63 lines
2.3 KiB
C++
63 lines
2.3 KiB
C++
/* Class: ScreenEndlessBreak - Break periods during endless mode. */
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#ifndef SCREENENDLESSBREAK_H
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#define SCREENENDLESSBREAK_H
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#include "Screen.h"
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#include "PrefsManager.h"
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#include "Banner.h"
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#include "Character.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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#include "BitmapText.h"
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#include "Transition.h"
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// Sent to ScreenGameplay so it can keep all it's data ready for when we resume play.
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const ScreenMessage SM_BreakInitiated = ScreenMessage(SM_User+100);
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const ScreenMessage SM_BreakCompleted = ScreenMessage(SM_User+101);
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class ScreenEndlessBreak : public Screen
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{
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public:
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ScreenEndlessBreak( CString sName );
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virtual void DrawPrimitives();
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virtual void Update(float fDeltaTime);
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virtual void Input(const DeviceInput &DeviceI, const InputEventType type, const GameInput *GameI, const MenuInput &MenuI, const StyleInput &StyleI);
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private:
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Banner m_sprBreakPicture;
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BitmapText m_textTimeRemaining;
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float m_fCountdownSecs;
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Transition m_In;
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Transition m_Out;
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bool m_bExiting;
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};
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#endif
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/*
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* (c) 2001-2003 Kevin Slaughter
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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