Files
itgmania212121/stepmania/src/ScreenSandbox.h
T
Chris Danford 428d560a6b Clean up resolution fallback logic
Add video settings for G400
Working on composited text
2003-06-05 19:29:27 +00:00

42 lines
963 B
C++

#ifndef SCREENSANDBOX_H
#define SCREENSANDBOX_H
/*
-----------------------------------------------------------------------------
Class: ScreenSandbox
Desc: Area for testing.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "Screen.h"
#include "Model.h"
#include "Quad.h"
#include "Transition.h"
class ScreenSandbox : public Screen
{
public:
ScreenSandbox();
virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
virtual void HandleScreenMessage( const ScreenMessage SM );
virtual void Update(float f);
virtual void DrawPrimitives();
void MenuLeft( PlayerNumber pn );
void MenuRight( PlayerNumber pn );
/// Model m_model;
Quad m_quad1;
Quad m_quad2;
Transition m_In;
Transition m_Out;
Sprite m_text;
};
#endif