224 lines
7.4 KiB
C++
224 lines
7.4 KiB
C++
#include "global.h"
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#include "ArchHooks.h"
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#include "RageUtil.h"
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#include "RageLog.h"
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#include "archutils/Win32/SpecialDirs.h"
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#include "ProductInfo.h"
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#include "RageFileManager.h"
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#include "SpecialFiles.h"
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// for timeGetTime
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#include <windows.h>
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#include <mmsystem.h>
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#if defined(_MSC_VER)
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#pragma comment(lib, "winmm.lib")
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#endif
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static bool g_bTimerInitialized;
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static void InitTimer()
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{
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if( g_bTimerInitialized )
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return;
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g_bTimerInitialized = true;
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timeBeginPeriod( 1 );
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}
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int64_t ArchHooks::GetMicrosecondsSinceStart( bool bAccurate )
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{
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if( !g_bTimerInitialized )
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InitTimer();
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int64_t ret = timeGetTime() * int64_t(1000);
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if( bAccurate )
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{
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ret = FixupTimeIfLooped( ret );
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ret = FixupTimeIfBackwards( ret );
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}
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return ret;
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}
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static RString GetMountDir( const RString &sDirOfExecutable )
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{
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/* All Windows data goes in the directory one level above the executable. */
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CHECKPOINT_M( ssprintf( "DOE \"%s\"", sDirOfExecutable.c_str()) );
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vector<RString> asParts;
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split( sDirOfExecutable, "/", asParts );
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CHECKPOINT_M( ssprintf( "... %i asParts", asParts.size()) );
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ASSERT_M( asParts.size() > 1, ssprintf("Strange sDirOfExecutable: %s", sDirOfExecutable.c_str()) );
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RString sDir = join( "/", asParts.begin(), asParts.end()-1 );
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return sDir;
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}
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void ArchHooks::MountInitialFilesystems( const RString &sDirOfExecutable )
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{
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RString sDir = GetMountDir( sDirOfExecutable );
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FILEMAN->Mount( "dir", sDir, "/" );
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}
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void ArchHooks::MountUserFilesystems( const RString &sDirOfExecutable )
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{
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/*
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* Look, I know what you're thinking: "Hey, let's put all this stuff into
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* their respective 'proper' places on the filesystem!" Stop. Now.
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* This was done before and it was the most ungodly confusing thing to ever
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* happen. Just don't do it, seriously. Keep them in one place.
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* - Colby
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*/
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RString sAppDataDir = SpecialDirs::GetAppDataDir() + PRODUCT_ID;
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//RString sCommonAppDataDir = SpecialDirs::GetCommonAppDataDir() + PRODUCT_ID;
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//RString sLocalAppDataDir = SpecialDirs::GetLocalAppDataDir() + PRODUCT_ID;
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//RString sPicturesDir = SpecialDirs::GetPicturesDir() + PRODUCT_ID;
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FILEMAN->Mount( "dir", sAppDataDir + "/Announcers", "/Announcers" );
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FILEMAN->Mount( "dir", sAppDataDir + "/BGAnimations", "/BGAnimations" );
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FILEMAN->Mount( "dir", sAppDataDir + "/BackgroundEffects", "/BackgroundEffects" );
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FILEMAN->Mount( "dir", sAppDataDir + "/BackgroundTransitions", "/BackgroundTransitions" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Cache", "/Cache" );
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FILEMAN->Mount( "dir", sAppDataDir + "/CDTitles", "/CDTitles" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Characters", "/Characters" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Courses", "/Courses" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Logs", "/Logs" );
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FILEMAN->Mount( "dir", sAppDataDir + "/NoteSkins", "/NoteSkins" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Packages", "/" + SpecialFiles::USER_PACKAGES_DIR );
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FILEMAN->Mount( "dir", sAppDataDir + "/Save", "/Save" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Screenshots", "/Screenshots" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Songs", "/Songs" );
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FILEMAN->Mount( "dir", sAppDataDir + "/RandomMovies", "/RandomMovies" );
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FILEMAN->Mount( "dir", sAppDataDir + "/Themes", "/Themes" );
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}
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static RString LangIdToString( LANGID l )
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{
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switch( PRIMARYLANGID(l) )
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{
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case LANG_ARABIC: return "ar";
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case LANG_BULGARIAN: return "bg";
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case LANG_CATALAN: return "ca";
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case LANG_CHINESE:
