93 lines
2.3 KiB
C++
93 lines
2.3 KiB
C++
#include "global.h" // testing updates
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/*
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-----------------------------------------------------------------------------
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Class: ActorUtil
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Desc: See header.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "ActorUtil.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "Model.h"
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#include "IniFile.h"
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Actor* MakeActor( CString sPath )
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{
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CString sDir, sFName, sExt;
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splitrelpath( sPath, sDir, sFName, sExt );
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sExt.MakeLower();
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if( sExt=="actor" )
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{
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// TODO: Check for recursive loading
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CString sDir, sThrowAway;
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splitrelpath( sPath, sDir, sThrowAway, sThrowAway );
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IniFile ini;
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ini.SetPath( sPath );
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ini.ReadFile();
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if( !ini.GetKey("Actor") )
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RageException::Throw( "The actor file '%s' is invalid.", sPath.c_str() );
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CString sFileName;
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ini.GetValue( "Actor", "File", sFileName );
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CString sNewPath = sDir+sFileName;
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if( !DoesFileExist(sNewPath) )
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RageException::Throw( "The actor file '%s' references a file '%s' which doesn't exist.", sPath.c_str(), sNewPath.c_str() );
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sNewPath = DerefRedir( sNewPath );
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Actor* pActor = MakeActor( sNewPath );
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float f;
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if( ini.GetValue ( "Actor", "BaseRotationXDegrees", f ) ) pActor->SetBaseRotationX( f );
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if( ini.GetValue ( "Actor", "BaseRotationYDegrees", f ) ) pActor->SetBaseRotationY( f );
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if( ini.GetValue ( "Actor", "BaseRotationZDegrees", f ) ) pActor->SetBaseRotationZ( f );
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if( ini.GetValue ( "Actor", "BaseZoomX", f ) ) pActor->SetBaseZoomX( f );
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if( ini.GetValue ( "Actor", "BaseZoomY", f ) ) pActor->SetBaseZoomY( f );
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if( ini.GetValue ( "Actor", "BaseZoomZ", f ) ) pActor->SetBaseZoomZ( f );
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return pActor;
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}
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else if( sExt=="png" ||
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sExt=="jpg" ||
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sExt=="gif" ||
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sExt=="bmp" ||
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sExt=="avi" ||
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sExt=="mpeg" ||
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sExt=="mpg" ||
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sExt=="sprite" )
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{
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Sprite* pSprite = new Sprite;
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pSprite->Load( sPath );
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return pSprite;
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}
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else if( sExt=="ini" )
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{
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BitmapText* pBitmapText = new BitmapText;
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pBitmapText->LoadFromFont( sPath );
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return pBitmapText;
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}
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else if( sExt=="txt" )
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{
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Model* pModel = new Model;
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pModel->LoadMilkshapeAscii( sPath );
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return pModel;
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}
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RageException::Throw("File \"%s\" has unknown type, \"%s\"",
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sPath.c_str(), sExt.c_str() );
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}
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