43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#ifndef ScreenInstructions_H
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#define ScreenInstructions_H
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/*
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-----------------------------------------------------------------------------
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Class: ScreenInstructions
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Desc: A grid of options, and the selected option is drawn with a highlight rectangle.
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Copyright (c) 2001-2002 by the person(s) listed below. All rights reserved.
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Chris Danford
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-----------------------------------------------------------------------------
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*/
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#include "Screen.h"
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#include "Sprite.h"
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#include "RandomSample.h"
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#include "TransitionInvisible.h"
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#include "MenuElements.h"
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class ScreenInstructions : public Screen
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{
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public:
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ScreenInstructions();
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virtual ~ScreenInstructions();
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virtual void Update( float fDeltaTime );
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virtual void DrawPrimitives();
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virtual void Input( const DeviceInput& DeviceI, const InputEventType type, const GameInput &GameI, const MenuInput &MenuI, const StyleInput &StyleI );
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virtual void HandleScreenMessage( const ScreenMessage SM );
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virtual void MenuBack( PlayerNumber pn );
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virtual void MenuStart( PlayerNumber pn );
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protected:
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Sprite m_sprHowToPlay;
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MenuElements m_Menu;
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};
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#endif
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