueName,"DISPLAYARTIST") )
|
|
{
|
|
/* We don't want to support these tags. However, we don't want
|
|
* to pick up images used here as song images (eg. banners). */
|
|
CString param = sParams[1];
|
|
/* "{foo} ... {foo2}" */
|
|
unsigned pos = 0;
|
|
while( pos < CString::npos )
|
|
{
|
|
|
|
unsigned startpos = param.find('{', pos);
|
|
if( startpos == CString::npos )
|
|
break;
|
|
unsigned endpos = param.find('}', startpos);
|
|
if( endpos == CString::npos )
|
|
break;
|
|
|
|
CString sub = param.substr( startpos+1, endpos-startpos-1 );
|
|
|
|
pos = endpos + 1;
|
|
|
|
BlacklistedImages.insert( sub.c_str() );
|
|
}
|
|
}
|
|
else
|
|
// do nothing. We don't care about this value name
|
|
;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void DWILoader::GetApplicableFiles( CString sPath, CStringArray &out )
|
|
{
|
|
GetDirListing( sPath + CString("*.dwi"), out );
|
|
}
|
|
|
|
bool DWILoader::LoadFromDir( CString sPath, Song &out )
|
|
{
|
|
CStringArray aFileNames;
|
|
GetApplicableFiles( sPath, aFileNames );
|
|
|
|
if( aFileNames.size() > 1 )
|
|
RageException::Throw( "There is more than one DWI file in '%s'. There should be only one!", sPath.c_str() );
|
|
|
|
/* We should have exactly one; if we had none, we shouldn't have been
|
|
* called to begin with. */
|
|
ASSERT( aFileNames.size() == 1 );
|
|
|
|
return LoadFromDWIFile( sPath + aFileNames[0], out );
|
|
}
|
|
|
|
/*
|
|
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
|
* All rights reserved.
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a
|
|
* copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, and/or sell copies of the Software, and to permit persons to
|
|
* whom the Software is furnished to do so, provided that the above
|
|
* copyright notice(s) and this permission notice appear in all copies of
|
|
* the Software and that both the above copyright notice(s) and this
|
|
* permission notice appear in supporting documentation.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
|
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
|
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
|
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
|
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
|
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
|
* PERFORMANCE OF THIS SOFTWARE.
|
|
*/
|