Files
itgmania212121/stepmania/Data/VideoCardDefaults.ini
T
Glenn Maynard 7aa7d3cba8 update
2003-07-09 02:29:38 +00:00

106 lines
2.5 KiB
INI

[0000]
DriverRegex=Voodoo3|3dfx
Renderers=d3d,opengl
Width=640
Height=480
DisplayColor=16
TextureColor=16
AntiAliasing=0 // broken, causes black screen
[0001]
DriverRegex=GeForce|Radeon
Renderers=opengl,d3d
Width=640
Height=480
DisplayColor=32
TextureColor=32 // 32 bit textures are faster to load
AntiAliasing=1 // hardware accelerated
[0002]
DriverRegex=TNT|Vanta|M64
Renderers=opengl,d3d
Width=640
Height=480
DisplayColor=16 // ease out on the fill rate a bit
TextureColor=16 // Athlon 1.2+TNT demonstration w/ movies: 70fps w/ 32bit textures, 86fps w/ 16bit textures
AntiAliasing=1 // hardware accelerated
[0003]
DriverRegex=G200|G400
Renderers=d3d,opengl // Frame rates are ~30% higher with D3D
Width=640
Height=480
DisplayColor=16
TextureColor=16
AntiAliasing=0 // not accelerated
[0003]
DriverRegex=Savage
// OpenGL is unusable on my Savage IV with even the latest drivers.
// It draws 30 frames of gibberish then crashes. This happens even with
// simple NeHe demos. -Chris
Renderers=d3d
Width=640
Height=480
DisplayColor=16
TextureColor=16
AntiAliasing=0
[0004]
// Rage Pro chip, Rage IIC chip
DriverRegex=XPERT@PLAY|IIC|RAGE PRO|RAGE LT PRO
// OpenGL is not hardware accelerated, despite the fact that the
// drivers come with an ICD. Also, the WinXP driver performance
// is terrible and supports only 640. The ATI driver is usable.
// -Chris
Renderers=d3d
Width=400 // lower resolution for 60fps
Height=300
DisplayColor=16
TextureColor=16
AntiAliasing=0
[0005]
DriverRegex=RAGE MOBILITY-M1
// Vertex alpha is broken in OpenGL, but not D3D. -Chris
Renderers=d3d,opengl
Width=400 // lower resolution for 60fps
Height=300
DisplayColor=16
TextureColor=16
AntiAliasing=0
[0006]
DriverRegex=Intel.*82810|Intel.*82815
// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris
Renderers=opengl,d3d
Width=512 // lower resolution for 60fps
Height=384
DisplayColor=16
TextureColor=16
AntiAliasing=0
#// Please add a comment. What is this supposed to match? -Chris
#[0007]
#DriverRegex=OpenGL
#Renderers=opengl
#Width=640
#Height=480
#DisplayColor=16
#TextureColor=16
#AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway..
// Default graphics settings used for all cards that don't match above.
// This must be the very last entry!
[0007]
DriverRegex=
Renderers=opengl,d3d
Width=640
Height=480
DisplayColor=16
TextureColor=16
MovieColor=16
AntiAliasing=0
// AA is slow on some cards, so let's selectively enable it on cards we know are hardware
// accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.