Files
itgmania212121/stepmania/src/Combo.h
T
Chris Danford 9dbbb7949e ScoreKeeperMAX2:
- Jumps count as 2 toward combo, but 1 toward judgement totals
- Only Perfect or better increments combo in courses
2003-03-16 20:55:45 +00:00

39 lines
774 B
C++

#ifndef COMBO_H
#define COMBO_H
/*
-----------------------------------------------------------------------------
Class: Combo
Desc: Text that displays the size of the current combo.
Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
Chris Danford
-----------------------------------------------------------------------------
*/
#include "ActorFrame.h"
#include "Sprite.h"
#include "BitmapText.h"
#include "PlayerNumber.h"
#include "GameConstantsAndTypes.h" // for TapNoteScore
class Inventory;
class Combo : public ActorFrame
{
public:
Combo();
void Init( PlayerNumber pn ) { m_PlayerNumber = pn; }
void SetCombo( int iCombo );
protected:
PlayerNumber m_PlayerNumber;
Sprite m_sprCombo;
BitmapText m_textComboNumber;
};
#endif