106 lines
2.5 KiB
INI
106 lines
2.5 KiB
INI
[0000]
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DriverRegex=Voodoo3|3dfx
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Renderers=d3d,opengl
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Width=640
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Height=480
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0 // broken, causes black screen
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[0001]
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DriverRegex=GeForce|Radeon
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Renderers=opengl,d3d
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Width=640
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Height=480
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DisplayColor=32
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TextureColor=32 // 32 bit textures are faster to load
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AntiAliasing=1 // hardware accelerated
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[0002]
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DriverRegex=TNT|Vanta|M64
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Renderers=opengl,d3d
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Width=640
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Height=480
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DisplayColor=16 // ease out on the fill rate a bit
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TextureColor=16 // Athlon 1.2+TNT demonstration w/ movies: 70fps w/ 32bit textures, 86fps w/ 16bit textures
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AntiAliasing=1 // hardware accelerated
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[0003]
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DriverRegex=G200|G400
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Renderers=d3d,opengl // Frame rates are ~30% higher with D3D
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Width=640
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Height=480
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0 // not accelerated
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[0003]
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DriverRegex=Savage
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// OpenGL is unusable on my Savage IV with even the latest drivers.
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// It draws 30 frames of gibberish then crashes. This happens even with
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// simple NeHe demos. -Chris
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Renderers=d3d
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Width=640
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Height=480
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0
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[0004]
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// Rage Pro chip, Rage IIC chip
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DriverRegex=XPERT@PLAY|IIC|RAGE PRO|RAGE LT PRO
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// OpenGL is not hardware accelerated, despite the fact that the
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// drivers come with an ICD. Also, the WinXP driver performance
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// is terrible and supports only 640. The ATI driver is usable.
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// -Chris
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Renderers=d3d
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Width=400 // lower resolution for 60fps
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Height=300
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0
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[0005]
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DriverRegex=RAGE MOBILITY-M1
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// Vertex alpha is broken in OpenGL, but not D3D. -Chris
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Renderers=d3d,opengl
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Width=400 // lower resolution for 60fps
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Height=300
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0
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[0006]
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DriverRegex=Intel.*82810|Intel.*82815
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// OpenGL is 50%+ faster than D3D w/ latest Intel drivers. -Chris
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Renderers=opengl,d3d
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Width=512 // lower resolution for 60fps
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Height=384
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DisplayColor=16
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TextureColor=16
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AntiAliasing=0
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#// Please add a comment. What is this supposed to match? -Chris
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#[0007]
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#DriverRegex=OpenGL
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#Renderers=opengl
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#Width=640
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#Height=480
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#DisplayColor=16
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#TextureColor=16
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#AntiAliasing=1 // Right now, they've got to have NVidia or ATi Cards anyway..
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// Default graphics settings used for all cards that don't match above.
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// This must be the very last entry!
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[0007]
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DriverRegex=
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Renderers=opengl,d3d
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Width=640
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Height=480
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DisplayColor=16
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TextureColor=16
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MovieColor=16
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AntiAliasing=0
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// AA is slow on some cards, so let's selectively enable it on cards we know are hardware
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// accelerated. Enabling AA on a G400 slows screenSelectMusic from 45fps to 35fps.
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