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{
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switch (SUBLANGID(l))
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{
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case SUBLANG_CHINESE_TRADITIONAL:
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case SUBLANG_CHINESE_HONGKONG:
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case SUBLANG_CHINESE_MACAU:
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return "zh-Hant";
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case SUBLANG_CHINESE_SIMPLIFIED:
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case SUBLANG_CHINESE_SINGAPORE:
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return "zh-Hans";
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}
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}
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case LANG_CZECH: return "cs";
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case LANG_DANISH: return "da";
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case LANG_GERMAN: return "de";
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case LANG_GREEK: return "el";
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case LANG_SPANISH: return "es";
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case LANG_FINNISH: return "fi";
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case LANG_FRENCH: return "fr";
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case LANG_HEBREW: return "iw";
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case LANG_HUNGARIAN: return "hu";
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case LANG_ICELANDIC: return "is";
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case LANG_ITALIAN: return "it";
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case LANG_JAPANESE: return "ja";
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case LANG_KOREAN: return "ko";
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case LANG_DUTCH: return "nl";
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case LANG_NORWEGIAN: return "no";
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case LANG_POLISH: return "pl";
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case LANG_PORTUGUESE: return "pt";
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case LANG_ROMANIAN: return "ro";
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case LANG_RUSSIAN: return "ru";
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case LANG_CROATIAN: return "hr";
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// case LANG_SERBIAN: return "sr"; // same as LANG_CROATIAN?
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case LANG_SLOVAK: return "sk";
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case LANG_ALBANIAN: return "sq";
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case LANG_SWEDISH: return "sv";
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case LANG_THAI: return "th";
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case LANG_TURKISH: return "tr";
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case LANG_URDU: return "ur";
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case LANG_INDONESIAN: return "in";
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case LANG_UKRAINIAN: return "uk";
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case LANG_SLOVENIAN: return "sl";
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case LANG_ESTONIAN: return "et";
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case LANG_LATVIAN: return "lv";
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case LANG_LITHUANIAN: return "lt";
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case LANG_VIETNAMESE: return "vi";
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case LANG_ARMENIAN: return "hy";
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case LANG_BASQUE: return "eu";
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case LANG_MACEDONIAN: return "mk";
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case LANG_AFRIKAANS: return "af";
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case LANG_GEORGIAN: return "ka";
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case LANG_FAEROESE: return "fo";
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case LANG_HINDI: return "hi";
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case LANG_MALAY: return "ms";
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case LANG_KAZAK: return "kk";
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case LANG_SWAHILI: return "sw";
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case LANG_UZBEK: return "uz";
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case LANG_TATAR: return "tt";
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case LANG_PUNJABI: return "pa";
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case LANG_GUJARATI: return "gu";
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case LANG_TAMIL: return "ta";
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case LANG_KANNADA: return "kn";
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case LANG_MARATHI: return "mr";
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case LANG_SANSKRIT: return "sa";
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// These aren't present in the VC6 headers. We'll never have translations to these languages anyway. -C
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//case LANG_MONGOLIAN: return "mn";
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//case LANG_GALICIAN: return "gl";
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default: LOG->Warn("Unable to determine system language. Using English.");
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case LANG_ENGLISH: return "en";
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}
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}
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static LANGID GetLanguageID()
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{
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HINSTANCE hDLL = LoadLibrary( "kernel32.dll" );
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if( hDLL )
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{
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typedef LANGID(GET_USER_DEFAULT_UI_LANGUAGE)(void);
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GET_USER_DEFAULT_UI_LANGUAGE *pGetUserDefaultUILanguage = (GET_USER_DEFAULT_UI_LANGUAGE*) GetProcAddress( hDLL, "GetUserDefaultUILanguage" );
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if( pGetUserDefaultUILanguage )
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{
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LANGID ret = pGetUserDefaultUILanguage();
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FreeLibrary( hDLL );
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return ret;
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}
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FreeLibrary( hDLL );
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}
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return GetUserDefaultLangID();
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}
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RString ArchHooks::GetPreferredLanguage()
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{
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return LangIdToString( GetLanguageID() );
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}
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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